using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using NewLife.Collections;
using NewLife.Data;
using NewLife.Log;
using NewLife.Reflection;
using NewLife.Serialization;
using NewLife.Threading;
using XCode.Common;
using XCode.Configuration;
using XCode.DataAccessLayer;
using XCode.Model;
namespace XCode
{
/// <summary>数据实体类基类。所有数据实体类都必须继承该类。</summary>
[Serializable]
public partial class Entity<TEntity> : EntityBase, IAccessor where TEntity : Entity<TEntity>, new()
{
#region 构造函数
/// <summary>静态构造</summary>
static Entity()
{
DAL.InitLog();
EntityFactory.Register(typeof(TEntity), new EntityOperate());
// 1,可以初始化该实体类型的操作工厂
// 2,CreateOperate将会实例化一个TEntity对象,从而引发TEntity的静态构造函数,
// 避免实际应用中,直接调用Entity的静态方法时,没有引发TEntity的静态构造函数。
var entity = new TEntity();
}
/// <summary>创建实体。</summary>
/// <remarks>
/// 可以重写改方法以实现实体对象的一些初始化工作。
/// 切记,写为实例方法仅仅是为了方便重载,所要返回的实例绝对不会是当前实例。
/// </remarks>
/// <param name="forEdit">是否为了编辑而创建,如果是,可以再次做一些相关的初始化工作</param>
/// <returns></returns>
//[Obsolete("=>IEntityOperate")]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected virtual TEntity CreateInstance(Boolean forEdit = false)
{
var entity = new TEntity();
// new TEntity会被编译为Activator.CreateInstance<TEntity>(),还不如Activator.CreateInstance()呢
// Activator.CreateInstance()有缓存功能,而泛型的那个没有
//return Activator.CreateInstance(typeof(TEntity)) as TEntity;
//var entity = typeof(TEntity).CreateInstance() as TEntity;
Meta._Modules.Create(entity, forEdit);
return entity;
}
#endregion
#region 填充数据
/// <summary>加载记录集。无数据时返回空集合而不是null。</summary>
/// <param name="ds">记录集</param>
/// <returns>实体数组</returns>
public static IList<TEntity> LoadData(DataSet ds)
{
if (ds == null || ds.Tables.Count < 1) return new List<TEntity>();
return LoadData(ds.Tables[0]);
}
/// <summary>加载数据表。无数据时返回空集合而不是null。</summary>
/// <param name="dt">数据表</param>
/// <returns>实体数组</returns>
public static IList<TEntity> LoadData(DataTable dt)
{
if (dt == null) return new List<TEntity>();
var list = DreAccessor.LoadData<TEntity>(dt);
OnLoadData(list);
return list;
}
/// <summary>加载数据表。无数据时返回空集合而不是null。</summary>
/// <param name="ds">数据表</param>
/// <returns>实体数组</returns>
public static IList<TEntity> LoadData(DbTable ds)
{
if (ds == null) return new List<TEntity>();
var list = DreAccessor.LoadData<TEntity>(ds);
OnLoadData(list);
return list;
}
/// <summary>加载数据表。无数据时返回空集合而不是null。</summary>
/// <param name="dr">数据读取器</param>
/// <returns>实体数组</returns>
public static IList<TEntity> LoadData(IDataReader dr)
{
if (dr == null) return new List<TEntity>();
var list = DreAccessor.LoadData<TEntity>(dr);
OnLoadData(list);
return list;
}
private static void OnLoadData(IList<TEntity> list)
{
// 设置默认累加字段
EntityAddition.SetField(list.Cast<IEntity>());
foreach (var entity in list)
{
entity.OnLoad();
}
}
private static void LoadSingleCache(IEnumerable<TEntity> list)
{
// 如果正在使用单对象缓存,则批量进入
//!!! 特别注意,如果列表查询指定了列名,可能会导致实体错误覆盖单对象缓存
var sc = Meta.SingleCache;
if (sc.Using)
{
// 查询列表异步加入对象缓存
ThreadPoolX.QueueUserWorkItem(es =>
{
foreach (var entity in es)
{
sc.Add(entity);
}
}, list);
}
}
private static IDataRowEntityAccessor DreAccessor => XCodeService.CreateDataRowEntityAccessor(typeof(TEntity));
#endregion
#region 操作
private static IEntityPersistence Persistence => XCodeService.Container.ResolveInstance<IEntityPersistence>();
/// <summary>插入数据,<see cref="Valid"/>后,在事务中调用<see cref="OnInsert"/>。</summary>
/// <returns></returns>
public override Int32 Insert() => DoAction(OnInsert, true);
/// <summary>把该对象持久化到数据库,添加/更新实体缓存。</summary>
/// <returns></returns>
protected virtual Int32 OnInsert()
{
var rs = Meta.Session.Insert(this);
// 标记来自数据库
IsFromDatabase = true;
// 设置默认累加字段
EntityAddition.SetField(this);
return rs;
}
/// <summary>更新数据,<see cref="Valid"/>后,在事务中调用<see cref="OnUpdate"/>。</summary>
/// <returns></returns>
public override Int32 Update() => DoAction(OnUpdate, false);
/// <summary>更新数据库,同时更新实体缓存</summary>
/// <returns></returns>
protected virtual Int32 OnUpdate()
{
var rs = Meta.Session.Update(this);
// 标记来自数据库
IsFromDatabase = true;
return rs;
}
/// <summary>删除数据,通过在事务中调用OnDelete实现。</summary>
/// <remarks>
/// 删除时,如果有且仅有主键有脏数据,则可能是ObjectDataSource之类的删除操作。
/// 该情况下,实体类没有完整的信息(仅有主键信息),将会导致无法通过扩展属性删除附属数据。
/// 如果需要避开该机制,请清空脏数据。
/// </remarks>
/// <returns></returns>
public override Int32 Delete() => DoAction(OnDelete, null);
/// <summary>从数据库中删除该对象,同时从实体缓存中删除</summary>
/// <returns></returns>
protected virtual Int32 OnDelete() => Meta.Session.Delete(this);
Int32 DoAction(Func<Int32> func, Boolean? isnew)
{
if (Meta.Table.DataTable.InsertOnly)
{
if (isnew == null) throw new XCodeException($"只写的日志型数据[{Meta.ThisType.FullName}]禁止删除!");
if (!isnew.Value) throw new XCodeException($"只写的日志型数据[{Meta.ThisType.FullName}]禁止修改!");
}
if (enableValid)
{
var rt = false;
if (isnew != null)
{
Valid(isnew.Value);
rt = Meta._Modules.Valid(this, isnew.Value);
}
else
rt = Meta._Modules.Delete(this);
// 没有更新任何数据
if (!rt) return -1;
}
return func();
}
/// <summary>保存。Insert/Update/Upsert</summary>
/// <remarks>
/// Save的几个场景:
/// 1,Find, Update()
/// 2,new, Insert()
/// 3,new, Upsert()
/// </remarks>
/// <returns></returns>
public override Int32 Save()
{
// 来自数据库直接Update
if (IsFromDatabase) return Update();
// 优先使用自增字段判断
var fi = Meta.Table.Identity;
if (fi != null) return Convert.ToInt64(this[fi.Name]) > 0 ? Update() : Insert();
/*
* 慈母手中线,游子身上衣。
* 淳淳教诲时,草木尽芬芳。
*/
// 如果唯一主键不为空,应该通过后面判断,而不是直接Update
var isnew = IsNullKey;
if (isnew) return Insert();
// Oracle/MySql批量插入
var db = Meta.Session.Dal;
if (db.SupportBatch)
{
Valid(isnew);
if (!Meta.Modules.Valid(this, isnew)) return -1;
return this.Upsert();
}
return FindCount(Persistence.GetPrimaryCondition(this), null, null, 0, 0) > 0 ? Update() : Insert();
}
/// <summary>不需要验证的保存,不执行Valid,一般用于快速导入数据</summary>
/// <returns></returns>
public override Int32 SaveWithoutValid()
{
enableValid = false;
try { return Save(); }
finally { enableValid = true; }
}
/// <summary>异步保存。实现延迟保存,大事务保存。主要面向日志表和频繁更新的在线记录表</summary>
/// <param name="msDelay">延迟保存的时间。默认0ms近实时保存</param>
/// <remarks>
/// 调用平均耗时190.86ns,IPModule占38.89%,TimeModule占16.31%,UserModule占7.20%,Valid占14.36%
/// </remarks>
/// <returns>是否成功加入异步队列,实体对象已存在于队列中则返回false</returns>
public override Boolean SaveAsync(Int32 msDelay = 0)
{
var isnew = false;
// 优先使用自增字段判断
var fi = Meta.Table.Identity;
if (fi != null)
isnew = Convert.ToInt64(this[fi.Name]) == 0;
// 如果唯一主键不为空,应该通过后面判断,而不是直接Update
else if (IsNullKey)
isnew = true;
// 提前执行Valid,让它提前准备好验证数据
if (enableValid)
{
Valid(isnew);
Meta._Modules.Valid(this, isnew);
}
if (!HasDirty) return false;
return Meta.Session.Queue.Add(this, msDelay);
}
[NonSerialized]
Boolean enableValid = true;
/// <summary>验证数据,通过抛出异常的方式提示验证失败。</summary>
/// <remarks>建议重写者调用基类的实现,因为基类根据数据字段的唯一索引进行数据验证。</remarks>
/// <param name="isNew">是否新数据</param>
public override void Valid(Boolean isNew)
{
//// 实体来自数据库时,不要对唯一索引进行校验
//if (_IsFromDatabase) return;
//// 根据索引,判断唯一性
//var table = Meta.Table.DataTable;
//var dis = table.Indexes;
//if (dis != null && dis.Count > 0)
//{
// // 遍历所有索引
// foreach (var item in dis)
// {
// // 只处理唯一索引
// if (!item.Unique) continue;
// // 需要转为别名,也就是字段名
// var columns = table.GetColumns(item.Columns);
// if (columns == null || columns.Length < 1) continue;
// // 不处理自增
// if (columns.All(c => c.Identity)) continue;
// // 记录字段是否有更新
// var changed = false;
// if (!isNew) changed = columns.Any(c => Dirtys[c.Name]);
// // 存在检查
// if (isNew || changed) CheckExist(isNew, columns.Select(c => c.Name).Distinct().ToArray());
// }
//}
}
/// <summary>根据指定键检查数据,返回数据是否已存在</summary>
/// <param name="names"></param>
/// <returns></returns>
public virtual Boolean Exist(params String[] names) => Exist(true, names);
/// <summary>根据指定键检查数据是否已存在,若已存在,抛出ArgumentOutOfRangeException异常</summary>
/// <param name="names"></param>
public virtual void CheckExist(params String[] names) => CheckExist(true, names);
/// <summary>根据指定键检查数据是否已存在,若已存在,抛出ArgumentOutOfRangeException异常</summary>
/// <param name="isNew">是否新数据</param>
/// <param name="names"></param>
public virtual void CheckExist(Boolean isNew, params String[] names)
{
if (Exist(isNew, names))
{
var sb = Pool.StringBuilder.Get();
String name = null;
for (var i = 0; i < names.Length; i++)
{
if (sb.Length > 0) sb.Append(",");
FieldItem field = Meta.Table.FindByName(names[i]);
if (field != null) name = field.Description;
if (String.IsNullOrEmpty(name)) name = names[i];
sb.AppendFormat("{0}={1}", name, this[names[i]]);
}
name = Meta.Table.Description;
if (String.IsNullOrEmpty(name)) name = typeof(TEntity).Name;
sb.AppendFormat(" 的{0}已存在!", name);
throw new ArgumentOutOfRangeException(String.Join(",", names), this[names[0]], sb.Put(true));
}
}
/// <summary>根据指定键检查数据,返回数据是否已存在</summary>
/// <param name="isNew">是否新数据</param>
/// <param name="names"></param>
/// <returns></returns>
public virtual Boolean Exist(Boolean isNew, params String[] names)
{
// 根据指定键查找所有符合的数据,然后比对。
// 当然,也可以通过指定键和主键配合,找到拥有指定键,但是不是当前主键的数据,只查记录数。
var values = new Object[names.Length];
for (var i = 0; i < names.Length; i++)
{
values[i] = this[names[i]];
}
var field = Meta.Unique;
var val = this[field.Name];
var cache = Meta.Session.Cache;
if (!cache.Using)
{
//// 如果是空主键,则采用直接判断记录数的方式,以加快速度
//if (IsNullKey) return FindCount(names, values) > 0;
var exp = new WhereExpression();
for (var i = 0; i < names.Length; i++)
{
var fi = Meta.Table.FindByName(names[i]);
exp &= fi == values[i];
}
var list = FindAll(exp, null, null, 0, 0);
if (list == null || list.Count < 1) return false;
if (list.Count > 1) return true;
// 如果是Guid等主键,可能提前赋值,插入操作不能比较主键,直接判断判断存在的唯一索引即可
if (isNew && !field.IsIdentity) return true;
return !Equals(val, list[0][field.Name]);
}
else
{
// 如果是空主键,则采用直接判断记录数的方式,以加快速度
var list = cache.FindAll(e =>
{
for (var i = 0; i < names.Length; i++)
{
if (e[names[i]] != values[i]) return false;
}
return true;
});
if (IsNullKey) return list.Count > 0;
if (list == null || list.Count < 1) return false;
if (list.Count > 1) return true;
// 如果是Guid等主键,可能提前赋值,插入操作不能比较主键,直接判断判断存在的唯一索引即可
if (isNew && !field.IsIdentity) return true;
return !Equals(val, list[0][field.Name]);
}
}
#endregion
#region 查找单个实体
/// <summary>根据属性以及对应的值,查找单个实体</summary>
/// <param name="name">属性名称</param>
/// <param name="value">属性值</param>
/// <returns></returns>
public static TEntity Find(String name, Object value) => Find(new String[] { name }, new Object[] { value });
/// <summary>根据属性列表以及对应的值列表,查找单个实体</summary>
/// <param name="names">属性名称集合</param>
/// <param name="values">属性值集合</param>
/// <returns></returns>
public static TEntity Find(String[] names, Object[] values)
{
var exp = new WhereExpression();
// 判断自增和主键
if (names != null && names.Length == 1)
{
var field = Meta.Table.FindByName(names[0]);
if ((field as FieldItem) != null && (field.IsIdentity || field.PrimaryKey))
{
// 唯一键为自增且参数小于等于0时,返回空
if (Helper.IsNullKey(values[0], field.Type)) return null;
exp &= field == values[0];
return FindUnique(exp);
}
}
for (var i = 0; i < names.Length; i++)
{
var fi = Meta.Table.FindByName(names[i]);
exp &= fi == values[i];
}
// 判断唯一索引,唯一索引也不需要分页
var di = Meta.Table.DataTable.GetIndex(names);
if (di != null && di.Unique) return FindUnique(exp);
return Find(exp);
}
/// <summary>根据条件查找唯一的单个实体</summary>
/// 根据条件查找唯一的单个实体,因为是唯一的,所以不需要分页和排序。
/// 如果不确定是否唯一,一定不要调用该方法,否则会返回大量的数据。
/// <remarks>
/// </remarks>
/// <param name="where">查询条件</param>
/// <returns></returns>
static TEntity FindUnique(Expression where)
{
var session = Meta.Session;
var ps = session.Dal.Db.UseParameter ? new Dictionary<String, Object>() : null;
var wh = where?.GetString(ps);
var builder = new SelectBuilder
{
Table = session.FormatedTableName,
// 谨记:某些项目中可能在where中使用了GroupBy,在分页时可能报错
Where = wh
};
// 使用默认选择列
if (builder.Column.IsNullOrEmpty()) builder.Column = Meta.Factory.Selects;
// 提取参数
builder = FixParam(builder, ps);
var list = LoadData(session.Query(builder, 0, 0));
//var list = session.Query(builder, 0, 0, LoadData);
if (list == null || list.Count < 1) return null;
// 如果正在使用单对象缓存,则批量进入
LoadSingleCache(list);
if (list.Count > 1 && DAL.Debug)
{
DAL.WriteLog("调用FindUnique(\"{0}\")不合理,只有返回唯一记录的查询条件才允许调用!", wh);
}
return list[0];
}
/// <summary>根据条件查找单个实体</summary>
/// <param name="whereClause">查询条件</param>
/// <returns></returns>
[EditorBrowsable(EditorBrowsableState.Never)]
public static TEntity Find(String whereClause)
{
var list = FindAll(whereClause, null, null, 0, 1);
return list.Count < 1 ? null : list[0];
}
/// <summary>根据条件查找单个实体</summary>
/// <param name="where">查询条件</param>
/// <returns></returns>
public static TEntity Find(Expression where)
{
var max = 1;
// 优待主键查询
if (where is FieldExpression fe && fe.Field != null && fe.Field.PrimaryKey) max = 0;
var list = FindAll(where, null, null, 0, max);
return list.Count < 1 ? null : list[0];
}
/// <summary>根据主键查找单个实体</summary>
/// <param name="key">唯一主键的值</param>
/// <returns></returns>
public static TEntity FindByKey(Object key)
{
var field = Meta.Unique;
if (field == null) throw new ArgumentNullException("Meta.Unique", "FindByKey方法要求" + typeof(TEntity).FullName + "有唯一主键!");
// 唯一键为自增且参数小于等于0时,返回空
if (Helper.IsNullKey(key, field.Type)) return null;
return Find(field.Name, key);
}
/// <summary>根据主键查询一个实体对象用于表单编辑</summary>
/// <param name="key">唯一主键的值</param>
/// <returns></returns>
public static TEntity FindByKeyForEdit(Object key)
{
var field = Meta.Unique;
if (field == null) throw new ArgumentNullException("Meta.Unique", "FindByKeyForEdit方法要求该表有唯一主键!");
// 参数为空时,返回新实例
if (key == null)
{
//IEntityOperate factory = EntityFactory.CreateOperate(typeof(TEntity));
return Meta.Factory.Create(true) as TEntity;
}
var type = field.Type;
// 唯一键为自增且参数小于等于0时,返回新实例
if (Helper.IsNullKey(key, type))
{
if (type.IsInt() && !field.IsIdentity && DAL.Debug) DAL.WriteLog("{0}的{1}字段是整型主键,你是否忘记了设置自增?", Meta.TableName, field.ColumnName);
return Meta.Factory.Create(true) as TEntity;
}
// 此外,一律返回 查找值,即使可能是空。而绝不能在找不到数据的情况下给它返回空,因为可能是找不到数据而已,而返回新实例会导致前端以为这里是新增数据
var entity = Find(field.Name, key);
// 判断实体
if (entity == null)
{
String msg = null;
if (Helper.IsNullKey(key, field.Type))
msg = String.Format("参数错误!无法取得编号为{0}的{1}!可能未设置自增主键!", key, Meta.Table.Description);
else
msg = String.Format("参数错误!无法取得编号为{0}的{1}!", key, Meta.Table.Description);
throw new XCodeException(msg);
}
return entity;
}
/// <summary>查询指定字段的最小值</summary>
/// <param name="field">指定字段</param>
/// <param name="where">条件字句</param>
/// <returns></returns>
public static Int32 FindMin(String field, Expression where = null)
{
var fd = Meta.Table.FindByName(field);
var list = FindAll(where, fd, null, 0, 1);
return list.Count < 1 ? 0 : Convert.ToInt32(list[0][fd.Name]);
}
/// <summary>查询指定字段的最大值</summary>
/// <param name="field">指定字段</param>
/// <param name="where">条件字句</param>
/// <returns></returns>
public static Int32 FindMax(String field, Expression where = null)
{
var fd = Meta.Table.FindByName(field);
var list = FindAll(where, fd.Desc(), null, 0, 1);
return list.Count < 1 ? 0 : Convert.ToInt32(list[0][fd.Name]);
}
#endregion
#region 静态查询
/// <summary>获取所有数据。获取大量数据时会非常慢,慎用。没有数据时返回空集合而不是null</summary>
/// <returns>实体数组</returns>
public static IList<TEntity> FindAll() => FindAll("", null, null, 0, 0);
/// <summary>根据名称获取数据集。没有数据时返回空集合而不是null</summary>
/// <param name="name"></param>
/// <param name="value"></param>
/// <returns></returns>
public static IList<TEntity> FindAll(String name, Object value) => FindAll(new String[] { name }, new Object[] { value });
/// <summary>根据属性列表以及对应的值列表,查找单个实体</summary>
/// <param name="names">属性名称集合</param>
/// <param name="values">属性值集合</param>
/// <returns></returns>
public static IList<TEntity> FindAll(String[] names, Object[] values)
{
var exp = new WhereExpression();
for (var i = 0; i < names.Length; i++)
{
var fi = Meta.Table.FindByName(names[i]);
exp &= fi == values[i];
}
return FindAll(exp, null, null, 0, 0);
}
/// <summary>最标准的查询数据。没有数据时返回空集合而不是null</summary>
/// <remarks>
/// 最经典的批量查询,看这个Select @selects From Table Where @where Order By @order Limit @startRowIndex,@maximumRows,你就明白各参数的意思了。
/// </remarks>
/// <param name="where">条件字句,不带Where</param>
/// <param name="order">排序字句,不带Order By</param>
/// <param name="selects">查询列,默认null表示所有字段</param>
/// <param name="startRowIndex">开始行,0表示第一行</param>
/// <param name="maximumRows">最大返回行数,0表示所有行</param>
/// <returns>实体集</returns>
public static IList<TEntity> FindAll(String where, String order, String selects, Int64 startRowIndex, Int64 maximumRows)
{
var session = Meta.Session;
var builder = CreateBuilder(where, order, selects, true);
var list = LoadData(session.Query(builder, startRowIndex, maximumRows));
// 如果正在使用单对象缓存,则批量进入
if (selects.IsNullOrEmpty() || selects == "*") LoadSingleCache(list);
return list;
}
/// <summary>最标准的查询数据。没有数据时返回空集合而不是null</summary>
/// <remarks>
/// 最经典的批量查询,看这个Select @selects From Table Where @where Order By @order Limit @startRowIndex,@maximumRows,你就明白各参数的意思了。
/// </remarks>
/// <param name="where">条件字句,不带Where</param>
/// <param name="order">排序字句,不带Order By</param>
/// <param name="selects">查询列,默认null表示所有字段</param>
/// <param name="startRowIndex">开始行,0表示第一行</param>
/// <param name="maximumRows">最大返回行数,0表示所有行</param>
/// <returns>实体集</returns>
public static IList<TEntity> FindAll(Expression where, String order, String selects, Int64 startRowIndex, Int64 maximumRows)
{
var session = Meta.Session;
#region 海量数据查询优化
// 海量数据尾页查询优化
// 在海量数据分页中,取越是后面页的数据越慢,可以考虑倒序的方式
// 只有在百万数据,且开始行大于五十万时才使用
// 如下优化,避免了每次都调用Meta.Count而导致形成一次查询,虽然这次查询时间损耗不大
// 但是绝大多数查询,都不需要进行类似的海量数据优化,显然,这个startRowIndex将会挡住99%以上的浪费
Int64 count = 0;
if (startRowIndex > 500000 && (count = session.LongCount) > 1000000)
{
//// 计算本次查询的结果行数
//var wh = where?.GetString(null);
// 数据量巨大,每次都查总记录数很不划算,还不如用一个不太准的数据
//if (!wh.IsNullOrEmpty()) count = FindCount(where, order, selects, startRowIndex, maximumRows);
// 游标在中间偏后
if (startRowIndex * 2 > count)
{
var order2 = order;
var bk = false; // 是否跳过
#region 排序倒序
// 默认是自增字段的降序
var fi = Meta.Unique;
if (String.IsNullOrEmpty(order2) && fi != null && fi.IsIdentity) order2 = fi.Name + " Desc";
if (!String.IsNullOrEmpty(order2))
{
//2014-01-05 Modify by Apex
//处理order by带有函数的情况,避免分隔时将函数拆分导致错误
foreach (Match match in Regex.Matches(order2, @"\([^\)]*\)", RegexOptions.Singleline))
{
order2 = order2.Replace(match.Value, match.Value.Replace(",", "★"));
}
var ss = order2.Split(',');
var sb = Pool.StringBuilder.Get();
foreach (var item in ss)
{
var fn = item;
var od = "asc";
var p = fn.LastIndexOf(" ");
if (p > 0)
{
od = item.Substring(p).Trim().ToLower();
fn = item.Substring(0, p).Trim();
}
switch (od)
{
case "asc":
od = "desc";
break;
case "desc":
//od = "asc";
od = null;
break;
default:
bk = true;
break;
}
if (bk) break;
if (sb.Length > 0) sb.Append(", ");
sb.AppendFormat("{0} {1}", fn, od);
}
order2 = sb.Put(true).Replace("★", ",");
}
#endregion
// 没有排序的实在不适合这种办法,因为没办法倒序
if (!order2.IsNullOrEmpty())
{
// 最大可用行数改为实际最大可用行数
var max = (Int32)Math.Min(maximumRows, count - startRowIndex);
if (max <= 0) return new List<TEntity>();
var start = (Int32)(count - (startRowIndex + maximumRows));
var builder2 = CreateBuilder(where, order2, selects);
var list = LoadData(session.Query(builder2, start, max));
if (list == null || list.Count < 1) return list;
// 如果正在使用单对象缓存,则批量进入
if (selects.IsNullOrEmpty() || selects == "*") LoadSingleCache(list);
// 因为这样取得的数据是倒过来的,所以这里需要再倒一次
list.Reverse();
return list;
}
}
}
#endregion
var builder = CreateBuilder(where, order, selects);
var list2 = LoadData(session.Query(builder, startRowIndex, maximumRows));
// 如果正在使用单对象缓存,则批量进入
if (selects.IsNullOrEmpty() || selects == "*") LoadSingleCache(list2);
return list2;
}
/// <summary>同时查询满足条件的记录集和记录总数。没有数据时返回空集合而不是null</summary>
/// <param name="where">条件,不带Where</param>
/// <param name="page">分页排序参数,同时返回满足条件的总记录数</param>
/// <param name="selects">查询列,默认null表示所有字段</param>
/// <returns></returns>
public static IList<TEntity> FindAll(Expression where, PageParameter page = null, String selects = null)
{
if (page == null) return FindAll(where, null, selects, 0, 0);
// 先查询满足条件的记录数,如果没有数据,则直接返回空集合,不再查询数据
if (page.RetrieveTotalCount)
{
var session = Meta.Session;
var rows = 0L;
// 如果总记录数超过10万,为了提高性能,返回快速查找且带有缓存的总记录数
if ((where == null || where.IsEmpty) && session.LongCount > 100_000)
rows = session.LongCount;
else
rows = FindCount(where, null, selects, 0, 0);
if (rows <= 0) return new List<TEntity>();
page.TotalCount = rows;
}
// 验证排序字段,避免非法
var orderby = page.OrderBy;
if (!page.Sort.IsNullOrEmpty())
{
var st = Meta.Table.FindByName(page.Sort);
page.OrderBy = null;
page.Sort = st?.FormatedName;
orderby = page.OrderBy;
//!!! 恢复排序字段,否则属性名和字段名不一致时前台无法降序
page.Sort = st?.Name;
}
// 采用起始行还是分页
IList<TEntity> list = null;
if (page.StartRow >= 0)
list = FindAll(where, orderby, selects, page.StartRow, page.PageSize);
else
list = FindAll(where, orderby, selects, (page.PageIndex - 1) * page.PageSize, page.PageSize);
if (list == null || list.Count == 0) return list;
// 统计数据。100万以上数据要求带where才支持统计
if (page.RetrieveState && page.State == null &&
(page.RetrieveTotalCount && page.TotalCount < 10_000_000
|| Meta.Session.LongCount < 10_000_000 || where != null)
)
{
var selectStat = Meta.Factory.SelectStat;
if (!selectStat.IsNullOrEmpty()) page.State = FindAll(where, null, selectStat).FirstOrDefault();
}
return list;
}
/// <summary>执行SQl获取数据集</summary>
/// <param name="sql">SQL语句</param>
/// <returns>实体集</returns>
public static IList<TEntity> FindAll(String sql)
{
var session = Meta.Session;
return LoadData(session.Query(sql));
}
/// <summary>查询数据,返回内存表DbTable而不是实体列表</summary>
/// <remarks>
/// 最经典的批量查询,看这个Select @selects From Table Where @where Order By @order Limit @startRowIndex,@maximumRows,你就明白各参数的意思了。
/// </remarks>
/// <param name="where">条件字句,不带Where</param>
/// <param name="order">排序字句,不带Order By</param>
/// <param name="selects">查询列,默认null表示所有字段</param>
/// <param name="startRowIndex">开始行,0表示第一行</param>
/// <param name="maximumRows">最大返回行数,0表示所有行</param>
/// <returns>内存表</returns>
public static DbTable FindData(Expression where, String order, String selects, Int64 startRowIndex, Int64 maximumRows)
{
var session = Meta.Session;
var builder = CreateBuilder(where, order, selects);
return session.Query(builder, startRowIndex, maximumRows);
}
#endregion
#region 缓存查询
/// <summary>查找所有缓存。没有数据时返回空集合而不是null</summary>
/// <returns></returns>
public static IList<TEntity> FindAllWithCache() => Meta.Session.Cache.Entities;
#endregion
#region 取总记录数
/// <summary>返回总记录数</summary>
/// <returns></returns>
public static Int64 FindCount() => FindCount("", null, null, 0, 0);
/// <summary>返回总记录数</summary>
/// <param name="where">条件,不带Where</param>
/// <param name="order">排序,不带Order By。这里无意义,仅仅为了保持与FindAll相同的方法签名</param>
/// <param name="selects">查询列。这里无意义,仅仅为了保持与FindAll相同的方法签名</param>
/// <param name="startRowIndex">开始行,0表示第一行。这里无意义,仅仅为了保持与FindAll相同的方法签名</param>
/// <param name="maximumRows">最大返回行数,0表示所有行。这里无意义,仅仅为了保持与FindAll相同的方法签名</param>
/// <returns>总行数</returns>
public static Int32 FindCount(String where, String order = null, String selects = null, Int64 startRowIndex = 0, Int64 maximumRows = 0)
{
var session = Meta.Session;
//// 如果总记录数超过10万,为了提高性能,返回快速查找且带有缓存的总记录数
//if (String.IsNullOrEmpty(where) && session.LongCount > 100000) return session.Count;
var sb = new SelectBuilder
{
Table = session.FormatedTableName,
Where = where
};
// 分组查分组数的时候,必须带上全部selects字段
if (!sb.GroupBy.IsNullOrEmpty()) sb.Column = selects;
return session.QueryCount(sb);
}
/// <summary>返回总记录数</summary>
/// <param name="where">条件,不带Where</param>
/// <param name="order">排序,不带Order By。这里无意义,仅仅为了保持与FindAll相同的方法签名</param>
/// <param name="selects">查询列。这里无意义,仅仅为了保持与FindAll相同的方法签名</param>
/// <param name="startRowIndex">开始行,0表示第一行。这里无意义,仅仅为了保持与FindAll相同的方法签名</param>
/// <param name="maximumRows">最大返回行数,0表示所有行。这里无意义,仅仅为了保持与FindAll相同的方法签名</param>
/// <returns>总行数</returns>
public static Int64 FindCount(Expression where, String order = null, String selects = null, Int64 startRowIndex = 0, Int64 maximumRows = 0)
{
var session = Meta.Session;
var ps = session.Dal.Db.UseParameter ? new Dictionary<String, Object>() : null;
var wh = where?.GetString(ps);
//// 如果总记录数超过10万,为了提高性能,返回快速查找且带有缓存的总记录数
//if (String.IsNullOrEmpty(wh) && session.LongCount > 100000) return session.LongCount;
var builder = new SelectBuilder
{
Table = session.FormatedTableName,
Where = wh
};
// 提取参数
builder = FixParam(builder, ps);
// 分组查分组数的时候,必须带上全部selects字段
if (!builder.GroupBy.IsNullOrEmpty()) builder.Column = selects;
return session.QueryCount(builder);
}
///// <summary>执行SQL返回总记录数</summary>
///// <returns>总行数</returns>
//public static Int32 FindCount(String sql)
//{
// if (!sql.ToLower().Contains("select"))
// return FindCount(sql, null, null, 0, 0);
// var session = Meta.Session;
// return session.QueryCount(sql);
//}
#endregion
#region 获取查询SQL
/// <summary>获取查询SQL。主要用于构造子查询</summary>
/// <param name="where">条件,不带Where</param>
/// <param name="order">排序,不带Order By</param>
/// <param name="selects">查询列</param>
/// <param name="startRowIndex">开始行,0表示第一行</param>
/// <param name="maximumRows">最大返回行数,0表示所有行</param>
/// <returns>实体集</returns>
public static SelectBuilder FindSQL(String where, String order, String selects, Int32 startRowIndex = 0, Int32 maximumRows = 0)
{
var needOrderByID = startRowIndex > 0 || maximumRows > 0;
var builder = CreateBuilder(where, order, selects, needOrderByID);
return Meta.Session.Dal.PageSplit(builder, startRowIndex, maximumRows);
}
/// <summary>获取查询唯一键的SQL。比如Select ID From Table</summary>
/// <param name="where"></param>
/// <returns></returns>
public static SelectBuilder FindSQLWithKey(String where = null)
{
var f = Meta.Unique;
return FindSQL(where, null, f != null ? Meta.FormatName(f.ColumnName) : null, 0, 0);
}
#endregion
#region 高级查询
/// <summary>查询满足条件的记录集,分页、排序。没有数据时返回空集合而不是null</summary>
/// <param name="key">关键字</param>
/// <param name="order">排序,不带Order By</param>
/// <param name="startRowIndex">开始行,0表示第一行</param>
/// <param name="maximumRows">最大返回行数,0表示所有行</param>
/// <returns>实体集</returns>
[Obsolete("=>Search(DateTime start, DateTime end, String key, PageParameter param)")]
public static IList<TEntity> Search(String key, String order, Int64 startRowIndex, Int64 maximumRows) => FindAll(SearchWhereByKeys(key, null), order, null, startRowIndex, maximumRows);
/// <summary>查询满足条件的记录总数,分页和排序无效,带参数是因为ObjectDataSource要求它跟Search统一</summary>
/// <param name="key">关键字</param>
/// <param name="order">排序,不带Order By</param>
/// <param name="startRowIndex">开始行,0表示第一行</param>
/// <param name="maximumRows">最大返回行数,0表示所有行</param>
/// <returns>记录数</returns>
[Obsolete("=>Search(DateTime start, DateTime end, String key, PageParameter param)")]
public static Int32 SearchCount(String key, String order, Int64 startRowIndex, Int64 maximumRows) => (Int32)FindCount(SearchWhereByKeys(key, null), null, null, 0, 0);
/// <summary>同时查询满足条件的记录集和记录总数。没有数据时返回空集合而不是null</summary>
/// <param name="key"></param>
/// <param name="page">分页排序参数,同时返回满足条件的总记录数</param>
/// <returns></returns>
//[Obsolete("=>Search(DateTime start, DateTime end, String key, PageParameter param)")]
public static IList<TEntity> Search(String key, PageParameter page) => FindAll(SearchWhereByKeys(key), page);
/// <summary>同时查询满足条件的记录集和记录总数。没有数据时返回空集合而不是null</summary>
/// <param name="start">开始时间</param>
/// <param name="end">结束时间</param>
/// <param name="key">关键字</param>
/// <param name="page">分页排序参数,同时返回满足条件的总记录数</param>
/// <returns></returns>
public static IList<TEntity> Search(DateTime start, DateTime end, String key, PageParameter page)
{
var df = Meta.Factory.Default as TEntity;
return FindAll(df.SearchWhere(start, end, key, page), page);
}
/// <summary>构造高级查询条件</summary>
/// <param name="start">开始时间</param>
/// <param name="end">结束时间</param>
/// <param name="key">关键字</param>
/// <param name="page">分页排序参数,同时返回满足条件的总记录数</param>
/// <returns></returns>
protected virtual WhereExpression SearchWhere(DateTime start, DateTime end, String key, PageParameter page)
{
var exp = SearchWhereByKeys(key);
if (start > DateTime.MinValue || end > DateTime.MinValue)
{
var fi = Meta.Factory.MasterTime;
if (fi != null) exp &= fi.Between(start, end);
}
return exp;
}
/// <summary>根据空格分割的关键字集合构建查询条件</summary>
/// <param name="keys">空格分割的关键字集合</param>
/// <param name="fields">要查询的字段,默认为空表示查询所有字符串字段</param>
/// <param name="func">处理每一个查询关键字的回调函数</param>
/// <returns></returns>
public static WhereExpression SearchWhereByKeys(String keys, FieldItem[] fields = null, Func<String, FieldItem[], WhereExpression> func = null)
{
var exp = new WhereExpression();
if (String.IsNullOrEmpty(keys)) return exp;
if (func == null) func = SearchWhereByKey;
var ks = keys.Split(" ");
for (var i = 0; i < ks.Length; i++)
{
if (!ks[i].IsNullOrWhiteSpace()) exp &= func(ks[i].Trim(), fields);
}
return exp;
}
/// <summary>构建关键字查询条件</summary>
/// <param name="key">关键字</param>
/// <param name="fields">要查询的字段,默认为空表示查询所有字符串字段</param>
/// <returns></returns>
public static WhereExpression SearchWhereByKey(String key, FieldItem[] fields = null)
{
var exp = new WhereExpression();
if (key.IsNullOrEmpty()) return exp;
if (fields == null || fields.Length == 0) fields = Meta.Fields;
foreach (var item in fields)
{
if (item.Type != typeof(String)) continue;
exp |= item.Contains(key);
}
return exp;
}
#endregion
#region 静态操作
/// <summary>把一个实体对象持久化到数据库</summary>
/// <param name="obj">实体对象</param>
/// <returns>返回受影响的行数</returns>
[Obsolete("=>entity.Insert()")]
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Insert(TEntity obj) => obj.Insert();
/// <summary>把一个实体对象持久化到数据库</summary>
/// <param name="names">更新属性列表</param>
/// <param name="values">更新值列表</param>
/// <returns>返回受影响的行数</returns>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Insert(String[] names, Object[] values) => Persistence.Insert(Meta.Factory, names, values);
/// <summary>把一个实体对象更新到数据库</summary>
/// <param name="obj">实体对象</param>
/// <returns>返回受影响的行数</returns>
[Obsolete("=>entity.Update()")]
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Update(TEntity obj) => obj.Update();
/// <summary>更新一批实体数据</summary>
/// <param name="setClause">要更新的项和数据</param>
/// <param name="whereClause">指定要更新的实体</param>
/// <returns></returns>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Update(String setClause, String whereClause) => Persistence.Update(Meta.Factory, setClause, whereClause);
/// <summary>更新一批实体数据</summary>
/// <param name="setNames">更新属性列表</param>
/// <param name="setValues">更新值列表</param>
/// <param name="whereNames">条件属性列表</param>
/// <param name="whereValues">条件值列表</param>
/// <returns>返回受影响的行数</returns>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Update(String[] setNames, Object[] setValues, String[] whereNames, Object[] whereValues) => Persistence.Update(Meta.Factory, setNames, setValues, whereNames, whereValues);
/// <summary>
/// 从数据库中删除指定实体对象。
/// 实体类应该实现该方法的另一个副本,以唯一键或主键作为参数
/// </summary>
/// <param name="obj">实体对象</param>
/// <returns>返回受影响的行数,可用于判断被删除了多少行,从而知道操作是否成功</returns>
[Obsolete("=>entity.Delete()")]
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Delete(TEntity obj) => obj.Delete();
/// <summary>从数据库中删除指定条件的实体对象。</summary>
/// <param name="whereClause">限制条件</param>
/// <returns></returns>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Delete(String whereClause) => Persistence.Delete(Meta.Factory, whereClause);
/// <summary>从数据库中删除指定属性列表和值列表所限定的实体对象。</summary>
/// <param name="names">属性列表</param>
/// <param name="values">值列表</param>
/// <returns></returns>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Delete(String[] names, Object[] values) => Persistence.Delete(Meta.Factory, names, values);
/// <summary>把一个实体对象更新到数据库</summary>
/// <param name="obj">实体对象</param>
/// <returns>返回受影响的行数</returns>
[Obsolete("=>entity.Save()")]
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static Int32 Save(TEntity obj) => obj.Save();
#endregion
#region 构造SQL语句
/// <summary>构造SQL查询语句</summary>
/// <param name="where">条件</param>
/// <param name="order">排序</param>
/// <param name="selects">选择列</param>
/// <returns></returns>
public static SelectBuilder CreateBuilder(Expression where, String order, String selects)
{
var session = Meta.Session;
var ps = session.Dal.Db.UseParameter ? new Dictionary<String, Object>() : null;
var wh = where?.GetString(ps);
var builder = CreateBuilder(wh, order, selects, true);
builder = FixParam(builder, ps);
return builder;
}
static SelectBuilder CreateBuilder(String where, String order, String selects, Boolean needOrderByID)
{
var builder = new SelectBuilder
{
Column = selects,
Table = Meta.Session.FormatedTableName,
OrderBy = order,
// 谨记:某些项目中可能在where中使用了GroupBy,在分页时可能报错
Where = where
};
// chenqi [2018-5-7]
// 处理Select列
// SQL Server数据库特殊处理:由于T-SQL查询列为*号,order by未使用索引字段,将导致索引不会被命中。
if (Meta.Session.Dal.DbType == DatabaseType.SqlServer)
{
if (builder.Column.IsNullOrEmpty() || builder.Column.Equals("*"))
{
var fields = Meta.Factory.Selects;
if (fields.IsNullOrWhiteSpace())
//fields = Meta.Factory.FieldNames.Select(Meta.FormatName).Join(",");
//不能直接通过获取FieldNames的方式拼接查询字段,如果列名和实际的属性名称存在差异的情况下会导致查询错误 By Xiyunfei
fields = Meta.Factory.Fields.Select(e => Meta.FormatName(e.ColumnName)).Join(",");
builder.Column = fields;
}
}
else
{
if (builder.Column.IsNullOrEmpty())
builder.Column = Meta.Factory.Selects;
}
// XCode对于默认排序的规则:自增主键降序,其它情况默认
// 返回所有记录
if (!needOrderByID) return builder;
var fi = Meta.Table.Identity;
if (fi != null)
{
builder.Key = Meta.FormatName(fi.ColumnName);
// 默认获取数据时,还是需要指定按照自增字段降序,符合使用习惯
// 有GroupBy也不能加排序
if (builder.OrderBy.IsNullOrEmpty() &&
builder.GroupBy.IsNullOrEmpty() &&
// 未指定查询字段的时候才默认加上排序,因为指定查询字段的很多时候是统计
(selects.IsNullOrWhiteSpace() || selects == "*")
)
{
// 数字降序,其它升序
var b = fi.Type.IsInt();
builder.IsDesc = b;
// 修正没有设置builder.IsInt导致分页没有选择最佳的MaxMin的BUG,感谢 @RICH(20371423)
builder.IsInt = b;
builder.OrderBy = builder.KeyOrder;
}
}
else
{
// 如果找不到唯一键,并且排序又为空,则采用全部字段一起,确保MSSQL能够分页
if (builder.OrderBy.IsNullOrEmpty() && Meta.Session.Dal.DbType == DatabaseType.SqlServer)
{
var pks = Meta.Table.PrimaryKeys;
if (pks != null && pks.Length > 0)
{
builder.Key = Meta.FormatName(pks[0].ColumnName);
//chenqi [2017-5-7] 非自增列 + order为空时,指定order by 主键
builder.OrderBy = builder.Key;
}
}
}
return builder;
}
static SelectBuilder FixParam(SelectBuilder builder, IDictionary<String, Object> ps)
{
// 提取参数
if (ps != null)
{
foreach (var item in ps)
{
var dp = Meta.Session.Dal.Db.CreateParameter(item.Key, item.Value, Meta.Table.FindByName(item.Key)?.Field);
//// 不能传递类型,因为参数名可能已经改变
//var dp = Meta.Session.Dal.Db.CreateParameter(item.Key, item.Value);
builder.Parameters.Add(dp);
}
}
return builder;
}
#endregion
#region 获取/设置 字段值
/// <summary>获取/设置 字段值。</summary>
/// <remarks>
/// 一个索引,反射实现。
/// 派生实体类可重写该索引,以避免发射带来的性能损耗。
/// 基类已经实现了通用的快速访问,但是这里仍然重写,以增加控制,
/// 比如字段名是属性名前面加上_,并且要求是实体字段才允许这样访问,否则一律按属性处理。
/// </remarks>
/// <param name="name">字段名</param>
/// <returns></returns>
public override Object this[String name]
{
get
{
// 扩展属性
if (Meta.Table.ExtendFieldNames.Contains(name))
{
var pi = GetType().GetPropertyEx(name, true);
if (pi != null && pi.CanRead) return this.GetValue(pi);
}
// 检查动态增加的字段,返回默认值
var f = Meta.Table.FindByName(name) as FieldItem;
if (Extends.TryGetValue(name, out var obj))
{
if (f != null && f.IsDynamic) return obj.ChangeType(f.Type);
return obj;
}
if (f != null && f.IsDynamic) return f.Type.CreateInstance();
if (_Extends != null) return Extends[name];
return null;
}
set
{
// 扩展属性
if (Meta.Table.ExtendFieldNames.Contains(name))
{
var pi = GetType().GetPropertyEx(name, true);
if (pi != null && pi.CanWrite)
{
this.SetValue(pi, value);
return;
}
}
// 检查动态增加的字段,返回默认值
if (Meta.Table.FindByName(name) is FieldItem f && f.IsDynamic) value = value.ChangeType(f.Type);
Extends[name] = value;
}
}
#endregion
#region 序列化
Boolean IAccessor.Read(Stream stream, Object context) => OnRead(stream, context, false);
Boolean IAccessor.Write(Stream stream, Object context) => OnWrite(stream, context, false);
/// <summary>从数据流反序列化</summary>
/// <param name="stream">数据流</param>
/// <param name="context">上下文</param>
/// <param name="extend">是否序列化扩展属性</param>
protected virtual Boolean OnRead(Stream stream, Object context, Boolean extend)
{
var bn = context as Binary;
if (bn == null) bn = new Binary
{
Stream = stream,
EncodeInt = true
};
var fs = extend ? Meta.AllFields : Meta.Fields;
foreach (var fi in fs)
{
// 顺序要求很高
this[fi.Name] = bn.Read(fi.Type);
}
return true;
}
/// <summary>二进制序列化到数据流</summary>
/// <param name="stream">数据流</param>
/// <param name="context">上下文</param>
/// <param name="extend">是否序列化扩展属性</param>
protected virtual Boolean OnWrite(Stream stream, Object context, Boolean extend)
{
var bn = context as Binary;
if (bn == null) bn = new Binary
{
Stream = stream,
EncodeInt = true
};
var fs = extend ? Meta.AllFields : Meta.Fields;
foreach (var fi in fs)
{
bn.Write(this[fi.Name], fi.Type);
}
return true;
}
#endregion
#region 克隆
/// <summary>创建当前对象的克隆对象,仅拷贝基本字段</summary>
/// <returns></returns>
public override Object Clone() => CloneEntity();
/// <summary>克隆实体。创建当前对象的克隆对象,仅拷贝基本字段</summary>
/// <param name="setDirty">是否设置脏数据。默认不设置</param>
/// <returns></returns>
public virtual TEntity CloneEntity(Boolean setDirty = false)
{
var obj = Meta.Factory.Create() as TEntity;
foreach (var fi in Meta.Fields)
{
if (setDirty)
obj.SetItem(fi.Name, this[fi.Name]);
else
obj[fi.Name] = this[fi.Name];
}
Extends.CopyTo(obj.Extends);
return obj;
}
/// <summary>克隆实体</summary>
/// <param name="setDirty"></param>
/// <returns></returns>
internal protected override IEntity CloneEntityInternal(Boolean setDirty = true) => CloneEntity(setDirty);
#endregion
#region 其它
/// <summary>已重载。</summary>
/// <returns></returns>
public override String ToString()
{
// 优先主字段作为实体对象的字符串显示
if (Meta.Master != null && Meta.Master != Meta.Unique) return this[Meta.Master.Name] + "";
// 优先采用业务主键,也就是唯一索引
var table = Meta.Table.DataTable;
var dis = table.Indexes;
if (dis != null && dis.Count > 0)
{
IDataIndex di = null;
foreach (var item in dis)
{
if (!item.Unique) continue;
if (item.Columns == null || item.Columns.Length < 1) continue;
var columns = table.GetColumns(item.Columns);
if (columns == null || columns.Length < 1) continue;
di = item;
// 如果不是唯一自增,再往下找别的。如果后面实在找不到,至少还有现在这个。
if (!(columns.Length == 1 && columns[0].Identity)) break;
}
if (di != null)
{
var columns = table.GetColumns(di.Columns);
// [v1,v2,...vn]
var sb = Pool.StringBuilder.Get();
foreach (var dc in columns)
{
if (sb.Length > 0) sb.Append(",");
if (Meta.FieldNames.Contains(dc.Name)) sb.Append(this[dc.Name]);
}
var vs = sb.Put(true);
if (columns.Length > 1)
return String.Format("[{0}]", vs);
else
return vs;
}
}
var fs = Meta.FieldNames;
if (fs.Contains("Name"))
return this["Name"] + "";
else if (fs.Contains("Title"))
return this["Title"] + "";
else if (fs.Contains("ID"))
return this["ID"] + "";
else
return "实体" + typeof(TEntity).Name;
}
#endregion
#region 脏数据
/// <summary>从数据库查询数据,对比重置脏数据</summary>
/// <remarks>
/// 在MVC中直接用实体对象接收前端数据进行更新操作时,脏数据可能不准确。
/// 该方法实现脏数据重置,确保可以准确保存到数据库。
/// </remarks>
/// <returns></returns>
public Int32 ResetDirty()
{
var key = Meta.Unique;
if (key == null) throw new InvalidOperationException("要求有唯一主键");
var rs = 0;
var entity = FindByKey(this[key.Name]);
foreach (var item in Meta.Fields)
{
var change = !CheckEqual(this[item.Name], entity[item.Name]);
if (Dirtys[item.Name] != change)
{
Dirtys[item.Name] = change;
rs++;
}
}
return rs;
}
#endregion
#region 高并发
/// <summary>获取 或 新增 对象,常用于统计等高并发更新的情况,一般配合SaveAsync</summary>
/// <typeparam name="TKey"></typeparam>
/// <param name="key">业务主键</param>
/// <param name="find">查找函数</param>
/// <param name="create">创建对象</param>
/// <returns></returns>
public static TEntity GetOrAdd<TKey>(TKey key, Func<TKey, Boolean, TEntity> find = null, Func<TKey, TEntity> create = null)
{
if (key == null) return null;
var entity = find != null ? find(key, true) : FindByKey(key);
// 查不到时新建
if (entity == null)
{
if (create != null)
entity = create(key);
else
{
entity = new TEntity();
entity.SetItem(Meta.Factory.Unique.Name, key);
}
// 插入失败时,再次查询
try
{
entity.Insert();
}
catch (Exception ex)
{
entity = find != null ? find(key, false) : FindByKey(key);
if (entity == null) throw ex.GetTrue();
}
}
return entity;
}
#endregion
}
}
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