using System;
using System.Text;
namespace XCode.Membership
{
/// <summary>日志实体类基类</summary>
/// <typeparam name="TEntity"></typeparam>
[Serializable]
public class LogEntity<TEntity> : Entity<TEntity> where TEntity : LogEntity<TEntity>, new()
{
#region 改动时写日志
///// <summary>调用Save时写日志</summary>
///// <returns></returns>
//public override int Save()
//{
// // 更改日志保存顺序,先保存才能获取到id
// string action = "添加";
// var isNew = IsNullKey;
// if (!isNew)
// {
// // 没有修改时不写日志
// if (!HasDirty) return 0;
// action = "修改";
// // 必须提前写修改日志,否则修改后脏数据失效,保存的日志为空
// LogProvider.Provider.WriteLog(action, this);
// }
// int result = base.Save();
// if (isNew) LogProvider.Provider.WriteLog(action, this);
// return result;
//}
/// <summary>添加时写日志</summary>
/// <returns></returns>
public override Int32 Insert()
{
var rs = base.Insert();
LogProvider.Provider.WriteLog("添加", this);
return rs;
}
/// <summary>修改时写日志</summary>
/// <returns></returns>
public override Int32 Update()
{
if (HasDirty) LogProvider.Provider.WriteLog("修改", this);
return base.Update();
}
/// <summary>删除时写日志</summary>
/// <returns></returns>
public override Int32 Delete()
{
LogProvider.Provider.WriteLog("删除", this);
return base.Delete();
}
#endregion
#region 日志
/// <summary>写日志</summary>
/// <param name="action">操作</param>
/// <param name="remark">备注</param>
public static void WriteLog(String action, String remark)
{
LogProvider.Provider.WriteLog(typeof(TEntity), action, remark);
}
#endregion
}
}
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