using System;
using System.Diagnostics;
using System.IO;
using System.Net.Sockets;
using System.Net;
using System.Text;
using System.Threading;
using NewLife.Http;
using NewLife.Log;
using NewLife.Net;
using NewLife.Security;
using NewLife.Serialization;
using NewLife;
using System.Threading.Tasks;
using NewLife.Data;
using NewLife.Remoting;
namespace Test;
public class Program
{
private static void Main(string[] args)
{
Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.BelowNormal;
//XTrace.Log = new NetworkLog();
XTrace.UseConsole();
#if DEBUG
XTrace.Debug = true;
#endif
while (true)
{
var sw = new Stopwatch();
sw.Start();
try
{
Test1();
}
catch (Exception ex)
{
ex = ex.GetTrue();
XTrace.WriteException(ex);
}
sw.Stop();
Console.WriteLine("OK! 耗时 {0}", sw.Elapsed);
var key = Console.ReadKey(true);
if (key.Key != ConsoleKey.C) break;
}
}
static void Test1()
{
var file = "D:\\ZTO\\Simulink\\Bin\\Backup\\RouteDispBaseInfo_20240729190159.gz";
file = file.GetFullPath();
var buf = File.ReadAllBytes(file);
buf = buf.DecompressGZip();
var dt = new DbTable();
//var rs = dt.LoadFile(file, false);
var rs = dt.Read(buf);
{
using var apiServer = new ApiServer(19000)
{
Log = XTrace.Log,
EncoderLog = XTrace.Log,
};
apiServer.Start();
//apiServer.Server.TryDispose();
}
GC.Collect();
Thread.Sleep(3000);
Console.WriteLine();
{
var netUri = new NetUri("tcp://0.0.0.0:19000");
using var apiServer = new ApiServer(netUri)
{
Log = XTrace.Log,
EncoderLog = XTrace.Log,
};
apiServer.Start();
}
Thread.Sleep(3000);
Console.WriteLine();
{
var netUri = new NetUri("tcp://[::]:19000");
using var apiServer = new ApiServer(netUri)
{
Log = XTrace.Log,
EncoderLog = XTrace.Log,
};
apiServer.Start();
}
Thread.Sleep(3000);
Console.WriteLine();
{
var netUri = new NetUri("tcp://*:19000");
using var apiServer = new ApiServer(netUri)
{
Log = XTrace.Log,
EncoderLog = XTrace.Log,
};
apiServer.Start();
}
//Thread.Sleep(3000);
}
static async Task TestTask()
{
var client = new TinyHttpClient("http://star.newlifex.com:6600");
var html = client.GetString("http://newlifex.com");
XTrace.WriteLine(html);
var rs = await client.GetAsync<Object>("api", new { state = 1234 });
XTrace.WriteLine(rs.ToJson(true));
var rs2 = await client.PostAsync<Object>("node/ping", new { state = 1234 });
//var rs2 = await client.InvokeAsync<Object>("option", "api", new { state = 1234 });
XTrace.WriteLine(rs2.ToJson(true));
}
static void Test2()
{
var server = new NetServer();
server.Port = 88;
server.NewSession += server_NewSession;
//server.Received += server_Received;
server.SocketLog = null;
server.SessionLog = null;
server.Start();
var html = "新生命开发团队";
var sb = new StringBuilder();
sb.AppendLine("HTTP/1.1 200 OK");
sb.AppendLine("Server: NewLife.WebServer");
sb.AppendLine("Connection: keep-alive");
sb.AppendLine("Content-Type: text/html; charset=UTF-8");
sb.AppendFormat("Content-Length: {0}", Encoding.UTF8.GetByteCount(html));
sb.AppendLine();
sb.AppendLine();
sb.AppendLine();
sb.Append(html);
response = sb.ToString().GetBytes();
while (true)
{
Console.Title = String.Format("会话:{0:n0} 请求:{1:n0} 错误:{2:n0}", server.SessionCount, Request, Error);
Thread.Sleep(500);
}
}
static void server_NewSession(object sender, NetSessionEventArgs e)
{
var session = e.Session;
session.Received += session_Received;
session.Session.Error += (s, e2) => Error++;
}
static Int32 Request;
static Int32 Error;
static Byte[] response;
static void session_Received(object sender, ReceivedEventArgs e)
{
Request++;
var session = sender as INetSession;
//XTrace.WriteLine("客户端 {0} 收到:{1}", session, e.Stream.ToStr());
//XTrace.WriteLine(response.ToStr());
session.Send(response);
//session.Dispose();
}
static void Test3()
{
var svr = new NetServer(3388);
svr.Log = XTrace.Log;
svr.SessionLog = XTrace.Log;
svr.SocketLog = XTrace.Log;
svr.Received += (s, e) =>
{
XTrace.WriteLine(e.Packet.ToStr());
if (s is INetSession ss) ss.Send(e.Packet);
};
svr.Start();
Console.ReadLine();
}
static async Task Test4()
{
var test = new ApiHttpClientTests();
await test.BasicTest();
await test.InfoTest();
await test.ErrorTest();
await test.TokenTest("12345678", "ABCDEFG");
await test.TokenTest("ABCDEFG", "12345678");
test.SlaveTest();
await test.SlaveAsyncTest();
await test.RoundRobinTest();
await test.FilterTest();
}
static void Test5()
{
var uri = new NetUri("http://sso.newlifex.com");
var client = uri.CreateRemote();
client.Log = XTrace.Log;
client.LogSend = true;
client.LogReceive = true;
if (client is TcpSession tcp) tcp.MaxAsync = 0;
client.Open();
client.Send("GET /cube/info HTTP/1.1\r\nHost: sso.newlifex.com\r\n\r\n");
var rs = client.ReceiveString();
XTrace.WriteLine(rs);
}
private static void Test8()
{
XTrace.WriteLine("启动两个服务端");
// 不管是哪一种服务器用法,都具有相同的数据接收处理事件
var onReceive = new EventHandler<ReceivedEventArgs>((s, e) =>
{
// ReceivedEventArgs中标准使用Data+Length或Stream表示收到的数据,测试时使用ToStr/ToHex直接输出
// UserState表示来源地址IPEndPoint
XTrace.WriteLine("收到 {0}:{1}", e.UserState, e.Packet.ToStr());
// 拿到会话,原样发回去。
// 不管是TCP/UDP,都会有一个唯一的ISocketSession对象表示一个客户端会话
var session = s as ISocketSession;
session.Send(e.Packet);
});
// 入门级UDP服务器,直接收数据
var udp = new UdpServer(3388);
udp.Received += onReceive;
udp.Log = XTrace.Log;
udp.LogSend = true;
udp.LogReceive = true;
udp.Open();
// 入门级TCP服务器,先接收会话连接,然后每个连接再分开接收数据
var tcp = new TcpServer(3388);
tcp.NewSession += (s, e) =>
{
XTrace.WriteLine("新连接 {0}", e.Session);
e.Session.Received += onReceive;
};
tcp.Log = XTrace.Log;
tcp.LogSend = true;
tcp.LogReceive = true;
tcp.Start();
// 轻量级应用服务器(不建议作为产品级使用),同时在TCP/TCPv6/UDP/UDPv6监听指定端口,统一事件接收数据
var svr = new NetServer();
svr.Port = 3377;
svr.Received += onReceive;
svr.Log = XTrace.Log;
svr.SessionLog = XTrace.Log;
svr.SocketLog = XTrace.Log;
svr.LogSend = true;
svr.LogReceive = true;
svr.Start();
Console.WriteLine();
// 构造多个客户端连接上面的服务端
var uri1 = new NetUri(NetType.Udp, IPAddress.Loopback, 3388);
var uri2 = new NetUri(NetType.Tcp, IPAddress.Loopback, 3388);
var uri3 = new NetUri(NetType.Tcp, IPAddress.IPv6Loopback, 3377);
var clients = new ISocketClient[] { uri1.CreateRemote(), uri2.CreateRemote(), uri3.CreateRemote() };
// 打开每个客户端,如果是TCP,此时连接服务器。
// 这一步也可以省略,首次收发数据时也会自动打开连接
// TCP客户端设置AutoReconnect指定断线自动重连次数,默认3次。
foreach (var item in clients)
{
item.Log = XTrace.Log;
item.LogSend = true;
item.LogReceive = true;
item.Open();
}
Thread.Sleep(1000);
Console.WriteLine();
XTrace.WriteLine("以下灰色日志为客户端日志,其它颜色为服务端日志,可通过线程ID区分");
// 循环发送几次数据
for (var i = 0; i < 3; i++)
{
foreach (var item in clients)
{
item.Send($"第{i + 1}次{item.Remote.Type}发送");
var str = item.ReceiveString();
Trace.Assert(!str.IsNullOrEmpty());
}
Thread.Sleep(500);
}
XTrace.WriteLine("不用担心断开连接等日志,因为离开当前函数后,客户端连接将会被销毁");
// 为了统一TCP/UDP架构,网络库底层(UdpServer/TcpServer)是重量级封装为ISocketServer
// 实际产品级项目不关心底层,而是继承中间层(位于NewLife.Net)的NetServer/NetSession,直接操作ISocketSession
// 平台级项目一般在中间层之上封装消息序列化,转化为消息收发或者RPC调用,无视网络层的存在
// 以太网接口之上还有一层传输接口ITransport,它定义包括以太网和其它工业网络接口的基本数据收发能力
}
}
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