!!!废弃实体列表,EntityList<T>=>IList<T>,IEntityList=>IList<IEntity>。旧项目可以批量替换来升级
大石头
authored at
2017-08-19 22:06:58
X
using System;
using System.Collections.Generic;
namespace XCode
{
/// <summary>实体树接口</summary>
public interface IEntityTree : IEntity
{
#region 属性
/// <summary>父实体</summary>
IEntity Parent { get; }
/// <summary>子实体集合</summary>
IList<IEntity> Childs { get; }
/// <summary>子孙实体集合。以深度层次树结构输出</summary>
IList<IEntity> AllChilds { get; }
/// <summary>父亲实体集合。以深度层次树结构输出</summary>
IList<IEntity> AllParents { get; }
/// <summary>深度</summary>
Int32 Deepth { get; }
/// <summary>树形节点名,根据深度带全角空格前缀</summary>
String TreeNodeText { get; }
/// <summary>获取完整树,包含根节点,排除指定分支。多用于树节点父级选择</summary>
/// <param name="exclude"></param>
/// <returns></returns>
IList<IEntity> FindAllChildsExcept(IEntityTree exclude);
#endregion
}
}
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