using System.Globalization;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Runtime.InteropServices;
using System.Security.Authentication;
using NewLife.Caching;
using NewLife.Collections;
using NewLife.Log;
using NewLife.Net;
namespace NewLife;
/// <summary>网络工具类</summary>
public static class NetHelper
{
#region 属性
private static readonly ICache _Cache = MemoryCache.Instance;
#endregion
#region 构造
static NetHelper()
{
// 网络有变化时,清空所有缓存
NetworkChange.NetworkAddressChanged += NetworkChange_NetworkAddressChanged;
NetworkChange.NetworkAvailabilityChanged += NetworkChange_NetworkAvailabilityChanged;
}
private static void NetworkChange_NetworkAvailabilityChanged(Object? sender, NetworkAvailabilityEventArgs e) => _Cache.Clear();
private static void NetworkChange_NetworkAddressChanged(Object? sender, EventArgs e) => _Cache.Clear();
#endregion
#region 辅助函数
/// <summary>设置超时检测时间和检测间隔</summary>
/// <remarks>
/// 一次对server服务大量积压异常TCP ESTABLISHED链接的排查笔记 https://www.jianshu.com/p/a1c3aba4af96
/// 查看连接创建时间: sudo ls /proc/128260/fd -l|grep socket ,可发现大量连接的创建时间在很久之前。
/// 查看连接是否有启用keepalive: ss -aoen|grep ESTAB|grep timer ,带有timer的socket表示启用了keepalive。
/// </remarks>
/// <param name="socket">要设置的Socket对象</param>
/// <param name="isKeepAlive">是否启用Keep-Alive</param>
/// <param name="startTime">多长时间后开始第一次探测(单位:秒)</param>
/// <param name="interval">探测时间间隔(单位:秒)</param>
public static void SetTcpKeepAlive(this Socket socket, Boolean isKeepAlive, Int32 startTime, Int32 interval)
{
if (socket == null) return;
#if !NETFRAMEWORK
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
#else
if (Runtime.Windows)
#endif
{
UInt32 dummy = 0;
var inOptionValues = Pool.Shared.Rent(Marshal.SizeOf(dummy) * 3);
// 是否启用Keep-Alive
BitConverter.GetBytes((UInt32)(isKeepAlive ? 1 : 0)).CopyTo(inOptionValues, 0);
// 第一次开始发送探测包时间间隔
BitConverter.GetBytes((UInt32)startTime * 1000).CopyTo(inOptionValues, Marshal.SizeOf(dummy));
// 连续发送探测包时间间隔
BitConverter.GetBytes((UInt32)interval * 1000).CopyTo(inOptionValues, Marshal.SizeOf(dummy) * 2);
socket.IOControl(IOControlCode.KeepAliveValues, inOptionValues, null);
Pool.Shared.Return(inOptionValues);
return;
}
{
// 开启keepalive
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, isKeepAlive);
#if NETCOREAPP
// 开始首次keepalive探测前的TCP空闲时间
socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.TcpKeepAliveTime, startTime);
// 两次keepalive探测之间的时间间隔
socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.TcpKeepAliveInterval, interval);
#endif
}
}
/// <summary>分析地址,根据IP或者域名得到IP地址,缓存60秒,异步更新</summary>
/// <param name="hostname"></param>
/// <returns></returns>
public static IPAddress? ParseAddress(this String hostname)
{
if (hostname.IsNullOrEmpty()) return null;
var key = $"NetHelper:ParseAddress:{hostname}";
if (_Cache.TryGetValue<IPAddress>(key, out var address)) return address;
address = NetUri.ParseAddress(hostname)?.FirstOrDefault();
_Cache.Set(key, address, 60);
return address;
}
/// <summary>分析网络终结点</summary>
/// <param name="address">地址,可以不带端口</param>
/// <param name="defaultPort">地址不带端口时指定的默认端口</param>
/// <returns></returns>
public static IPEndPoint? ParseEndPoint(String address, Int32 defaultPort = 0)
{
if (String.IsNullOrEmpty(address)) return null;
var p = address.IndexOf("://");
if (p >= 0) address = address[(p + 3)..];
var port = 0;
p = address.LastIndexOf(':');
IPAddress? addr = null;
if (p > 0)
{
addr = address[..p].ParseAddress();
port = Int32.Parse(address[(p + 1)..]);
}
else
{
addr = address.ParseAddress();
port = defaultPort;
}
if (addr == null) return null;
return new IPEndPoint(addr, port);
}
/// <summary>针对IPv4和IPv6获取合适的Any地址</summary>
/// <remarks>除了Any地址以为,其它地址不具备等效性</remarks>
/// <param name="address"></param>
/// <param name="family"></param>
/// <returns></returns>
public static IPAddress GetRightAny(this IPAddress address, AddressFamily family)
{
if (address.AddressFamily == family) return address;
switch (family)
{
case AddressFamily.InterNetwork:
if (address.Equals(IPAddress.IPv6Any)) return IPAddress.Any;
break;
case AddressFamily.InterNetworkV6:
if (address.Equals(IPAddress.Any)) return IPAddress.IPv6Any;
break;
default:
break;
}
//return null;
//throw new InvalidDataException($"Not Found {family}");
return address;
}
/// <summary>是否Any地址,同时处理IPv4和IPv6</summary>
/// <param name="address"></param>
/// <returns></returns>
public static Boolean IsAny(this IPAddress address) => IPAddress.Any.Equals(address) || IPAddress.IPv6Any.Equals(address);
/// <summary>是否Any结点</summary>
/// <param name="endpoint"></param>
/// <returns></returns>
public static Boolean IsAny(this EndPoint endpoint) => endpoint is IPEndPoint ep && (ep.Port == 0 || ep.Address.IsAny());
/// <summary>是否IPv4地址</summary>
/// <param name="address"></param>
/// <returns></returns>
public static Boolean IsIPv4(this IPAddress address) => address.AddressFamily == AddressFamily.InterNetwork;
/// <summary>是否本地地址</summary>
/// <param name="address"></param>
/// <returns></returns>
public static Boolean IsLocal(this IPAddress address) => IPAddress.IsLoopback(address) || GetIPsWithCache().Any(ip => ip.Equals(address));
/// <summary>获取相对于指定远程地址的本地地址</summary>
/// <param name="address"></param>
/// <param name="remote"></param>
/// <returns></returns>
public static IPAddress? GetRelativeAddress(this IPAddress address, IPAddress remote)
{
// 如果不是任意地址,直接返回
var addr = address;
if (addr == null || !addr.IsAny()) return addr;
// 如果是本地环回地址,返回环回地址
if (IPAddress.IsLoopback(remote)) return addr.IsIPv4() ? IPAddress.Loopback : IPAddress.IPv6Loopback;
// 否则返回本地第一个IP地址
foreach (var item in GetIPsWithCache())
{
if (item.AddressFamily == addr.AddressFamily) return item;
}
return null;
}
/// <summary>获取相对于指定远程地址的本地地址</summary>
/// <param name="local"></param>
/// <param name="remote"></param>
/// <returns></returns>
public static IPEndPoint? GetRelativeEndPoint(this IPEndPoint local, IPAddress remote)
{
if (local == null || remote == null) return local;
var addr = local.Address.GetRelativeAddress(remote);
return addr == null ? local : new IPEndPoint(addr, local.Port);
}
/// <summary>指定地址的指定端口是否已被使用,似乎没办法判断IPv6地址</summary>
/// <param name="protocol"></param>
/// <param name="address"></param>
/// <param name="port"></param>
/// <returns></returns>
public static Boolean CheckPort(this IPAddress address, NetType protocol, Int32 port)
{
//if (NewLife.Runtime.Mono) return false;
if (!Runtime.Windows) return false;
try
{
// 某些情况下检查端口占用会抛出异常,原因未知
var gp = IPGlobalProperties.GetIPGlobalProperties();
IPEndPoint[]? eps = null;
switch (protocol)
{
case NetType.Tcp:
eps = gp.GetActiveTcpListeners();
break;
case NetType.Udp:
eps = gp.GetActiveUdpListeners();
break;
default:
return false;
}
foreach (var item in eps)
// 先比较端口,性能更好
if (item.Port == port && item.Address.Equals(address)) return true;
}
catch (Exception ex)
{
XTrace.WriteException(ex);
}
return false;
}
/// <summary>检查该协议的地址端口是否已经被使用</summary>
/// <param name="uri"></param>
/// <returns></returns>
public static Boolean CheckPort(this NetUri uri) => uri.Address.CheckPort(uri.Type, uri.Port);
/// <summary>获取所有Tcp连接,带进程Id</summary>
/// <returns></returns>
[Obsolete]
public static TcpConnectionInformation2[] GetAllTcpConnections() => GetAllTcpConnections(-1);
/// <summary>获取所有Tcp连接,带进程Id</summary>
/// <returns></returns>
public static TcpConnectionInformation2[] GetAllTcpConnections(Int32 processId = -1)
{
var rs = !Runtime.Windows ?
TcpConnectionInformation2.GetLinuxTcpConnections(processId) :
TcpConnectionInformation2.GetWindowsTcpConnections();
if (processId <= 0) return rs;
return rs.Where(e => e.ProcessId == processId).ToArray();
}
#endregion
#region 本机信息
/// <summary>获取活动的接口信息</summary>
/// <returns></returns>
public static IEnumerable<IPInterfaceProperties> GetActiveInterfaces()
{
foreach (var item in NetworkInterface.GetAllNetworkInterfaces())
{
if (item.OperationalStatus != OperationalStatus.Up) continue;
if (item.NetworkInterfaceType is NetworkInterfaceType.Loopback or NetworkInterfaceType.Tunnel or NetworkInterfaceType.Unknown) continue;
var ip = item.GetIPProperties();
if (ip != null) yield return ip;
}
}
/// <summary>获取可用的DHCP地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetDhcps()
{
var list = new List<IPAddress>();
foreach (var item in GetActiveInterfaces())
{
#if NET5_0_OR_GREATER
if (item != null && !OperatingSystem.IsMacOS() && item.DhcpServerAddresses.Count > 0)
{
foreach (var elm in item.DhcpServerAddresses)
{
if (list.Contains(elm)) continue;
list.Add(elm);
yield return elm;
}
}
#else
if (item != null && item.DhcpServerAddresses.Count > 0)
{
foreach (var elm in item.DhcpServerAddresses)
{
if (list.Contains(elm)) continue;
list.Add(elm);
yield return elm;
}
}
#endif
}
}
/// <summary>获取可用的DNS地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetDns()
{
var list = new List<IPAddress>();
foreach (var item in GetActiveInterfaces())
{
if (item != null && item.DnsAddresses.Count > 0)
{
foreach (var elm in item.DnsAddresses)
{
if (list.Contains(elm)) continue;
list.Add(elm);
yield return elm;
}
}
}
}
/// <summary>获取可用的网关地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetGateways()
{
var list = new List<IPAddress>();
foreach (var item in GetActiveInterfaces())
{
if (item != null && item.GatewayAddresses.Count > 0)
{
foreach (var elm in item.GatewayAddresses)
{
if (list.Contains(elm.Address)) continue;
list.Add(elm.Address);
yield return elm.Address;
}
}
}
}
/// <summary>获取可用的IP地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetIPs()
{
var dic = new Dictionary<UnicastIPAddressInformation, Int32>();
foreach (var item in NetworkInterface.GetAllNetworkInterfaces())
{
if (item.OperationalStatus != OperationalStatus.Up) continue;
if (item.NetworkInterfaceType is NetworkInterfaceType.Loopback or NetworkInterfaceType.Tunnel or NetworkInterfaceType.Unknown) continue;
var ipp = item.GetIPProperties();
if (ipp != null && ipp.UnicastAddresses.Count > 0)
{
var gw = 0;
#if NET5_0_OR_GREATER
if (!OperatingSystem.IsAndroid())
{
gw = ipp.GatewayAddresses.Count;
}
#else
gw = ipp.GatewayAddresses.Count;
#endif
// 引入权重因子,优先返回网关所在网卡的地址,优先IPv4,IPv6优先公网单播地址
foreach (var elm in ipp.UnicastAddresses)
{
var factor = gw * 10 + 5;
var addr = elm.Address;
if (addr.IsIPv4())
{
factor++;
if (addr.GetAddressBytes()[0] == 169) factor--;
}
else
{
if (addr.IsIPv4MappedToIPv6) continue;
if (addr.IsIPv6LinkLocal) factor--;
if (addr.IsIPv6Multicast) continue;
if (addr.IsIPv6SiteLocal) continue;
//if (addr.IsIPv6Teredo) continue;
#if NET6_0_OR_GREATER
if (addr.IsIPv6UniqueLocal) factor -= 2;
#endif
}
#if NET5_0_OR_GREATER
try
{
if (OperatingSystem.IsWindows() &&
elm.DuplicateAddressDetectionState != DuplicateAddressDetectionState.Preferred)
continue;
}
catch { }
#endif
dic.Add(elm, factor);
}
}
}
// 带网关的接口地址很重要,优先返回
// Linux下不支持PrefixOrigin
var ips = dic.OrderByDescending(e => e.Value)
//.ThenByDescending(e => e.Key.PrefixOrigin == PrefixOrigin.Dhcp || e.Key.PrefixOrigin == PrefixOrigin.Manual)
.Select(e => e.Key.Address).ToList();
return ips;
}
/// <summary>获取本机可用IP地址,缓存60秒,异步更新</summary>
/// <returns></returns>
public static IPAddress[] GetIPsWithCache()
{
var key = $"NetHelper:GetIPsWithCache";
if (_Cache.TryGetValue<IPAddress[]>(key, out var addrs) && addrs != null) return addrs;
addrs = GetIPs().ToArray();
_Cache.Set(key, addrs, 60);
return addrs;
}
/// <summary>获取可用的多播地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetMulticasts()
{
var list = new List<IPAddress>();
foreach (var item in GetActiveInterfaces())
{
if (item != null && item.MulticastAddresses.Count > 0)
{
foreach (var elm in item.MulticastAddresses)
{
if (list.Contains(elm.Address)) continue;
list.Add(elm.Address);
yield return elm.Address;
}
}
}
}
private static readonly String[] _Excludes = ["Loopback", "VMware", "VBox", "Virtual", "Teredo", "Microsoft", "VPN", "VNIC", "IEEE"];
/// <summary>获取所有物理网卡MAC地址。包括未启用网卡,剔除本地和隧道</summary>
/// <returns></returns>
public static IEnumerable<Byte[]> GetMacs()
{
foreach (var item in NetworkInterface.GetAllNetworkInterfaces())
{
// 只要物理网卡
if (item.NetworkInterfaceType is NetworkInterfaceType.Loopback or NetworkInterfaceType.Tunnel or NetworkInterfaceType.Unknown) continue;
if (_Excludes.Any(e => item.Description.Contains(e))) continue;
if (Runtime.Windows && item.Speed < 1_000_000) continue;
// 物理网卡在禁用时没有IP,如果有IP,则不能是环回
var ips = item.GetIPProperties();
var addrs = ips.UnicastAddresses
.Where(e => e.Address.AddressFamily == AddressFamily.InterNetwork)
.Select(e => e.Address)
.ToArray();
if (addrs.Length > 0 && addrs.All(e => IPAddress.IsLoopback(e))) continue;
var mac = item.GetPhysicalAddress()?.GetAddressBytes();
if (mac != null && mac.Length == 6) yield return mac;
}
}
/// <summary>获取网卡MAC地址(网关所在网卡)</summary>
/// <returns></returns>
public static Byte[]? GetMac()
{
foreach (var item in NetworkInterface.GetAllNetworkInterfaces())
{
if (_Excludes.Any(e => item.Description.Contains(e))) continue;
if (Runtime.Windows && item.Speed < 1_000_000) continue;
var ips = item.GetIPProperties();
var addrs = ips.UnicastAddresses
.Where(e => e.Address.AddressFamily == AddressFamily.InterNetwork)
.Select(e => e.Address)
.ToArray();
if (addrs.All(e => IPAddress.IsLoopback(e))) continue;
// 网关
addrs = ips.GatewayAddresses
.Where(e => e.Address.AddressFamily == AddressFamily.InterNetwork)
.Select(e => e.Address)
.ToArray();
if (addrs.Length == 0) continue;
var mac = item.GetPhysicalAddress()?.GetAddressBytes();
if (mac != null && mac.Length == 6) return mac;
}
return null;
}
/// <summary>获取本地第一个IPv4地址。一般是网关所在网卡的IP地址</summary>
/// <returns></returns>
public static IPAddress? MyIP() => GetIPsWithCache().FirstOrDefault(ip => ip.IsIPv4() && !IPAddress.IsLoopback(ip) && ip.GetAddressBytes()[0] != 169);
/// <summary>获取本地第一个IPv6地址</summary>
/// <returns></returns>
public static IPAddress? MyIPv6() => GetIPsWithCache().FirstOrDefault(ip => !ip.IsIPv4() && !IPAddress.IsLoopback(ip));
#endregion
#region 远程开机
/// <summary>唤醒指定MAC地址的计算机</summary>
/// <param name="macs"></param>
public static void Wake(params String[] macs)
{
if (macs == null || macs.Length <= 0) return;
foreach (var item in macs)
Wake(item);
}
private static void Wake(String mac)
{
mac = mac.Replace("-", null).Replace(":", null);
var buffer = Pool.Shared.Rent(mac.Length / 2);
for (var i = 0; i < buffer.Length; i++)
buffer[i] = Byte.Parse(mac.Substring(i * 2, 2), NumberStyles.HexNumber);
var bts = Pool.Shared.Rent(6 + 16 * buffer.Length);
for (var i = 0; i < 6; i++)
bts[i] = 0xFF;
for (Int32 i = 6, k = 0; i < bts.Length; i++, k++)
{
if (k >= buffer.Length) k = 0;
bts[i] = buffer[k];
}
var client = new UdpClient
{
EnableBroadcast = true
};
client.Send(bts, bts.Length, new IPEndPoint(IPAddress.Broadcast, 7));
client.Close();
//client.SendAsync(bts, bts.Length, new IPEndPoint(IPAddress.Broadcast, 7));
Pool.Shared.Return(bts);
Pool.Shared.Return(buffer);
}
#endregion
#region MAC获取/ARP协议
[DllImport("Iphlpapi.dll")]
private static extern Int32 SendARP(UInt32 destip, UInt32 srcip, Byte[] mac, ref Int32 length);
/// <summary>根据IP地址获取MAC地址</summary>
/// <param name="ip"></param>
/// <returns></returns>
public static Byte[]? GetMac(this IPAddress ip)
{
// 考虑到IPv6是16字节,不确定SendARP是否支持IPv6
var len = 16;
var buf = new Byte[16];
if (Runtime.Windows)
{
var rs = SendARP(ip.GetAddressBytes().ToUInt32(), 0, buf, ref len);
if (rs != 0 || len <= 0) return null;
if (len != buf.Length) buf = buf.ReadBytes(0, len);
}
else
{
var networkInterfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (var item in networkInterfaces)
{
if (_Excludes.Any(e => item.Description.Contains(e))) continue;
if (Runtime.Windows && item.Speed < 1_000_000) continue;
var ips = item.GetIPProperties();
var addrs = ips.UnicastAddresses
.Where(e => e.Address.AddressFamily == AddressFamily.InterNetwork)
.Select(e => e.Address)
.ToArray();
if (addrs.All(e => IPAddress.IsLoopback(e))) continue;
foreach (var ipInfo in ips.UnicastAddresses)
{
if (!ipInfo.Address.Equals(ip)) continue;
buf = item.GetPhysicalAddress()?.GetAddressBytes();
}
if (buf != null && buf.Length == 6) return buf;
}
}
return buf;
}
#endregion
#region IP地理位置
/// <summary>IP地址提供者</summary>
public static IIPResolver? IpResolver { get; set; }
/// <summary>获取IP地址的物理地址位置</summary>
/// <param name="addr"></param>
/// <returns></returns>
public static String? GetAddress(this IPAddress addr)
{
if (addr.IsAny()) return "任意地址";
if (IPAddress.IsLoopback(addr)) return "本地环回";
if (addr.IsLocal()) return "本机地址";
//if (IpProvider == null) IpProvider = new MyIpProvider();
return IpResolver?.GetAddress(addr);
}
/// <summary>根据字符串形式IP地址转为物理地址</summary>
/// <param name="addr"></param>
/// <returns></returns>
public static String IPToAddress(this String addr)
{
if (addr.IsNullOrEmpty()) return String.Empty;
// 有可能是NetUri
var p = addr.IndexOf("://");
if (p >= 0) addr = addr[(p + 3)..];
// 有可能是多个IP地址
p = addr.IndexOf(',');
if (p >= 0) addr = addr.Split(',').First();
// 过滤IPv4/IPv6端口
if (addr.Replace("::", "").Contains(':')) addr = addr[..addr.LastIndexOf(':')];
return !IPAddress.TryParse(addr, out var ip) ? String.Empty : (ip.GetAddress() ?? String.Empty);
}
#endregion
#region 创建客户端和会话
/// <summary>根据本地网络标识创建客户端</summary>
/// <param name="local"></param>
/// <returns></returns>
public static ISocketClient CreateClient(this NetUri local)
{
return local == null
? throw new ArgumentNullException(nameof(local))
: local.Type switch
{
NetType.Tcp => new TcpSession { Local = local },
NetType.Udp => new UdpServer { Local = local },
_ => throw new NotSupportedException($"The {local.Type} protocol is not supported"),
};
}
/// <summary>根据远程网络标识创建客户端</summary>
/// <param name="remote"></param>
/// <returns></returns>
public static ISocketClient CreateRemote(this NetUri remote)
{
return remote == null
? throw new ArgumentNullException(nameof(remote))
: remote.Type switch
{
NetType.Tcp => new TcpSession { Remote = remote },
NetType.Udp => new UdpServer { Remote = remote },
NetType.Http => new TcpSession { Remote = remote, SslProtocol = remote.Port == 443 ? SslProtocols.Tls12 : SslProtocols.None },
NetType.WebSocket => new WebSocketClient { Remote = remote, SslProtocol = remote.Port == 443 ? SslProtocols.Tls12 : SslProtocols.None },
_ => throw new NotSupportedException($"The {remote.Type} protocol is not supported"),
};
}
/// <summary>根据Uri创建客户端,主要支持Http/WebSocket</summary>
/// <param name="uri"></param>
/// <returns></returns>
/// <exception cref="NotSupportedException"></exception>
public static ISocketClient CreateRemote(this Uri uri)
{
return uri.Scheme switch
{
"wss" => new WebSocketClient(uri) { SslProtocol = SslProtocols.Tls12 },
"ws" => new WebSocketClient(uri),
_ => throw new NotSupportedException($"The {uri.Scheme} protocol is not supported"),
};
}
internal static Socket CreateTcp(Boolean ipv4 = true) => new(ipv4 ? AddressFamily.InterNetwork : AddressFamily.InterNetworkV6, SocketType.Stream, ProtocolType.Tcp);
internal static Socket CreateUdp(Boolean ipv4 = true) => new(ipv4 ? AddressFamily.InterNetwork : AddressFamily.InterNetworkV6, SocketType.Dgram, ProtocolType.Udp);
#endregion
}
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