using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NewLife.Caching;
using NewLife.Log;
using Xunit;
namespace XUnitTest
{
public class SetTest
{
private readonly FullRedis _redis;
public SetTest()
{
var config = BasicTest.GetConfig();
_redis = new FullRedis();
_redis.Init(config);
#if DEBUG
_redis.Log = NewLife.Log.XTrace.Log;
#endif
}
[Fact]
public void Search()
{
var rkey = "set_Search";
// 删除已有
_redis.Remove(rkey);
var set = _redis.GetSet<String>(rkey);
var set2 = set as RedisSet<String>;
// 插入数据
set.Add("stone1");
set.Add("stone2");
set.Add("stone3");
set.Add("stone4");
Assert.Equal(4, set.Count);
Assert.True(set.Contains("stone4"));
// 搜索。这里为了Assert每一项,要排序,因为输出顺序可能不确定
var dic = set2.Search("*one?", 4).OrderBy(e => e).ToList();
Assert.Equal(4, dic.Count);
Assert.Equal("stone1", dic[0]);
Assert.Equal("stone2", dic[1]);
Assert.Equal("stone3", dic[2]);
}
}
}
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