using System.Net;
using NewLife.Collections;
using NewLife.Data;
using NewLife.Model;
namespace NewLife.Net;
/// <summary>收到数据时的事件参数</summary>
/// <remarks><see cref="Packet"/> 为本轮数据的拥有句柄(接收层每轮包装,窗口为本轮数据):可直接交给应答/发送链路消费(其消费/释放只影响本包装句柄);需跨线程/跨 await 持有时用 <see cref="IPacket.Slice(Int32, Int32)"/> 切出共享句柄(用后 Dispose)。</remarks>
public class ReceivedEventArgs : EventArgs, IData
{
#region 池
private static readonly Pool<ReceivedEventArgs> _pool = new();
/// <summary>从池中借出事件参数</summary>
public static ReceivedEventArgs Rent()
{
var e = _pool.Get();
return e;
}
/// <summary>归还事件参数到池</summary>
/// <param name="e">事件参数实例</param>
public static void Return(ReceivedEventArgs e)
{
if (e == null) return;
e.Reset();
_pool.Return(e);
}
#endregion
#region 属性
/// <summary>本地地址</summary>
public IPAddress? Local { get; set; }
/// <summary>远程地址</summary>
public IPEndPoint? Remote { get; set; }
/// <summary>当前消息的原始数据(本轮拥有句柄)</summary>
/// <remarks>
/// <para>接收链路中为本轮数据的拥有句柄(接收层每轮包装,窗口为本轮数据):进入链路时指向整轮数据,管道拆帧期间指向当前消息帧。</para>
/// <para><b>带出本轮</b>:需跨线程/跨 await 持有时,在事件内调用 <see cref="IPacket.Slice(Int32, Int32)"/> 切出共享句柄,用后 Dispose;
/// 可直接交给应答/发送链路消费(其消费/释放只影响本包装句柄);轮末由接收层按引用计数统一裁决。</para>
/// <para>视图输入(非接收链路)时为借阅视图,仅在本轮同步链路内有效,跨链需 <see cref="GetBytes"/> 拷贝。</para>
/// </remarks>
public IPacket? Packet { get; set; }
/// <summary>管道处理器解码后的消息,一般就是业务消息</summary>
public Object? Message { get; set; }
/// <summary>用户自定义数据</summary>
public Object? UserState { get; set; }
#endregion
/// <summary>获取当前事件的原始数据。避免用户错误使用Packet.Data</summary>
/// <remarks>小帧跨轮带出的“不后悔”路线:拷贝随大小线性(64B≈1.4ns、4KB≈45ns),换来合身独立缓冲、不吊住整块收包缓冲;大帧(≥4KB)改用 <see cref="IPacket.Slice(Int32, Int32)"/> 共享切片零拷贝(约 42ns 恒定)。</remarks>
/// <returns></returns>
public Byte[]? GetBytes() => Packet?.ToArray();
/// <summary>重置状态,清理所有引用以便对象池复用</summary>
public void Reset()
{
Local = null;
Remote = null;
Packet = null;
Message = null;
UserState = null;
}
}
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