using System;
using System.Collections.Generic;
using System.Linq;
using System.Speech.Recognition;
using NewLife.Log;
namespace NewLife.Windows
{
class MySpeech : ISpeech
{
private SpeechRecognitionEngine _rg;
/// <summary>语音识别事件</summary>
public event EventHandler<RecognitionEventArgs> SpeechRecognized;
public MySpeech()
{
}
public Boolean Init()
{
try
{
var sr = new SpeechRecognitionEngine();
sr.SetInputToDefaultAudioDevice();
sr.SpeechRecognized += _rg_SpeechRecognized;
//sr.RecognizeAsync(RecognizeMode.Multiple);
_rg = sr;
return true;
}
#if DEBUG
catch (Exception ex)
{
XTrace.WriteException(ex);
return false;
}
#else
catch { return false; }
#endif
}
public void SetChoices(IEnumerable<String> phrases)
{
var gc = _rg.Grammars.Count;
//_rg.RecognizeAsyncCancel();
_rg.UnloadAllGrammars();
var cs = new Choices();
cs.Add(phrases.ToArray());
var gb = new GrammarBuilder();
gb.Append(cs);
var gr = new Grammar(gb);
// 不能加载自然语法,否则关键字识别率大大下降
//_rg.LoadGrammarAsync(new DictationGrammar());
_rg.LoadGrammarAsync(gr);
// 首次启动
if (gc == 0) _rg.RecognizeAsync(RecognizeMode.Multiple);
}
void _rg_SpeechRecognized(Object sender, SpeechRecognizedEventArgs e)
{
if (e.Result == null) return;
var ev = new RecognitionEventArgs(e.Result.Confidence, e.Result.Text);
if (SpeechRecognized != null) SpeechRecognized.Invoke(sender, ev);
}
public static void Main() { }
}
}
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