实体树EntityTree设置独立EntityTreeSettting IDataTable增加BaseType,方便具有继承特性的代码生成以及增强对实体类继承的支持
Stone 编写于 2013-12-13 20:25:20
X
using System.ComponentModel;

namespace XCode.DataAccessLayer
{
    /// <summary>数据库类型</summary>
    public enum DatabaseType
    {
        /// <summary>无效值</summary>
        [Description("无效值")]
        None = 0,

        /// <summary>MS的Access文件数据库</summary>
        [Description("Access文件数据库")]
        Access,

        /// <summary>MS的SqlServer数据库</summary>
        [Description("SqlServer数据库")]
        SqlServer,

        /// <summary>Oracle数据库</summary>
        [Description("Oracle数据库")]
        Oracle,

        /// <summary>MySql数据库</summary>
        [Description("MySql数据库")]
        MySql,

        /// <summary>SqlCe数据库</summary>
        [Description("SqlCe数据库")]
        SqlCe,

        /// <summary>SQLite数据库</summary>
        [Description("SQLite数据库")]
        SQLite,

        /// <summary>Firebird数据库</summary>
        [Description("Firebird数据库")]
        Firebird,

        /// <summary>SqlCe数据库</summary>
        [Description("PostgreSQL数据库")]
        PostgreSQL,

        /// <summary>网络虚拟数据库</summary>
        [Description("网络虚拟数据库")]
        Network = 100,

        /// <summary>分布式数据库</summary>
        [Description("分布式数据库")]
        Distributed = 888,

        /// <summary>外部数据库</summary>
        [Description("外部数据库")]
        Other = 999
    }
}