[improv]优化Packet.ToArray性能问题
大石头
编写于
2024-09-11 09:04:36
大石头
提交于
2024-09-11 09:10:28
X
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace XCode.Transform
{
/// <summary>ETL统计接口</summary>
public interface IETLStat
{
#region 性能指标
/// <summary>总数</summary>
Int32 Total { get; set; }
/// <summary>成功</summary>
Int32 Success { get; set; }
/// <summary>改变数</summary>
Int32 Changes { get; set; }
/// <summary>次数</summary>
Int32 Times { get; set; }
///// <summary>速度</summary>
//Int32 Speed { get; set; }
///// <summary>抽取速度</summary>
//Int32 FetchSpeed { get; set; }
/// <summary>错误</summary>
Int32 Error { get; set; }
/// <summary>错误内容</summary>
String Message { get; set; }
#endregion
}
/// <summary>ETL统计</summary>
public class ETLStat : IETLStat
{
#region 性能指标
/// <summary>总数</summary>
public Int32 Total { get; set; }
/// <summary>成功</summary>
public Int32 Success { get; set; }
/// <summary>改变数</summary>
public Int32 Changes { get; set; }
/// <summary>次数</summary>
public Int32 Times { get; set; }
///// <summary>速度</summary>
//public Int32 Speed { get; set; }
///// <summary>抽取速度</summary>
//public Int32 FetchSpeed { get; set; }
/// <summary>错误</summary>
public Int32 Error { get; set; }
/// <summary>错误内容</summary>
public String Message { get; set; }
#endregion
}
}
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