using System.Collections;
using System.Collections.Concurrent;
namespace NewLife.Collections;
/// <summary>并行哈希集合</summary>
/// <remarks>
/// 主要用于频繁添加删除而又要遍历的场合。
/// 基于 <see cref="ConcurrentDictionary{TKey, TValue}"/> 实现,所有操作线程安全。
/// </remarks>
public class ConcurrentHashSet<T> : IEnumerable<T> where T : notnull
{
private readonly ConcurrentDictionary<T, Byte> _dic = new();
/// <summary>是否空集合</summary>
public Boolean IsEmpty => _dic.IsEmpty;
/// <summary>元素个数</summary>
public Int32 Count => _dic.Count;
/// <summary>是否包含元素(旧命名,建议使用 <see cref="Contains"/>)。</summary>
/// <param name="item">元素</param>
/// <returns>是否存在</returns>
[Obsolete("Use Contains instead")]
public Boolean Contain(T item) => _dic.ContainsKey(item);
/// <summary>是否包含元素</summary>
/// <param name="item">元素</param>
/// <returns>是否存在</returns>
public Boolean Contains(T item) => _dic.ContainsKey(item);
/// <summary>尝试添加</summary>
/// <param name="item">元素</param>
/// <returns>是否成功加入(已存在则返回 false)</returns>
public Boolean TryAdd(T item) => _dic.TryAdd(item, 0);
/// <summary>尝试删除</summary>
/// <param name="item">元素</param>
/// <returns>是否成功删除</returns>
public Boolean TryRemove(T item) => _dic.TryRemove(item, out _);
#region IEnumerable<T> 成员
/// <summary>枚举集合元素。遍历的是字典键的快照视图</summary>
/// <returns>元素枚举器</returns>
IEnumerator<T> IEnumerable<T>.GetEnumerator() => _dic.Keys.GetEnumerator();
#endregion
#region IEnumerable 成员
/// <summary>枚举集合元素。遍历的是字典键的快照视图</summary>
/// <returns>元素枚举器</returns>
IEnumerator IEnumerable.GetEnumerator() => _dic.Keys.GetEnumerator();
#endregion
}
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