using System;
using System.Runtime.InteropServices;
namespace NewLife
{
/// <summary>泛型事件参数</summary>
/// <typeparam name="TArg"></typeparam>
[Serializable]
[ComVisible(true)]
public class EventArgs<TArg> : EventArgs
{
private TArg _Arg;
/// <summary>参数</summary>
public TArg Arg { get { return _Arg; } set { _Arg = value; } }
/// <summary>使用参数初始化</summary>
/// <param name="arg"></param>
public EventArgs(TArg arg) { Arg = arg; }
/// <summary>弹出</summary>
/// <param name="arg"></param>
public void Pop(ref TArg arg)
{
arg = Arg;
}
}
/// <summary>泛型事件参数</summary>
/// <typeparam name="TArg1"></typeparam>
/// <typeparam name="TArg2"></typeparam>
public class EventArgs<TArg1, TArg2> : EventArgs
{
private TArg1 _Arg1;
/// <summary>参数</summary>
public TArg1 Arg1 { get { return _Arg1; } set { _Arg1 = value; } }
private TArg2 _Arg2;
/// <summary>参数2</summary>
public TArg2 Arg2 { get { return _Arg2; } set { _Arg2 = value; } }
/// <summary>使用参数初始化</summary>
/// <param name="arg1"></param>
/// <param name="arg2"></param>
public EventArgs(TArg1 arg1, TArg2 arg2)
{
Arg1 = arg1;
Arg2 = arg2;
}
/// <summary>弹出</summary>
/// <param name="arg1"></param>
/// <param name="arg2"></param>
public void Pop(ref TArg1 arg1, ref TArg2 arg2)
{
arg1 = Arg1;
arg2 = Arg2;
}
}
/// <summary>泛型事件参数</summary>
/// <typeparam name="TArg1"></typeparam>
/// <typeparam name="TArg2"></typeparam>
/// <typeparam name="TArg3"></typeparam>
public class EventArgs<TArg1, TArg2, TArg3> : EventArgs
{
private TArg1 _Arg1;
/// <summary>参数</summary>
public TArg1 Arg1 { get { return _Arg1; } set { _Arg1 = value; } }
private TArg2 _Arg2;
/// <summary>参数2</summary>
public TArg2 Arg2 { get { return _Arg2; } set { _Arg2 = value; } }
private TArg3 _Arg3;
/// <summary>参数3</summary>
public TArg3 Arg3 { get { return _Arg3; } set { _Arg3 = value; } }
/// <summary>使用参数初始化</summary>
/// <param name="arg1"></param>
/// <param name="arg2"></param>
/// <param name="arg3"></param>
public EventArgs(TArg1 arg1, TArg2 arg2, TArg3 arg3)
{
Arg1 = arg1;
Arg2 = arg2;
Arg3 = arg3;
}
/// <summary>弹出</summary>
/// <param name="arg1"></param>
/// <param name="arg2"></param>
/// <param name="arg3"></param>
public void Pop(ref TArg1 arg1, ref TArg2 arg2, ref TArg3 arg3)
{
arg1 = Arg1;
arg2 = Arg2;
arg3 = Arg3;
}
}
/// <summary>泛型事件参数</summary>
/// <typeparam name="TArg1"></typeparam>
/// <typeparam name="TArg2"></typeparam>
/// <typeparam name="TArg3"></typeparam>
/// <typeparam name="TArg4"></typeparam>
public class EventArgs<TArg1, TArg2, TArg3, TArg4> : EventArgs
{
private TArg1 _Arg1;
/// <summary>参数</summary>
public TArg1 Arg1 { get { return _Arg1; } set { _Arg1 = value; } }
private TArg2 _Arg2;
/// <summary>参数2</summary>
public TArg2 Arg2 { get { return _Arg2; } set { _Arg2 = value; } }
private TArg3 _Arg3;
/// <summary>参数3</summary>
public TArg3 Arg3 { get { return _Arg3; } set { _Arg3 = value; } }
private TArg4 _Arg4;
/// <summary>参数4</summary>
public TArg4 Arg4 { get { return _Arg4; } set { _Arg4 = value; } }
/// <summary>使用参数初始化</summary>
/// <param name="arg1"></param>
/// <param name="arg2"></param>
/// <param name="arg3"></param>
/// <param name="arg4"></param>
public EventArgs(TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4)
{
Arg1 = arg1;
Arg2 = arg2;
Arg3 = arg3;
Arg4 = arg4;
}
/// <summary>弹出</summary>
/// <param name="arg1"></param>
/// <param name="arg2"></param>
/// <param name="arg3"></param>
/// <param name="arg4"></param>
public void Pop(ref TArg1 arg1, ref TArg2 arg2, ref TArg3 arg3, ref TArg4 arg4)
{
arg1 = Arg1;
arg2 = Arg2;
arg3 = Arg3;
arg4 = Arg4;
}
}
}
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