using System;
using System.Collections.Generic;
#if NET4
namespace System.Threading
{
internal static class TimerManager
{
private static Dictionary<Timer, object> s_rootedTimers = new Dictionary<Timer, object>();
public static void Add(Timer timer)
{
lock (s_rootedTimers)
{
s_rootedTimers.Add(timer, null);
}
}
public static void Remove(Timer timer)
{
lock (s_rootedTimers)
{
s_rootedTimers.Remove(timer);
}
}
}
}
#endif
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