v7.3.2018.0614   重构高性能资源池,减少GC压力,增加线程池,让异步任务得到平等竞争CPU的机会
大石头 authored at 2018-06-14 17:56:44
12.31 KiB
X
using System;
using System.Collections.Generic;
using System.ComponentModel;
using XCode;
using XCode.Configuration;
using XCode.DataAccessLayer;

namespace XCode.Membership
{
    /// <summary>角色</summary>
    [Serializable]
    [DataObject]
    [Description("角色")]
    [BindIndex("IU_Role_Name", true, "Name")]
    [BindTable("Role", Description = "角色", ConnName = "Membership", DbType = DatabaseType.None)]
    public partial class Role<TEntity> : IRole
    {
        #region 属性
        private Int32 _ID;
        /// <summary>编号</summary>
        [DisplayName("编号")]
        [Description("编号")]
        [DataObjectField(true, true, false, 0)]
        [BindColumn("ID", "编号", "")]
        public Int32 ID { get { return _ID; } set { if (OnPropertyChanging(__.ID, value)) { _ID = value; OnPropertyChanged(__.ID); } } }

        private String _Name;
        /// <summary>名称</summary>
        [DisplayName("名称")]
        [Description("名称")]
        [DataObjectField(false, false, false, 50)]
        [BindColumn("Name", "名称", "", Master = true)]
        public String Name { get { return _Name; } set { if (OnPropertyChanging(__.Name, value)) { _Name = value; OnPropertyChanged(__.Name); } } }

        private Boolean _IsSystem;
        /// <summary>系统。系统角色用于业务系统开发使用,禁止修改名称或删除</summary>
        [DisplayName("系统")]
        [Description("系统。系统角色用于业务系统开发使用,禁止修改名称或删除")]
        [DataObjectField(false, false, false, 0)]
        [BindColumn("IsSystem", "系统。系统角色用于业务系统开发使用,禁止修改名称或删除", "")]
        public Boolean IsSystem { get { return _IsSystem; } set { if (OnPropertyChanging(__.IsSystem, value)) { _IsSystem = value; OnPropertyChanged(__.IsSystem); } } }

        private String _Remark;
        /// <summary>说明</summary>
        [DisplayName("说明")]
        [Description("说明")]
        [DataObjectField(false, false, true, 50)]
        [BindColumn("Remark", "说明", "")]
        public String Remark { get { return _Remark; } set { if (OnPropertyChanging(__.Remark, value)) { _Remark = value; OnPropertyChanged(__.Remark); } } }

        private String _Permission;
        /// <summary>权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔</summary>
        [DisplayName("权限")]
        [Description("权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔")]
        [DataObjectField(false, false, true, 500)]
        [BindColumn("Permission", "权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔", "")]
        public String Permission { get { return _Permission; } set { if (OnPropertyChanging(__.Permission, value)) { _Permission = value; OnPropertyChanged(__.Permission); } } }

        private Int32 _CreateUserID;
        /// <summary>创建用户</summary>
        [DisplayName("创建用户")]
        [Description("创建用户")]
        [DataObjectField(false, false, false, 0)]
        [BindColumn("CreateUserID", "创建用户", "")]
        public Int32 CreateUserID { get { return _CreateUserID; } set { if (OnPropertyChanging(__.CreateUserID, value)) { _CreateUserID = value; OnPropertyChanged(__.CreateUserID); } } }

        private String _CreateIP;
        /// <summary>创建地址</summary>
        [DisplayName("创建地址")]
        [Description("创建地址")]
        [DataObjectField(false, false, true, 50)]
        [BindColumn("CreateIP", "创建地址", "")]
        public String CreateIP { get { return _CreateIP; } set { if (OnPropertyChanging(__.CreateIP, value)) { _CreateIP = value; OnPropertyChanged(__.CreateIP); } } }

        private DateTime _CreateTime;
        /// <summary>创建时间</summary>
        [DisplayName("创建时间")]
        [Description("创建时间")]
        [DataObjectField(false, false, true, 0)]
        [BindColumn("CreateTime", "创建时间", "")]
        public DateTime CreateTime { get { return _CreateTime; } set { if (OnPropertyChanging(__.CreateTime, value)) { _CreateTime = value; OnPropertyChanged(__.CreateTime); } } }

        private Int32 _UpdateUserID;
        /// <summary>更新用户</summary>
        [DisplayName("更新用户")]
        [Description("更新用户")]
        [DataObjectField(false, false, false, 0)]
        [BindColumn("UpdateUserID", "更新用户", "")]
        public Int32 UpdateUserID { get { return _UpdateUserID; } set { if (OnPropertyChanging(__.UpdateUserID, value)) { _UpdateUserID = value; OnPropertyChanged(__.UpdateUserID); } } }

        private String _UpdateIP;
        /// <summary>更新地址</summary>
        [DisplayName("更新地址")]
        [Description("更新地址")]
        [DataObjectField(false, false, true, 50)]
        [BindColumn("UpdateIP", "更新地址", "")]
        public String UpdateIP { get { return _UpdateIP; } set { if (OnPropertyChanging(__.UpdateIP, value)) { _UpdateIP = value; OnPropertyChanged(__.UpdateIP); } } }

        private DateTime _UpdateTime;
        /// <summary>更新时间</summary>
        [DisplayName("更新时间")]
        [Description("更新时间")]
        [DataObjectField(false, false, true, 0)]
        [BindColumn("UpdateTime", "更新时间", "")]
        public DateTime UpdateTime { get { return _UpdateTime; } set { if (OnPropertyChanging(__.UpdateTime, value)) { _UpdateTime = value; OnPropertyChanged(__.UpdateTime); } } }
        #endregion

        #region 获取/设置 字段值
        /// <summary>获取/设置 字段值</summary>
        /// <param name="name">字段名</param>
        /// <returns></returns>
        public override Object this[String name]
        {
            get
            {
                switch (name)
                {
                    case __.ID : return _ID;
                    case __.Name : return _Name;
                    case __.IsSystem : return _IsSystem;
                    case __.Remark : return _Remark;
                    case __.Permission : return _Permission;
                    case __.CreateUserID : return _CreateUserID;
                    case __.CreateIP : return _CreateIP;
                    case __.CreateTime : return _CreateTime;
                    case __.UpdateUserID : return _UpdateUserID;
                    case __.UpdateIP : return _UpdateIP;
                    case __.UpdateTime : return _UpdateTime;
                    default: return base[name];
                }
            }
            set
            {
                switch (name)
                {
                    case __.ID : _ID = Convert.ToInt32(value); break;
                    case __.Name : _Name = Convert.ToString(value); break;
                    case __.IsSystem : _IsSystem = Convert.ToBoolean(value); break;
                    case __.Remark : _Remark = Convert.ToString(value); break;
                    case __.Permission : _Permission = Convert.ToString(value); break;
                    case __.CreateUserID : _CreateUserID = Convert.ToInt32(value); break;
                    case __.CreateIP : _CreateIP = Convert.ToString(value); break;
                    case __.CreateTime : _CreateTime = Convert.ToDateTime(value); break;
                    case __.UpdateUserID : _UpdateUserID = Convert.ToInt32(value); break;
                    case __.UpdateIP : _UpdateIP = Convert.ToString(value); break;
                    case __.UpdateTime : _UpdateTime = Convert.ToDateTime(value); break;
                    default: base[name] = value; break;
                }
            }
        }
        #endregion

        #region 字段名
        /// <summary>取得角色字段信息的快捷方式</summary>
        public partial class _
        {
            /// <summary>编号</summary>
            public static readonly Field ID = FindByName(__.ID);

            /// <summary>名称</summary>
            public static readonly Field Name = FindByName(__.Name);

            /// <summary>系统。系统角色用于业务系统开发使用,禁止修改名称或删除</summary>
            public static readonly Field IsSystem = FindByName(__.IsSystem);

            /// <summary>说明</summary>
            public static readonly Field Remark = FindByName(__.Remark);

            /// <summary>权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔</summary>
            public static readonly Field Permission = FindByName(__.Permission);

            /// <summary>创建用户</summary>
            public static readonly Field CreateUserID = FindByName(__.CreateUserID);

            /// <summary>创建地址</summary>
            public static readonly Field CreateIP = FindByName(__.CreateIP);

            /// <summary>创建时间</summary>
            public static readonly Field CreateTime = FindByName(__.CreateTime);

            /// <summary>更新用户</summary>
            public static readonly Field UpdateUserID = FindByName(__.UpdateUserID);

            /// <summary>更新地址</summary>
            public static readonly Field UpdateIP = FindByName(__.UpdateIP);

            /// <summary>更新时间</summary>
            public static readonly Field UpdateTime = FindByName(__.UpdateTime);

            static Field FindByName(String name) { return Meta.Table.FindByName(name); }
        }

        /// <summary>取得角色字段名称的快捷方式</summary>
        public partial class __
        {
            /// <summary>编号</summary>
            public const String ID = "ID";

            /// <summary>名称</summary>
            public const String Name = "Name";

            /// <summary>系统。系统角色用于业务系统开发使用,禁止修改名称或删除</summary>
            public const String IsSystem = "IsSystem";

            /// <summary>说明</summary>
            public const String Remark = "Remark";

            /// <summary>权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔</summary>
            public const String Permission = "Permission";

            /// <summary>创建用户</summary>
            public const String CreateUserID = "CreateUserID";

            /// <summary>创建地址</summary>
            public const String CreateIP = "CreateIP";

            /// <summary>创建时间</summary>
            public const String CreateTime = "CreateTime";

            /// <summary>更新用户</summary>
            public const String UpdateUserID = "UpdateUserID";

            /// <summary>更新地址</summary>
            public const String UpdateIP = "UpdateIP";

            /// <summary>更新时间</summary>
            public const String UpdateTime = "UpdateTime";
        }
        #endregion
    }

    /// <summary>角色接口</summary>
    public partial interface IRole
    {
        #region 属性
        /// <summary>编号</summary>
        Int32 ID { get; set; }

        /// <summary>名称</summary>
        String Name { get; set; }

        /// <summary>系统。系统角色用于业务系统开发使用,禁止修改名称或删除</summary>
        Boolean IsSystem { get; set; }

        /// <summary>说明</summary>
        String Remark { get; set; }

        /// <summary>权限。对不同资源的权限,逗号分隔,每个资源的权限子项竖线分隔</summary>
        String Permission { get; set; }

        /// <summary>创建用户</summary>
        Int32 CreateUserID { get; set; }

        /// <summary>创建地址</summary>
        String CreateIP { get; set; }

        /// <summary>创建时间</summary>
        DateTime CreateTime { get; set; }

        /// <summary>更新用户</summary>
        Int32 UpdateUserID { get; set; }

        /// <summary>更新地址</summary>
        String UpdateIP { get; set; }

        /// <summary>更新时间</summary>
        DateTime UpdateTime { get; set; }
        #endregion

        #region 获取/设置 字段值
        /// <summary>获取/设置 字段值</summary>
        /// <param name="name">字段名</param>
        /// <returns></returns>
        Object this[String name] { get; set; }
        #endregion
    }
}