[fix]Config创建默认配置文件的开关Runtime.CreateConfigOnMissing,仅需对自动创建生效,而不应该阻止用户主动Save
智能大石头 authored at 2024-08-09 00:30:41 石头 committed at 2024-08-10 14:22:24
16.95 KiB
X
using System;
using System.IO;
using NewLife.Compression.RangeCoder;

namespace NewLife.Compression.LZMA
{
    /// <summary>LZMA解码</summary>
    public class LzmaDecoder : ICoder, ISetDecoderProperties // ,Stream
    {
        class LenDecoder
        {
            BitDecoder m_Choice = new BitDecoder();
            BitDecoder m_Choice2 = new BitDecoder();
            BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[LzmaBase.kNumPosStatesMax];
            BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[LzmaBase.kNumPosStatesMax];
            BitTreeDecoder m_HighCoder = new BitTreeDecoder(LzmaBase.kNumHighLenBits);
            uint m_NumPosStates = 0;

            public void Create(uint numPosStates)
            {
                for (uint posState = m_NumPosStates; posState < numPosStates; posState++)
                {
                    m_LowCoder[posState] = new BitTreeDecoder(LzmaBase.kNumLowLenBits);
                    m_MidCoder[posState] = new BitTreeDecoder(LzmaBase.kNumMidLenBits);
                }
                m_NumPosStates = numPosStates;
            }

            public void Init()
            {
                m_Choice.Init();
                for (uint posState = 0; posState < m_NumPosStates; posState++)
                {
                    m_LowCoder[posState].Init();
                    m_MidCoder[posState].Init();
                }
                m_Choice2.Init();
                m_HighCoder.Init();
            }

            public uint Decode(RangeCoder.Decoder rangeDecoder, uint posState)
            {
                if (m_Choice.Decode(rangeDecoder) == 0)
                    return m_LowCoder[posState].Decode(rangeDecoder);
                else
                {
                    uint symbol = LzmaBase.kNumLowLenSymbols;
                    if (m_Choice2.Decode(rangeDecoder) == 0)
                        symbol += m_MidCoder[posState].Decode(rangeDecoder);
                    else
                    {
                        symbol += LzmaBase.kNumMidLenSymbols;
                        symbol += m_HighCoder.Decode(rangeDecoder);
                    }
                    return symbol;
                }
            }
        }

        class LiteralDecoder
        {
            struct Decoder2
            {
                BitDecoder[] m_Decoders;
                public void Create() { m_Decoders = new BitDecoder[0x300]; }
                public void Init() { for (int i = 0; i < 0x300; i++) m_Decoders[i].Init(); }

                public byte DecodeNormal(RangeCoder.Decoder rangeDecoder)
                {
                    uint symbol = 1;
                    do
                        symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
                    while (symbol < 0x100);
                    return (byte)symbol;
                }

                public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, byte matchByte)
                {
                    uint symbol = 1;
                    do
                    {
                        uint matchBit = (uint)(matchByte >> 7) & 1;
                        matchByte <<= 1;
                        uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode(rangeDecoder);
                        symbol = (symbol << 1) | bit;
                        if (matchBit != bit)
                        {
                            while (symbol < 0x100)
                                symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
                            break;
                        }
                    }
                    while (symbol < 0x100);
                    return (byte)symbol;
                }
            }

            Decoder2[] m_Coders;
            int m_NumPrevBits;
            int m_NumPosBits;
            uint m_PosMask;

            public void Create(int numPosBits, int numPrevBits)
            {
                if (m_Coders != null && m_NumPrevBits == numPrevBits &&
                    m_NumPosBits == numPosBits)
                    return;
                m_NumPosBits = numPosBits;
                m_PosMask = ((uint)1 << numPosBits) - 1;
                m_NumPrevBits = numPrevBits;
                uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
                m_Coders = new Decoder2[numStates];
                for (uint i = 0; i < numStates; i++)
                    m_Coders[i].Create();
            }

            public void Init()
            {
                uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
                for (uint i = 0; i < numStates; i++)
                    m_Coders[i].Init();
            }

            uint GetState(uint pos, byte prevByte)
            { return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }

            public byte DecodeNormal(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte)
            { return m_Coders[GetState(pos, prevByte)].DecodeNormal(rangeDecoder); }

            public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte)
            { return m_Coders[GetState(pos, prevByte)].DecodeWithMatchByte(rangeDecoder, matchByte); }
        };

        LZ.OutWindow m_OutWindow = new LZ.OutWindow();
        RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();

        BitDecoder[] m_IsMatchDecoders = new BitDecoder[LzmaBase.kNumStates << LzmaBase.kNumPosStatesBitsMax];
        BitDecoder[] m_IsRepDecoders = new BitDecoder[LzmaBase.kNumStates];
        BitDecoder[] m_IsRepG0Decoders = new BitDecoder[LzmaBase.kNumStates];
        BitDecoder[] m_IsRepG1Decoders = new BitDecoder[LzmaBase.kNumStates];
        BitDecoder[] m_IsRepG2Decoders = new BitDecoder[LzmaBase.kNumStates];
        BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[LzmaBase.kNumStates << LzmaBase.kNumPosStatesBitsMax];

        BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[LzmaBase.kNumLenToPosStates];
        BitDecoder[] m_PosDecoders = new BitDecoder[LzmaBase.kNumFullDistances - LzmaBase.kEndPosModelIndex];

        BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder(LzmaBase.kNumAlignBits);

        LenDecoder m_LenDecoder = new LenDecoder();
        LenDecoder m_RepLenDecoder = new LenDecoder();

        LiteralDecoder m_LiteralDecoder = new LiteralDecoder();

        uint m_DictionarySize;
        uint m_DictionarySizeCheck;

        uint m_PosStateMask;

        /// <summary>实例化解码器</summary>
        public LzmaDecoder()
        {
            m_DictionarySize = 0xFFFFFFFF;
            for (int i = 0; i < LzmaBase.kNumLenToPosStates; i++)
                m_PosSlotDecoder[i] = new BitTreeDecoder(LzmaBase.kNumPosSlotBits);
        }

        void SetDictionarySize(uint dictionarySize)
        {
            if (m_DictionarySize != dictionarySize)
            {
                m_DictionarySize = dictionarySize;
                m_DictionarySizeCheck = Math.Max(m_DictionarySize, 1);
                uint blockSize = Math.Max(m_DictionarySizeCheck, (1 << 12));
                m_OutWindow.Create(blockSize);
            }
        }

        void SetLiteralProperties(int lp, int lc)
        {
            if (lp > 8)
                throw new InvalidParamException();
            if (lc > 8)
                throw new InvalidParamException();
            m_LiteralDecoder.Create(lp, lc);
        }

        void SetPosBitsProperties(int pb)
        {
            if (pb > LzmaBase.kNumPosStatesBitsMax)
                throw new InvalidParamException();
            uint numPosStates = (uint)1 << pb;
            m_LenDecoder.Create(numPosStates);
            m_RepLenDecoder.Create(numPosStates);
            m_PosStateMask = numPosStates - 1;
        }

        bool _solid = false;
        void Init(Stream inStream, Stream outStream)
        {
            m_RangeDecoder.Init(inStream);
            m_OutWindow.Init(outStream, _solid);

            uint i;
            for (i = 0; i < LzmaBase.kNumStates; i++)
            {
                for (uint j = 0; j <= m_PosStateMask; j++)
                {
                    uint index = (i << LzmaBase.kNumPosStatesBitsMax) + j;
                    m_IsMatchDecoders[index].Init();
                    m_IsRep0LongDecoders[index].Init();
                }
                m_IsRepDecoders[i].Init();
                m_IsRepG0Decoders[i].Init();
                m_IsRepG1Decoders[i].Init();
                m_IsRepG2Decoders[i].Init();
            }

            m_LiteralDecoder.Init();
            for (i = 0; i < LzmaBase.kNumLenToPosStates; i++)
                m_PosSlotDecoder[i].Init();
            // m_PosSpecDecoder.Init();
            for (i = 0; i < LzmaBase.kNumFullDistances - LzmaBase.kEndPosModelIndex; i++)
                m_PosDecoders[i].Init();

            m_LenDecoder.Init();
            m_RepLenDecoder.Init();
            m_PosAlignDecoder.Init();
        }

        /// <summary>编码数据流</summary>
        /// <param name="inStream"></param>
        /// <param name="outStream"></param>
        /// <param name="inSize"></param>
        /// <param name="outSize"></param>
        /// <param name="progress"></param>
        public void Code(Stream inStream, Stream outStream, Int64 inSize, Int64 outSize, ICodeProgress progress)
        {
            Init(inStream, outStream);

            LzmaBase.State state = new LzmaBase.State();
            state.Init();
            uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;

            UInt64 nowPos64 = 0;
            UInt64 outSize64 = (UInt64)outSize;
            if (nowPos64 < outSize64)
            {
                if (m_IsMatchDecoders[state.Index << LzmaBase.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0)
                    throw new DataErrorException();
                state.UpdateChar();
                byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0);
                m_OutWindow.PutByte(b);
                nowPos64++;
            }
            while (nowPos64 < outSize64)
            {
                // UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
                // while(nowPos64 < next)
                {
                    uint posState = (uint)nowPos64 & m_PosStateMask;
                    if (m_IsMatchDecoders[(state.Index << LzmaBase.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
                    {
                        byte b;
                        byte prevByte = m_OutWindow.GetByte(0);
                        if (!state.IsCharState())
                            b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder,
                                (uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0));
                        else
                            b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte);
                        m_OutWindow.PutByte(b);
                        state.UpdateChar();
                        nowPos64++;
                    }
                    else
                    {
                        uint len;
                        if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1)
                        {
                            if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                            {
                                if (m_IsRep0LongDecoders[(state.Index << LzmaBase.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
                                {
                                    state.UpdateShortRep();
                                    m_OutWindow.PutByte(m_OutWindow.GetByte(rep0));
                                    nowPos64++;
                                    continue;
                                }
                            }
                            else
                            {
                                UInt32 distance;
                                if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                                {
                                    distance = rep1;
                                }
                                else
                                {
                                    if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                                        distance = rep2;
                                    else
                                    {
                                        distance = rep3;
                                        rep3 = rep2;
                                    }
                                    rep2 = rep1;
                                }
                                rep1 = rep0;
                                rep0 = distance;
                            }
                            len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + LzmaBase.kMatchMinLen;
                            state.UpdateRep();
                        }
                        else
                        {
                            rep3 = rep2;
                            rep2 = rep1;
                            rep1 = rep0;
                            len = LzmaBase.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState);
                            state.UpdateMatch();
                            uint posSlot = m_PosSlotDecoder[LzmaBase.GetLenToPosState(len)].Decode(m_RangeDecoder);
                            if (posSlot >= LzmaBase.kStartPosModelIndex)
                            {
                                int numDirectBits = (int)((posSlot >> 1) - 1);
                                rep0 = ((2 | (posSlot & 1)) << numDirectBits);
                                if (posSlot < LzmaBase.kEndPosModelIndex)
                                    rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders,
                                            rep0 - posSlot - 1, m_RangeDecoder, numDirectBits);
                                else
                                {
                                    rep0 += (m_RangeDecoder.DecodeDirectBits(
                                        numDirectBits - LzmaBase.kNumAlignBits) << LzmaBase.kNumAlignBits);
                                    rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder);
                                }
                            }
                            else
                                rep0 = posSlot;
                        }
                        if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck)
                        {
                            if (rep0 == 0xFFFFFFFF)
                                break;
                            throw new DataErrorException();
                        }
                        m_OutWindow.CopyBlock(rep0, len);
                        nowPos64 += len;
                    }
                }
            }
            m_OutWindow.Flush();
            m_OutWindow.ReleaseStream();
            m_RangeDecoder.ReleaseStream();
        }

        /// <summary>设置解码属性</summary>
        /// <param name="properties"></param>
        public void SetDecoderProperties(byte[] properties)
        {
            if (properties.Length < 5)
                throw new InvalidParamException();
            int lc = properties[0] % 9;
            int remainder = properties[0] / 9;
            int lp = remainder % 5;
            int pb = remainder / 5;
            if (pb > LzmaBase.kNumPosStatesBitsMax)
                throw new InvalidParamException();
            UInt32 dictionarySize = 0;
            for (int i = 0; i < 4; i++)
                dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
            SetDictionarySize(dictionarySize);
            SetLiteralProperties(lp, lc);
            SetPosBitsProperties(pb);
        }

        /// <summary>训练数据流</summary>
        /// <param name="stream"></param>
        /// <returns></returns>
        public bool Train(Stream stream)
        {
            _solid = true;
            return m_OutWindow.Train(stream);
        }

        /*
        public override bool CanRead { get { return true; }}
        public override bool CanWrite { get { return true; }}
        public override bool CanSeek { get { return true; }}
        public override long Length { get { return 0; }}
        public override long Position
        {
            get { return 0;	}
            set { }
        }
        public override void Flush() { }
        public override int Read(byte[] buffer, int offset, int count) 
        {
            return 0;
        }
        public override void Write(byte[] buffer, int offset, int count)
        {
        }
        public override long Seek(long offset, SeekOrigin origin)
        {
            return 0;
        }
        public override void SetLength(long value) {}
        */
    }
}