[fix]Config创建默认配置文件的开关Runtime.CreateConfigOnMissing,仅需对自动创建生效,而不应该阻止用户主动Save
智能大石头
编写于
2024-08-09 00:30:41
石头
提交于
2024-08-10 14:22:24
X
using System;
namespace NewLife.Net.NTP
{
/// <summary>Network Time Protocol(NTP)是用来使计算机时间同步化的一种协议</summary>
public class NTP
{
#region 属性
private NTPLeapIndicator _LeapIndicator;
/// <summary>跳跃指示器,警告在当月最后一天的最终时刻插入的迫近闺秒(闺秒)。</summary>
public NTPLeapIndicator LeapIndicator
{
get { return _LeapIndicator; }
set { _LeapIndicator = value; }
}
private Byte _VersionNumber;
/// <summary>版本号。</summary>
public Byte VersionNumber
{
get { return _VersionNumber; }
set { _VersionNumber = value; }
}
private NTPMode _Mode;
/// <summary>工作模式。该字段包括以下值:0-预留;1-对称行为;3-客户机;4-服务器;5-广播;6-NTP控制信息。NTP协议具有3种工作模式,分别为主/被动对称模式、客户/服务器模式、广播模式。在主/被动对称模式中,有一对一的连接,双方均可同步对方或被对方同步,先发出申请建立连接的一方工作在主动模式下,另一方工作在被动模式下;客户/服务器模式与主/被动模式基本相同,惟一区别在于客户方可被服务器同步,但服务器不能被客户同步;在广播模式中,有一对多的连接,服务器不论客户工作在何种模式下,都会主动发出时间信息,客户根据此信息调整自己的时间。</summary>
public NTPMode Mode
{
get { return _Mode; }
set { _Mode = value; }
}
private NTPStratum _Stratum;
/// <summary>对本地时钟级别的整体识别。</summary>
public NTPStratum Stratum
{
get { return _Stratum; }
set { _Stratum = value; }
}
private UInt32 _PollInterval;
/// <summary>有符号整数表示连续信息间的最大间隔。</summary>
public UInt32 PollInterval
{
get { return _PollInterval; }
set { _PollInterval = value; }
}
private Double _Precision;
/// <summary>有符号整数表示本地时钟精确度。</summary>
public Double Precision
{
get { return _Precision; }
set { _Precision = value; }
}
private Double _RootDelay;
/// <summary>表示到达主参考源的一次往复的总延迟,它是有15~16位小数部分的符号定点小数。</summary>
public Double RootDelay
{
get { return _RootDelay; }
set { _RootDelay = value; }
}
private Double _RootDispersion;
/// <summary>表示一次到达主参考源的标准误差,它是有15~16位小数部分的无符号定点小数。</summary>
public Double RootDispersion
{
get { return _RootDispersion; }
set { _RootDispersion = value; }
}
private String _ReferenceID;
/// <summary>识别特殊参考源。</summary>
public String ReferenceID
{
get { return _ReferenceID; }
set { _ReferenceID = value; }
}
private DateTime _ReferenceTimestamp;
/// <summary>属性说明</summary>
public DateTime ReferenceTimestamp
{
get { return _ReferenceTimestamp; }
set { _ReferenceTimestamp = value; }
}
private DateTime _OriginateTimestamp;
/// <summary>属性说明</summary>
public DateTime OriginateTimestamp
{
get { return _OriginateTimestamp; }
set { _OriginateTimestamp = value; }
}
private DateTime _ReceiveTimestamp;
/// <summary>属性说明</summary>
public DateTime ReceiveTimestamp
{
get { return _ReceiveTimestamp; }
set { _ReceiveTimestamp = value; }
}
private DateTime _TransmitTimestamp;
/// <summary>属性说明</summary>
public DateTime TransmitTimestamp
{
get { return _TransmitTimestamp; }
set { _TransmitTimestamp = value; }
}
#endregion
#region 扩展属性
private Int32 _KeyID;
/// <summary>属性说明</summary>
public Int32 KeyID
{
get { return _KeyID; }
set { _KeyID = value; }
}
private Byte[] _MessageDigest;
/// <summary>消息签名</summary>
public Byte[] MessageDigest
{
get { return _MessageDigest; }
set { _MessageDigest = value; }
}
#endregion
}
}
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