using System;
using System.Collections.Generic;
using System.ComponentModel;
using XCode;
using XCode.Configuration;
using XCode.DataAccessLayer;
namespace XCode.Membership
{
/// <summary>角色</summary>
[Serializable]
[DataObject]
[Description("角色")]
[BindIndex("IU_Role_Name", true, "Name")]
[BindTable("Role", Description = "角色", ConnName = "Membership", DbType = DatabaseType.None)]
public partial class Role<TEntity> : IRole
{
#region 属性
private Int32 _ID;
/// <summary>编号</summary>
[DisplayName("编号")]
[Description("编号")]
[DataObjectField(true, true, false, 0)]
[BindColumn("ID", "编号", "")]
public Int32 ID { get { return _ID; } set { if (OnPropertyChanging(__.ID, value)) { _ID = value; OnPropertyChanged(__.ID); } } }
private String _Name;
/// <summary>名称</summary>
[DisplayName("名称")]
[Description("名称")]
[DataObjectField(false, false, false, 50)]
[BindColumn("Name", "名称", "", Master = true)]
public String Name { get { return _Name; } set { if (OnPropertyChanging(__.Name, value)) { _Name = value; OnPropertyChanged(__.Name); } } }
private Boolean _IsSystem;
/// <summary>系统。系统角色用于业务系统开发使用,禁止修改名称或删除</summary>
[DisplayName("系统")]
[Description("系统。系统角色用于业务系统开发使用,禁止修改名称或删除")]
[DataObjectField(false, false, false, 0)]
[BindColumn("IsSystem", "系统。系统角色用于业务系统开发使用,禁止修改名称或删除", "")]
public Boolean IsSystem { get { return _IsSystem; } set { if (OnPropertyChanging(__.IsSystem, value)) { _IsSystem = value; OnPropertyChanged(__.IsSystem); } } }
private String _Remark;
/// <summary>说明</summary>
[DisplayName("说明")]
[Description("说明")]
[DataObjectField(false, false, true, 50)]
[BindColumn("Remark", "说明", "")]
public String Remark { get { return _Remark; } set { if (OnPropertyChanging(__.Remark, value)) { _Remark = value; OnPropertyChanged(__.Remark); } } }
private String _Permission;
/// <summary>权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔</summary>
[DisplayName("权限")]
[Description("权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔")]
[DataObjectField(false, false, true, 500)]
[BindColumn("Permission", "权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔", "")]
public String Permission { get { return _Permission; } set { if (OnPropertyChanging(__.Permission, value)) { _Permission = value; OnPropertyChanged(__.Permission); } } }
private Int32 _CreateUserID;
/// <summary>创建用户</summary>
[DisplayName("创建用户")]
[Description("创建用户")]
[DataObjectField(false, false, false, 0)]
[BindColumn("CreateUserID", "创建用户", "")]
public Int32 CreateUserID { get { return _CreateUserID; } set { if (OnPropertyChanging(__.CreateUserID, value)) { _CreateUserID = value; OnPropertyChanged(__.CreateUserID); } } }
private String _CreateIP;
/// <summary>创建地址</summary>
[DisplayName("创建地址")]
[Description("创建地址")]
[DataObjectField(false, false, true, 50)]
[BindColumn("CreateIP", "创建地址", "")]
public String CreateIP { get { return _CreateIP; } set { if (OnPropertyChanging(__.CreateIP, value)) { _CreateIP = value; OnPropertyChanged(__.CreateIP); } } }
private DateTime _CreateTime;
/// <summary>创建时间</summary>
[DisplayName("创建时间")]
[Description("创建时间")]
[DataObjectField(false, false, true, 0)]
[BindColumn("CreateTime", "创建时间", "")]
public DateTime CreateTime { get { return _CreateTime; } set { if (OnPropertyChanging(__.CreateTime, value)) { _CreateTime = value; OnPropertyChanged(__.CreateTime); } } }
private Int32 _UpdateUserID;
/// <summary>更新用户</summary>
[DisplayName("更新用户")]
[Description("更新用户")]
[DataObjectField(false, false, false, 0)]
[BindColumn("UpdateUserID", "更新用户", "")]
public Int32 UpdateUserID { get { return _UpdateUserID; } set { if (OnPropertyChanging(__.UpdateUserID, value)) { _UpdateUserID = value; OnPropertyChanged(__.UpdateUserID); } } }
private String _UpdateIP;
/// <summary>更新地址</summary>
[DisplayName("更新地址")]
[Description("更新地址")]
[DataObjectField(false, false, true, 50)]
[BindColumn("UpdateIP", "更新地址", "")]
public String UpdateIP { get { return _UpdateIP; } set { if (OnPropertyChanging(__.UpdateIP, value)) { _UpdateIP = value; OnPropertyChanged(__.UpdateIP); } } }
private DateTime _UpdateTime;
/// <summary>更新时间</summary>
[DisplayName("更新时间")]
[Description("更新时间")]
[DataObjectField(false, false, true, 0)]
[BindColumn("UpdateTime", "更新时间", "")]
public DateTime UpdateTime { get { return _UpdateTime; } set { if (OnPropertyChanging(__.UpdateTime, value)) { _UpdateTime = value; OnPropertyChanged(__.UpdateTime); } } }
#endregion
#region 获取/设置 字段值
/// <summary>获取/设置 字段值</summary>
/// <param name="name">字段名</param>
/// <returns></returns>
public override Object this[String name]
{
get
{
switch (name)
{
case __.ID : return _ID;
case __.Name : return _Name;
case __.IsSystem : return _IsSystem;
case __.Remark : return _Remark;
case __.Permission : return _Permission;
case __.CreateUserID : return _CreateUserID;
case __.CreateIP : return _CreateIP;
case __.CreateTime : return _CreateTime;
case __.UpdateUserID : return _UpdateUserID;
case __.UpdateIP : return _UpdateIP;
case __.UpdateTime : return _UpdateTime;
default: return base[name];
}
}
set
{
switch (name)
{
case __.ID : _ID = Convert.ToInt32(value); break;
case __.Name : _Name = Convert.ToString(value); break;
case __.IsSystem : _IsSystem = Convert.ToBoolean(value); break;
case __.Remark : _Remark = Convert.ToString(value); break;
case __.Permission : _Permission = Convert.ToString(value); break;
case __.CreateUserID : _CreateUserID = Convert.ToInt32(value); break;
case __.CreateIP : _CreateIP = Convert.ToString(value); break;
case __.CreateTime : _CreateTime = Convert.ToDateTime(value); break;
case __.UpdateUserID : _UpdateUserID = Convert.ToInt32(value); break;
case __.UpdateIP : _UpdateIP = Convert.ToString(value); break;
case __.UpdateTime : _UpdateTime = Convert.ToDateTime(value); break;
default: base[name] = value; break;
}
}
}
#endregion
#region 字段名
/// <summary>取得角色字段信息的快捷方式</summary>
public partial class _
{
/// <summary>编号</summary>
public static readonly Field ID = FindByName(__.ID);
/// <summary>名称</summary>
public static readonly Field Name = FindByName(__.Name);
/// <summary>系统。系统角色用于业务系统开发使用,禁止修改名称或删除</summary>
public static readonly Field IsSystem = FindByName(__.IsSystem);
/// <summary>说明</summary>
public static readonly Field Remark = FindByName(__.Remark);
/// <summary>权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔</summary>
public static readonly Field Permission = FindByName(__.Permission);
/// <summary>创建用户</summary>
public static readonly Field CreateUserID = FindByName(__.CreateUserID);
/// <summary>创建地址</summary>
public static readonly Field CreateIP = FindByName(__.CreateIP);
/// <summary>创建时间</summary>
public static readonly Field CreateTime = FindByName(__.CreateTime);
/// <summary>更新用户</summary>
public static readonly Field UpdateUserID = FindByName(__.UpdateUserID);
/// <summary>更新地址</summary>
public static readonly Field UpdateIP = FindByName(__.UpdateIP);
/// <summary>更新时间</summary>
public static readonly Field UpdateTime = FindByName(__.UpdateTime);
static Field FindByName(String name) { return Meta.Table.FindByName(name); }
}
/// <summary>取得角色字段名称的快捷方式</summary>
public partial class __
{
/// <summary>编号</summary>
public const String ID = "ID";
/// <summary>名称</summary>
public const String Name = "Name";
/// <summary>系统。系统角色用于业务系统开发使用,禁止修改名称或删除</summary>
public const String IsSystem = "IsSystem";
/// <summary>说明</summary>
public const String Remark = "Remark";
/// <summary>权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔</summary>
public const String Permission = "Permission";
/// <summary>创建用户</summary>
public const String CreateUserID = "CreateUserID";
/// <summary>创建地址</summary>
public const String CreateIP = "CreateIP";
/// <summary>创建时间</summary>
public const String CreateTime = "CreateTime";
/// <summary>更新用户</summary>
public const String UpdateUserID = "UpdateUserID";
/// <summary>更新地址</summary>
public const String UpdateIP = "UpdateIP";
/// <summary>更新时间</summary>
public const String UpdateTime = "UpdateTime";
}
#endregion
}
/// <summary>角色接口</summary>
public partial interface IRole
{
#region 属性
/// <summary>编号</summary>
Int32 ID { get; set; }
/// <summary>名称</summary>
String Name { get; set; }
/// <summary>系统。系统角色用于业务系统开发使用,禁止修改名称或删除</summary>
Boolean IsSystem { get; set; }
/// <summary>说明</summary>
String Remark { get; set; }
/// <summary>权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔</summary>
String Permission { get; set; }
/// <summary>创建用户</summary>
Int32 CreateUserID { get; set; }
/// <summary>创建地址</summary>
String CreateIP { get; set; }
/// <summary>创建时间</summary>
DateTime CreateTime { get; set; }
/// <summary>更新用户</summary>
Int32 UpdateUserID { get; set; }
/// <summary>更新地址</summary>
String UpdateIP { get; set; }
/// <summary>更新时间</summary>
DateTime UpdateTime { get; set; }
#endregion
#region 获取/设置 字段值
/// <summary>获取/设置 字段值</summary>
/// <param name="name">字段名</param>
/// <returns></returns>
Object this[String name] { get; set; }
#endregion
}
}
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