using System.Collections.Generic;
using System.IO.Compression;
using System.Text;
using NewLife.Compression;
using NewLife.IO;
namespace System.IO
{
/// <summary>路径操作帮助</summary>
public static class PathHelper
{
#region 属性
/// <summary>基础目录。GetBasePath依赖于此,默认为当前应用程序域基础目录。用于X组件内部各目录,专门为函数计算而定制</summary>
/// <remarks>
/// 为了适应函数计算,该路径将支持从命令行参数和环境变量读取
/// </remarks>
public static String BasePath { get; set; }
/// <summary>基础目录。GetBasePath依赖于此,默认为当前应用程序域基础目录。已弃用,请使用BasePath</summary>
/// <remarks>
/// 为了适应函数计算,该路径将支持从命令行参数和环境变量读取
/// </remarks>
[Obsolete("=>BasePath")]
public static String BaseDirectory { get => BasePath; set => BasePath = value; }
#endregion
#region 静态构造
static PathHelper()
{
var dir = "";
var args = Environment.GetCommandLineArgs();
for (var i = 0; i < args.Length; i++)
{
if (args[i].EqualIgnoreCase("-BasePath", "--BasePath") && i + 1 < args.Length)
{
dir = args[i + 1];
break;
}
}
if (dir.IsNullOrEmpty()) dir = Environment.GetEnvironmentVariable("BasePath");
// 最终取应用程序域
if (dir.IsNullOrEmpty()) dir = AppDomain.CurrentDomain.BaseDirectory;
BasePath = GetPath(dir, 1);
}
#endregion
#region 路径操作辅助
private static String GetPath(String path, Int32 mode)
{
// 处理路径分隔符,兼容Windows和Linux
var sep = Path.DirectorySeparatorChar;
var sep2 = sep == '/' ? '\\' : '/';
path = path.Replace(sep2, sep);
var dir = "";
switch (mode)
{
case 1:
dir = AppDomain.CurrentDomain.BaseDirectory;
break;
case 2:
dir = BasePath;
break;
case 3:
dir = Environment.CurrentDirectory;
break;
default:
break;
}
if (dir.IsNullOrEmpty()) return Path.GetFullPath(path);
// 处理网络路径
if (path.StartsWith(@"\\", StringComparison.Ordinal)) return Path.GetFullPath(path);
// 考虑兼容Linux
if (!NewLife.Runtime.Mono)
{
//if (!Path.IsPathRooted(path))
//!!! 注意:不能直接依赖于Path.IsPathRooted判断,/和\开头的路径虽然是绝对路径,但是它们不是驱动器级别的绝对路径
if (/*path[0] == sep ||*/ path[0] == sep2 || !Path.IsPathRooted(path))
{
path = path.TrimStart('~');
path = path.TrimStart(sep);
path = Path.Combine(dir, path);
}
}
else
{
if (!path.StartsWith(dir))
{
// path目录存在,不用再次拼接
if (!Directory.Exists(path))
{
path = path.TrimStart(sep);
path = Path.Combine(dir, path);
}
}
}
return Path.GetFullPath(path);
}
/// <summary>获取文件或目录基于应用程序域基目录的全路径,过滤相对目录</summary>
/// <remarks>不确保目录后面一定有分隔符,是否有分隔符由原始路径末尾决定</remarks>
/// <param name="path">文件或目录</param>
/// <returns></returns>
public static String GetFullPath(this String path)
{
if (String.IsNullOrEmpty(path)) return path;
return GetPath(path, 1);
}
/// <summary>获取文件或目录的全路径,过滤相对目录。用于X组件内部各目录,专门为函数计算而定制</summary>
/// <remarks>不确保目录后面一定有分隔符,是否有分隔符由原始路径末尾决定</remarks>
/// <param name="path">文件或目录</param>
/// <returns></returns>
public static String GetBasePath(this String path)
{
if (String.IsNullOrEmpty(path)) return path;
return GetPath(path, 2);
}
/// <summary>获取文件或目录基于当前目录的全路径,过滤相对目录</summary>
/// <remarks>不确保目录后面一定有分隔符,是否有分隔符由原始路径末尾决定</remarks>
/// <param name="path">文件或目录</param>
/// <returns></returns>
public static String GetCurrentPath(this String path)
{
if (String.IsNullOrEmpty(path)) return path;
return GetPath(path, 3);
}
/// <summary>确保目录存在,若不存在则创建</summary>
/// <remarks>
/// 斜杠结尾的路径一定是目录,无视第二参数;
/// 默认是文件,这样子只需要确保上一层目录存在即可,否则如果把文件当成了目录,目录的创建会导致文件无法创建。
/// </remarks>
/// <param name="path">文件路径或目录路径,斜杠结尾的路径一定是目录,无视第二参数</param>
/// <param name="isfile">该路径是否是否文件路径。文件路径需要取目录部分</param>
/// <returns></returns>
public static String EnsureDirectory(this String path, Boolean isfile = true)
{
if (String.IsNullOrEmpty(path)) return path;
path = path.GetFullPath();
if (File.Exists(path) || Directory.Exists(path)) return path;
var dir = path;
// 斜杠结尾的路径一定是目录,无视第二参数
if (dir[dir.Length - 1] == Path.DirectorySeparatorChar)
dir = Path.GetDirectoryName(path);
else if (isfile)
dir = Path.GetDirectoryName(path);
/*!!! 基础类库的用法应该有明确的用途,而不是通过某些小伎俩去让人猜测 !!!*/
//// 如果有圆点说明可能是文件
//var p1 = dir.LastIndexOf('.');
//if (p1 >= 0)
//{
// // 要么没有斜杠,要么圆点必须在最后一个斜杠后面
// var p2 = dir.LastIndexOf('\\');
// if (p2 < 0 || p2 < p1) dir = Path.GetDirectoryName(path);
//}
if (!String.IsNullOrEmpty(dir) && !Directory.Exists(dir)) Directory.CreateDirectory(dir);
return path;
}
/// <summary>合并多段路径</summary>
/// <param name="path"></param>
/// <param name="ps"></param>
/// <returns></returns>
public static String CombinePath(this String path, params String[] ps)
{
if (ps == null || ps.Length < 1) return path;
if (path == null) path = String.Empty;
//return Path.Combine(path, path2);
foreach (var item in ps)
{
if (!item.IsNullOrEmpty()) path = Path.Combine(path, item);
}
return path;
}
#endregion
#region 文件扩展
/// <summary>文件路径作为文件信息</summary>
/// <param name="file"></param>
/// <returns></returns>
public static FileInfo AsFile(this String file) => new FileInfo(file.GetFullPath());
/// <summary>从文件中读取数据</summary>
/// <param name="file"></param>
/// <param name="offset"></param>
/// <param name="count"></param>
/// <returns></returns>
public static Byte[] ReadBytes(this FileInfo file, Int32 offset = 0, Int32 count = -1)
{
using (var fs = file.OpenRead())
{
fs.Position = offset;
if (count <= 0) count = (Int32)(fs.Length - offset);
return fs.ReadBytes(count);
}
}
/// <summary>把数据写入文件指定位置</summary>
/// <param name="file"></param>
/// <param name="data"></param>
/// <param name="offset"></param>
/// <returns></returns>
public static FileInfo WriteBytes(this FileInfo file, Byte[] data, Int32 offset = 0)
{
using (var fs = file.OpenWrite())
{
fs.Position = offset;
fs.Write(data, offset, data.Length);
}
return file;
}
/// <summary>读取所有文本,自动检测编码</summary>
/// <remarks>性能较File.ReadAllText略慢,可通过提前检测BOM编码来优化</remarks>
/// <param name="file"></param>
/// <param name="encoding"></param>
/// <returns></returns>
public static String ReadText(this FileInfo file, Encoding encoding = null)
{
using (var fs = file.OpenRead())
{
if (encoding == null) encoding = fs.Detect() ?? Encoding.UTF8;
using (var reader = new StreamReader(fs, encoding))
{
return reader.ReadToEnd();
}
}
}
/// <summary>把文本写入文件,自动检测编码</summary>
/// <param name="file"></param>
/// <param name="text"></param>
/// <param name="encoding"></param>
/// <returns></returns>
public static FileInfo WriteText(this FileInfo file, String text, Encoding encoding = null)
{
using (var fs = file.OpenWrite())
{
if (encoding == null) encoding = fs.Detect() ?? Encoding.UTF8;
using (var writer = new StreamWriter(fs, encoding))
{
writer.Write(text);
}
}
return file;
}
/// <summary>复制到目标文件,目标文件必须已存在,且源文件较新</summary>
/// <param name="fi">源文件</param>
/// <param name="destFileName">目标文件</param>
/// <returns></returns>
public static Boolean CopyToIfNewer(this FileInfo fi, String destFileName)
{
// 源文件必须存在
if (fi == null || !fi.Exists) return false;
var dest = destFileName.AsFile();
// 目标文件必须存在且源文件较新
if (dest.Exists && fi.LastWriteTime > dest.LastWriteTime)
{
fi.CopyTo(destFileName, true);
return true;
}
return false;
}
/// <summary>打开并读取</summary>
/// <param name="file">文件信息</param>
/// <param name="compressed">是否压缩</param>
/// <param name="func">要对文件流操作的委托</param>
/// <returns></returns>
public static Int64 OpenRead(this FileInfo file, Boolean compressed, Action<Stream> func)
{
if (compressed)
{
using (var fs = file.OpenRead())
using (var gs = new GZipStream(fs, CompressionMode.Decompress, true))
{
func(gs);
return fs.Position;
}
}
else
{
using (var fs = file.OpenRead())
{
func(fs);
return fs.Position;
}
}
}
/// <summary>打开并写入</summary>
/// <param name="file">文件信息</param>
/// <param name="compressed">是否压缩</param>
/// <param name="func">要对文件流操作的委托</param>
/// <returns></returns>
public static Int64 OpenWrite(this FileInfo file, Boolean compressed, Action<Stream> func)
{
file.FullName.EnsureDirectory(true);
if (compressed)
{
using (var fs = file.OpenWrite())
#if NET4
using (var gs = new GZipStream(fs, CompressionMode.Compress, true))
#else
using (var gs = new GZipStream(fs, CompressionLevel.Optimal, true))
#endif
{
func(gs);
gs.Flush();
fs.SetLength(fs.Position);
return fs.Position;
}
}
else
{
using (var fs = file.OpenWrite())
{
func(fs);
fs.SetLength(fs.Position);
return fs.Position;
}
}
}
/// <summary>解压缩</summary>
/// <param name="fi"></param>
/// <param name="destDir"></param>
/// <param name="overwrite">是否覆盖目标同名文件</param>
public static void Extract(this FileInfo fi, String destDir, Boolean overwrite = false)
{
if (destDir.IsNullOrEmpty()) destDir = Path.GetDirectoryName(fi.FullName).CombinePath(fi.Name).GetFullPath();
//ZipFile.ExtractToDirectory(fi.FullName, destDir);
if (fi.Name.EndsWithIgnoreCase(".zip"))
{
#if NET4
using (var zip = new ZipFile(fi.FullName))
#else
using (var zip = ZipFile.Open(fi.FullName, ZipArchiveMode.Read, null))
#endif
{
var di = Directory.CreateDirectory(destDir);
var fullName = di.FullName;
foreach (var item in zip.Entries)
{
var fullPath = Path.GetFullPath(Path.Combine(fullName, item.FullName));
if (!fullPath.StartsWith(fullName, StringComparison.OrdinalIgnoreCase))
throw new IOException("IO_ExtractingResultsInOutside");
if (Path.GetFileName(fullPath).Length == 0)
{
if (item.Length != 0L) throw new IOException("IO_DirectoryNameWithData");
Directory.CreateDirectory(fullPath);
}
else
{
Directory.CreateDirectory(Path.GetDirectoryName(fullPath));
try
{
item.ExtractToFile(fullPath, overwrite);
}
catch { }
}
}
}
}
else
{
new SevenZip().Extract(fi.FullName, destDir);
}
}
/// <summary>压缩文件</summary>
/// <param name="fi"></param>
/// <param name="destFile"></param>
public static void Compress(this FileInfo fi, String destFile)
{
if (destFile.IsNullOrEmpty()) destFile = fi.Name + ".zip";
if (File.Exists(destFile)) File.Delete(destFile);
if (destFile.EndsWithIgnoreCase(".zip"))
{
#if NET4
using (var zip = new ZipFile(fi.FullName))
{
zip.AddFile(fi.FullName, fi.Name);
}
#else
using (var zip = ZipFile.Open(destFile, ZipArchiveMode.Create))
{
zip.CreateEntryFromFile(fi.FullName, fi.Name, CompressionLevel.Optimal);
}
#endif
}
else
{
new SevenZip().Compress(fi.FullName, destFile);
}
}
#endregion
#region 目录扩展
/// <summary>路径作为目录信息</summary>
/// <param name="dir"></param>
/// <returns></returns>
public static DirectoryInfo AsDirectory(this String dir) => new DirectoryInfo(dir.GetFullPath());
/// <summary>获取目录内所有符合条件的文件,支持多文件扩展匹配</summary>
/// <param name="di">目录</param>
/// <param name="exts">文件扩展列表。比如*.exe;*.dll;*.config</param>
/// <param name="allSub">是否包含所有子孙目录文件</param>
/// <returns></returns>
public static IEnumerable<FileInfo> GetAllFiles(this DirectoryInfo di, String exts = null, Boolean allSub = false)
{
if (di == null || !di.Exists) yield break;
if (String.IsNullOrEmpty(exts)) exts = "*";
var opt = allSub ? SearchOption.AllDirectories : SearchOption.TopDirectoryOnly;
foreach (var pattern in exts.Split(";", "|", ","))
{
foreach (var item in di.GetFiles(pattern, opt))
{
yield return item;
}
}
}
/// <summary>复制目录中的文件</summary>
/// <param name="di">源目录</param>
/// <param name="destDirName">目标目录</param>
/// <param name="exts">文件扩展列表。比如*.exe;*.dll;*.config</param>
/// <param name="allSub">是否包含所有子孙目录文件</param>
/// <param name="callback">复制每一个文件之前的回调</param>
/// <returns></returns>
public static String[] CopyTo(this DirectoryInfo di, String destDirName, String exts = null, Boolean allSub = false, Action<String> callback = null)
{
if (!di.Exists) return new String[0];
var list = new List<String>();
// 来源目录根,用于截断
var root = di.FullName.EnsureEnd(Path.DirectorySeparatorChar.ToString());
foreach (var item in di.GetAllFiles(exts, allSub))
{
var name = item.FullName.TrimStart(root);
var dst = destDirName.CombinePath(name);
callback?.Invoke(name);
item.CopyTo(dst.EnsureDirectory(true), true);
list.Add(dst);
}
return list.ToArray();
}
/// <summary>对比源目录和目标目录,复制双方都存在且源目录较新的文件</summary>
/// <param name="di">源目录</param>
/// <param name="destDirName">目标目录</param>
/// <param name="exts">文件扩展列表。比如*.exe;*.dll;*.config</param>
/// <param name="allSub">是否包含所有子孙目录文件</param>
/// <param name="callback">复制每一个文件之前的回调</param>
/// <returns></returns>
public static String[] CopyToIfNewer(this DirectoryInfo di, String destDirName, String exts = null, Boolean allSub = false, Action<String> callback = null)
{
var dest = destDirName.AsDirectory();
if (!dest.Exists) return new String[0];
var list = new List<String>();
// 目标目录根,用于截断
var root = dest.FullName.EnsureEnd(Path.DirectorySeparatorChar.ToString());
// 遍历目标目录,拷贝同名文件
foreach (var item in dest.GetAllFiles(exts, allSub))
{
var name = item.FullName.TrimStart(root);
var fi = di.FullName.CombinePath(name).AsFile();
//fi.CopyToIfNewer(item.FullName);
if (fi.Exists && item.Exists && fi.LastWriteTime > item.LastWriteTime)
{
callback?.Invoke(name);
fi.CopyTo(item.FullName, true);
list.Add(fi.FullName);
}
}
return list.ToArray();
}
/// <summary>从多个目标目录复制较新文件到当前目录</summary>
/// <param name="di">当前目录</param>
/// <param name="source">多个目标目录</param>
/// <param name="exts">文件扩展列表。比如*.exe;*.dll;*.config</param>
/// <param name="allSub">是否包含所有子孙目录文件</param>
/// <returns></returns>
public static String[] CopyIfNewer(this DirectoryInfo di, String[] source, String exts = null, Boolean allSub = false)
{
var list = new List<String>();
var cur = di.FullName;
foreach (var item in source)
{
// 跳过当前目录
if (item.GetFullPath().EqualIgnoreCase(cur)) continue;
Console.WriteLine("复制 {0} => {1}", item, cur);
try
{
var rs = item.AsDirectory().CopyToIfNewer(cur, exts, allSub, name =>
{
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("\t{1}\t{0}", name, item.CombinePath(name).AsFile().LastWriteTime.ToFullString());
Console.ResetColor();
});
if (rs != null && rs.Length > 0) list.AddRange(rs);
}
catch (Exception ex) { Console.WriteLine(" " + ex.Message); }
}
return list.ToArray();
}
/// <summary>压缩</summary>
/// <param name="di"></param>
/// <param name="destFile"></param>
public static void Compress(this DirectoryInfo di, String destFile = null)
{
if (destFile.IsNullOrEmpty()) destFile = di.Name + ".zip";
if (File.Exists(destFile)) File.Delete(destFile);
if (destFile.EndsWithIgnoreCase(".zip"))
#if NET4
ZipFile.CompressDirectory(di.FullName, destFile);
#else
ZipFile.CreateFromDirectory(di.FullName, destFile, CompressionLevel.Optimal, true);
#endif
else
new SevenZip().Compress(di.FullName, destFile);
}
#endregion
}
}
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