using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.Serialization;
using System.Web.Script.Serialization;
using System.Xml.Serialization;
using NewLife;
using NewLife.Data;
using XCode;
using XCode.Cache;
using XCode.Configuration;
using XCode.DataAccessLayer;
namespace Stardust.Data.Nodes;
/// <summary>节点数据。保存设备上来的一些数据,如心跳状态</summary>
[Serializable]
[DataObject]
[Description("节点数据。保存设备上来的一些数据,如心跳状态")]
[BindIndex("IX_NodeData_NodeID", false, "NodeID")]
[BindTable("NodeData", Description = "节点数据。保存设备上来的一些数据,如心跳状态", ConnName = "StardustData", DbType = DatabaseType.None)]
public partial class NodeData
{
#region 属性
private Int64 _Id;
/// <summary>编号</summary>
[DisplayName("编号")]
[Description("编号")]
[DataObjectField(true, false, false, 0)]
[BindColumn("Id", "编号", "", DataScale = "time")]
public Int64 Id { get => _Id; set { if (OnPropertyChanging("Id", value)) { _Id = value; OnPropertyChanged("Id"); } } }
private Int32 _NodeID;
/// <summary>节点</summary>
[DisplayName("节点")]
[Description("节点")]
[DataObjectField(false, false, false, 0)]
[BindColumn("NodeID", "节点", "")]
public Int32 NodeID { get => _NodeID; set { if (OnPropertyChanging("NodeID", value)) { _NodeID = value; OnPropertyChanged("NodeID"); } } }
private String _Name;
/// <summary>名称</summary>
[DisplayName("名称")]
[Description("名称")]
[DataObjectField(false, false, true, 50)]
[BindColumn("Name", "名称", "", Master = true)]
public String Name { get => _Name; set { if (OnPropertyChanging("Name", value)) { _Name = value; OnPropertyChanged("Name"); } } }
private Int32 _AvailableMemory;
/// <summary>可用内存。单位M</summary>
[DisplayName("可用内存")]
[Description("可用内存。单位M")]
[DataObjectField(false, false, false, 0)]
[BindColumn("AvailableMemory", "可用内存。单位M", "")]
public Int32 AvailableMemory { get => _AvailableMemory; set { if (OnPropertyChanging("AvailableMemory", value)) { _AvailableMemory = value; OnPropertyChanged("AvailableMemory"); } } }
private Int32 _AvailableFreeSpace;
/// <summary>可用磁盘。应用所在盘,单位M</summary>
[DisplayName("可用磁盘")]
[Description("可用磁盘。应用所在盘,单位M")]
[DataObjectField(false, false, false, 0)]
[BindColumn("AvailableFreeSpace", "可用磁盘。应用所在盘,单位M", "")]
public Int32 AvailableFreeSpace { get => _AvailableFreeSpace; set { if (OnPropertyChanging("AvailableFreeSpace", value)) { _AvailableFreeSpace = value; OnPropertyChanged("AvailableFreeSpace"); } } }
private Double _CpuRate;
/// <summary>CPU率。占用率</summary>
[DisplayName("CPU率")]
[Description("CPU率。占用率")]
[DataObjectField(false, false, false, 0)]
[BindColumn("CpuRate", "CPU率。占用率", "", ItemType = "percent")]
public Double CpuRate { get => _CpuRate; set { if (OnPropertyChanging("CpuRate", value)) { _CpuRate = value; OnPropertyChanged("CpuRate"); } } }
private Double _Temperature;
/// <summary>温度</summary>
[DisplayName("温度")]
[Description("温度")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Temperature", "温度", "")]
public Double Temperature { get => _Temperature; set { if (OnPropertyChanging("Temperature", value)) { _Temperature = value; OnPropertyChanged("Temperature"); } } }
private Double _Battery;
/// <summary>电量</summary>
[DisplayName("电量")]
[Description("电量")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Battery", "电量", "", ItemType = "percent")]
public Double Battery { get => _Battery; set { if (OnPropertyChanging("Battery", value)) { _Battery = value; OnPropertyChanged("Battery"); } } }
private Int32 _Signal;
/// <summary>信号。信号强度,WiFi/4G</summary>
[DisplayName("信号")]
[Description("信号。信号强度,WiFi/4G")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Signal", "信号。信号强度,WiFi/4G", "")]
public Int32 Signal { get => _Signal; set { if (OnPropertyChanging("Signal", value)) { _Signal = value; OnPropertyChanged("Signal"); } } }
private Int64 _UplinkSpeed;
/// <summary>上行速度。网络发送速度,字节每秒</summary>
[DisplayName("上行速度")]
[Description("上行速度。网络发送速度,字节每秒")]
[DataObjectField(false, false, false, 0)]
[BindColumn("UplinkSpeed", "上行速度。网络发送速度,字节每秒", "", ItemType = "GMK")]
public Int64 UplinkSpeed { get => _UplinkSpeed; set { if (OnPropertyChanging("UplinkSpeed", value)) { _UplinkSpeed = value; OnPropertyChanged("UplinkSpeed"); } } }
private Int64 _DownlinkSpeed;
/// <summary>下行速度。网络接收速度,字节每秒</summary>
[DisplayName("下行速度")]
[Description("下行速度。网络接收速度,字节每秒")]
[DataObjectField(false, false, false, 0)]
[BindColumn("DownlinkSpeed", "下行速度。网络接收速度,字节每秒", "", ItemType = "GMK")]
public Int64 DownlinkSpeed { get => _DownlinkSpeed; set { if (OnPropertyChanging("DownlinkSpeed", value)) { _DownlinkSpeed = value; OnPropertyChanged("DownlinkSpeed"); } } }
private Int32 _ProcessCount;
/// <summary>进程数</summary>
[DisplayName("进程数")]
[Description("进程数")]
[DataObjectField(false, false, false, 0)]
[BindColumn("ProcessCount", "进程数", "")]
public Int32 ProcessCount { get => _ProcessCount; set { if (OnPropertyChanging("ProcessCount", value)) { _ProcessCount = value; OnPropertyChanged("ProcessCount"); } } }
private Int32 _TcpConnections;
/// <summary>连接数。传输数据Established的Tcp网络连接数</summary>
[DisplayName("连接数")]
[Description("连接数。传输数据Established的Tcp网络连接数")]
[DataObjectField(false, false, false, 0)]
[BindColumn("TcpConnections", "连接数。传输数据Established的Tcp网络连接数", "")]
public Int32 TcpConnections { get => _TcpConnections; set { if (OnPropertyChanging("TcpConnections", value)) { _TcpConnections = value; OnPropertyChanged("TcpConnections"); } } }
private Int32 _TcpTimeWait;
/// <summary>主动关闭。主动关闭后TimeWait的Tcp网络连接数,等待2MSL,确保四次挥手的最后一个ACK能够发出,下一步Closed</summary>
[DisplayName("主动关闭")]
[Description("主动关闭。主动关闭后TimeWait的Tcp网络连接数,等待2MSL,确保四次挥手的最后一个ACK能够发出,下一步Closed")]
[DataObjectField(false, false, false, 0)]
[BindColumn("TcpTimeWait", "主动关闭。主动关闭后TimeWait的Tcp网络连接数,等待2MSL,确保四次挥手的最后一个ACK能够发出,下一步Closed", "")]
public Int32 TcpTimeWait { get => _TcpTimeWait; set { if (OnPropertyChanging("TcpTimeWait", value)) { _TcpTimeWait = value; OnPropertyChanged("TcpTimeWait"); } } }
private Int32 _TcpCloseWait;
/// <summary>被动关闭。作为客户端,收到服务器FIN后进入CloseWait的Tcp网络连接数,还没发送自己的FIN,主要原因是我方太忙</summary>
[DisplayName("被动关闭")]
[Description("被动关闭。作为客户端,收到服务器FIN后进入CloseWait的Tcp网络连接数,还没发送自己的FIN,主要原因是我方太忙")]
[DataObjectField(false, false, false, 0)]
[BindColumn("TcpCloseWait", "被动关闭。作为客户端,收到服务器FIN后进入CloseWait的Tcp网络连接数,还没发送自己的FIN,主要原因是我方太忙", "")]
public Int32 TcpCloseWait { get => _TcpCloseWait; set { if (OnPropertyChanging("TcpCloseWait", value)) { _TcpCloseWait = value; OnPropertyChanged("TcpCloseWait"); } } }
private Int32 _Delay;
/// <summary>延迟。网络延迟,客户端最近一次心跳耗时的一半,单位ms</summary>
[DisplayName("延迟")]
[Description("延迟。网络延迟,客户端最近一次心跳耗时的一半,单位ms")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Delay", "延迟。网络延迟,客户端最近一次心跳耗时的一半,单位ms", "")]
public Int32 Delay { get => _Delay; set { if (OnPropertyChanging("Delay", value)) { _Delay = value; OnPropertyChanged("Delay"); } } }
private Int32 _Offset;
/// <summary>偏移。客户端UTC时间减服务端UTC时间,单位ms</summary>
[DisplayName("偏移")]
[Description("偏移。客户端UTC时间减服务端UTC时间,单位ms")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Offset", "偏移。客户端UTC时间减服务端UTC时间,单位ms", "")]
public Int32 Offset { get => _Offset; set { if (OnPropertyChanging("Offset", value)) { _Offset = value; OnPropertyChanged("Offset"); } } }
private DateTime _LocalTime;
/// <summary>本地时间</summary>
[DisplayName("本地时间")]
[Description("本地时间")]
[DataObjectField(false, false, true, 0)]
[BindColumn("LocalTime", "本地时间", "")]
public DateTime LocalTime { get => _LocalTime; set { if (OnPropertyChanging("LocalTime", value)) { _LocalTime = value; OnPropertyChanged("LocalTime"); } } }
private Int32 _Uptime;
/// <summary>开机时间。单位s</summary>
[DisplayName("开机时间")]
[Description("开机时间。单位s")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Uptime", "开机时间。单位s", "", ItemType = "TimeSpan")]
public Int32 Uptime { get => _Uptime; set { if (OnPropertyChanging("Uptime", value)) { _Uptime = value; OnPropertyChanged("Uptime"); } } }
private String _Creator;
/// <summary>创建者。服务端节点</summary>
[Category("扩展")]
[DisplayName("创建者")]
[Description("创建者。服务端节点")]
[DataObjectField(false, false, true, 50)]
[BindColumn("Creator", "创建者。服务端节点", "")]
public String Creator { get => _Creator; set { if (OnPropertyChanging("Creator", value)) { _Creator = value; OnPropertyChanged("Creator"); } } }
private DateTime _CreateTime;
/// <summary>创建时间</summary>
[Category("扩展")]
[DisplayName("创建时间")]
[Description("创建时间")]
[DataObjectField(false, false, true, 0)]
[BindColumn("CreateTime", "创建时间", "")]
public DateTime CreateTime { get => _CreateTime; set { if (OnPropertyChanging("CreateTime", value)) { _CreateTime = value; OnPropertyChanged("CreateTime"); } } }
private String _CreateIP;
/// <summary>创建地址</summary>
[Category("扩展")]
[DisplayName("创建地址")]
[Description("创建地址")]
[DataObjectField(false, false, true, 50)]
[BindColumn("CreateIP", "创建地址", "")]
public String CreateIP { get => _CreateIP; set { if (OnPropertyChanging("CreateIP", value)) { _CreateIP = value; OnPropertyChanged("CreateIP"); } } }
#endregion
#region 获取/设置 字段值
/// <summary>获取/设置 字段值</summary>
/// <param name="name">字段名</param>
/// <returns></returns>
public override Object this[String name]
{
get => name switch
{
"Id" => _Id,
"NodeID" => _NodeID,
"Name" => _Name,
"AvailableMemory" => _AvailableMemory,
"AvailableFreeSpace" => _AvailableFreeSpace,
"CpuRate" => _CpuRate,
"Temperature" => _Temperature,
"Battery" => _Battery,
"Signal" => _Signal,
"UplinkSpeed" => _UplinkSpeed,
"DownlinkSpeed" => _DownlinkSpeed,
"ProcessCount" => _ProcessCount,
"TcpConnections" => _TcpConnections,
"TcpTimeWait" => _TcpTimeWait,
"TcpCloseWait" => _TcpCloseWait,
"Delay" => _Delay,
"Offset" => _Offset,
"LocalTime" => _LocalTime,
"Uptime" => _Uptime,
"Creator" => _Creator,
"CreateTime" => _CreateTime,
"CreateIP" => _CreateIP,
_ => base[name]
};
set
{
switch (name)
{
case "Id": _Id = value.ToLong(); break;
case "NodeID": _NodeID = value.ToInt(); break;
case "Name": _Name = Convert.ToString(value); break;
case "AvailableMemory": _AvailableMemory = value.ToInt(); break;
case "AvailableFreeSpace": _AvailableFreeSpace = value.ToInt(); break;
case "CpuRate": _CpuRate = value.ToDouble(); break;
case "Temperature": _Temperature = value.ToDouble(); break;
case "Battery": _Battery = value.ToDouble(); break;
case "Signal": _Signal = value.ToInt(); break;
case "UplinkSpeed": _UplinkSpeed = value.ToLong(); break;
case "DownlinkSpeed": _DownlinkSpeed = value.ToLong(); break;
case "ProcessCount": _ProcessCount = value.ToInt(); break;
case "TcpConnections": _TcpConnections = value.ToInt(); break;
case "TcpTimeWait": _TcpTimeWait = value.ToInt(); break;
case "TcpCloseWait": _TcpCloseWait = value.ToInt(); break;
case "Delay": _Delay = value.ToInt(); break;
case "Offset": _Offset = value.ToInt(); break;
case "LocalTime": _LocalTime = value.ToDateTime(); break;
case "Uptime": _Uptime = value.ToInt(); break;
case "Creator": _Creator = Convert.ToString(value); break;
case "CreateTime": _CreateTime = value.ToDateTime(); break;
case "CreateIP": _CreateIP = Convert.ToString(value); break;
default: base[name] = value; break;
}
}
}
#endregion
#region 关联映射
#endregion
#region 扩展查询
/// <summary>根据编号查找</summary>
/// <param name="id">编号</param>
/// <returns>实体对象</returns>
public static NodeData FindById(Int64 id)
{
if (id < 0) return null;
return Find(_.Id == id);
}
#endregion
#region 数据清理
/// <summary>清理指定时间段内的数据</summary>
/// <param name="start">开始时间。未指定时清理小于指定时间的所有数据</param>
/// <param name="end">结束时间</param>
/// <returns>清理行数</returns>
public static Int32 DeleteWith(DateTime start, DateTime end)
{
return Delete(_.Id.Between(start, end, Meta.Factory.Snow));
}
#endregion
#region 字段名
/// <summary>取得节点数据字段信息的快捷方式</summary>
public partial class _
{
/// <summary>编号</summary>
public static readonly Field Id = FindByName("Id");
/// <summary>节点</summary>
public static readonly Field NodeID = FindByName("NodeID");
/// <summary>名称</summary>
public static readonly Field Name = FindByName("Name");
/// <summary>可用内存。单位M</summary>
public static readonly Field AvailableMemory = FindByName("AvailableMemory");
/// <summary>可用磁盘。应用所在盘,单位M</summary>
public static readonly Field AvailableFreeSpace = FindByName("AvailableFreeSpace");
/// <summary>CPU率。占用率</summary>
public static readonly Field CpuRate = FindByName("CpuRate");
/// <summary>温度</summary>
public static readonly Field Temperature = FindByName("Temperature");
/// <summary>电量</summary>
public static readonly Field Battery = FindByName("Battery");
/// <summary>信号。信号强度,WiFi/4G</summary>
public static readonly Field Signal = FindByName("Signal");
/// <summary>上行速度。网络发送速度,字节每秒</summary>
public static readonly Field UplinkSpeed = FindByName("UplinkSpeed");
/// <summary>下行速度。网络接收速度,字节每秒</summary>
public static readonly Field DownlinkSpeed = FindByName("DownlinkSpeed");
/// <summary>进程数</summary>
public static readonly Field ProcessCount = FindByName("ProcessCount");
/// <summary>连接数。传输数据Established的Tcp网络连接数</summary>
public static readonly Field TcpConnections = FindByName("TcpConnections");
/// <summary>主动关闭。主动关闭后TimeWait的Tcp网络连接数,等待2MSL,确保四次挥手的最后一个ACK能够发出,下一步Closed</summary>
public static readonly Field TcpTimeWait = FindByName("TcpTimeWait");
/// <summary>被动关闭。作为客户端,收到服务器FIN后进入CloseWait的Tcp网络连接数,还没发送自己的FIN,主要原因是我方太忙</summary>
public static readonly Field TcpCloseWait = FindByName("TcpCloseWait");
/// <summary>延迟。网络延迟,客户端最近一次心跳耗时的一半,单位ms</summary>
public static readonly Field Delay = FindByName("Delay");
/// <summary>偏移。客户端UTC时间减服务端UTC时间,单位ms</summary>
public static readonly Field Offset = FindByName("Offset");
/// <summary>本地时间</summary>
public static readonly Field LocalTime = FindByName("LocalTime");
/// <summary>开机时间。单位s</summary>
public static readonly Field Uptime = FindByName("Uptime");
/// <summary>创建者。服务端节点</summary>
public static readonly Field Creator = FindByName("Creator");
/// <summary>创建时间</summary>
public static readonly Field CreateTime = FindByName("CreateTime");
/// <summary>创建地址</summary>
public static readonly Field CreateIP = FindByName("CreateIP");
static Field FindByName(String name) => Meta.Table.FindByName(name);
}
/// <summary>取得节点数据字段名称的快捷方式</summary>
public partial class __
{
/// <summary>编号</summary>
public const String Id = "Id";
/// <summary>节点</summary>
public const String NodeID = "NodeID";
/// <summary>名称</summary>
public const String Name = "Name";
/// <summary>可用内存。单位M</summary>
public const String AvailableMemory = "AvailableMemory";
/// <summary>可用磁盘。应用所在盘,单位M</summary>
public const String AvailableFreeSpace = "AvailableFreeSpace";
/// <summary>CPU率。占用率</summary>
public const String CpuRate = "CpuRate";
/// <summary>温度</summary>
public const String Temperature = "Temperature";
/// <summary>电量</summary>
public const String Battery = "Battery";
/// <summary>信号。信号强度,WiFi/4G</summary>
public const String Signal = "Signal";
/// <summary>上行速度。网络发送速度,字节每秒</summary>
public const String UplinkSpeed = "UplinkSpeed";
/// <summary>下行速度。网络接收速度,字节每秒</summary>
public const String DownlinkSpeed = "DownlinkSpeed";
/// <summary>进程数</summary>
public const String ProcessCount = "ProcessCount";
/// <summary>连接数。传输数据Established的Tcp网络连接数</summary>
public const String TcpConnections = "TcpConnections";
/// <summary>主动关闭。主动关闭后TimeWait的Tcp网络连接数,等待2MSL,确保四次挥手的最后一个ACK能够发出,下一步Closed</summary>
public const String TcpTimeWait = "TcpTimeWait";
/// <summary>被动关闭。作为客户端,收到服务器FIN后进入CloseWait的Tcp网络连接数,还没发送自己的FIN,主要原因是我方太忙</summary>
public const String TcpCloseWait = "TcpCloseWait";
/// <summary>延迟。网络延迟,客户端最近一次心跳耗时的一半,单位ms</summary>
public const String Delay = "Delay";
/// <summary>偏移。客户端UTC时间减服务端UTC时间,单位ms</summary>
public const String Offset = "Offset";
/// <summary>本地时间</summary>
public const String LocalTime = "LocalTime";
/// <summary>开机时间。单位s</summary>
public const String Uptime = "Uptime";
/// <summary>创建者。服务端节点</summary>
public const String Creator = "Creator";
/// <summary>创建时间</summary>
public const String CreateTime = "CreateTime";
/// <summary>创建地址</summary>
public const String CreateIP = "CreateIP";
}
#endregion
}
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