using System;
using System.Collections.Generic;
using System.Text;
namespace NewLife.Messaging
{
/// <summary>消息类型</summary>
/// <remarks>定义一些常用的消息类型,其它用户自定义类型用数字代替</remarks>
public enum MessageKind : byte
{
/// <summary>空消息</summary>
Null,
/// <summary>指定长度的字节数据消息</summary>
Data,
/// <summary>字符串</summary>
String,
/// <summary>指定类型的实体对象消息</summary>
Entity,
/// <summary>指定类型的实体对象数组消息</summary>
Entities,
/// <summary>异常消息</summary>
Exception,
/// <summary>经过压缩的消息</summary>
Compression,
/// <summary>远程方法调用消息</summary>
Method,
/// <summary>组消息</summary>
Group,
/// <summary>用户自定义消息在此基础上增加</summary>
UserDefine = 0x10
}
}
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