using System;
using System.Collections.Generic;
using System.IO;
using NewLife.Data;
using NewLife.Messaging;
using NewLife.Serialization;
namespace NewLife.Remoting
{
/// <summary>Json编码器</summary>
public class JsonEncoder : EncoderBase, IEncoder
{
/// <summary>编码 请求/响应</summary>
/// <param name="action"></param>
/// <param name="code"></param>
/// <param name="value"></param>
/// <returns></returns>
public virtual Packet Encode(String action, Int32 code, Packet value)
{
var ms = new MemoryStream();
ms.Seek(8, SeekOrigin.Begin);
// 请求:action + args
// 响应:action + code + result
var writer = new BinaryWriter(ms);
writer.Write(action);
if (code != 0) writer.Write(code);
// 参数或结果
var pk2 = value as Packet;
if (pk2 != null && pk2.Data != null)
{
var len = pk2.Total;
// 不管有没有附加数据,都会写入长度
writer.Write(len);
}
var pk = new Packet(ms.GetBuffer(), 8, (Int32)ms.Length - 8);
if (pk2 != null && pk2.Data != null) pk.Next = pk2;
return pk;
}
/// <summary>编码</summary>
/// <param name="action"></param>
/// <param name="code"></param>
/// <param name="value"></param>
/// <returns></returns>
public Packet Encode(String action, Int32 code, Object value)
{
if (value == null) return null;
// 不支持序列化异常
if (value is Exception ex) value = ex.GetTrue()?.Message;
var json = value.ToJson(false, false, false);
WriteLog("{0}=>{1}", action, json);
return json.GetBytes();
}
/// <summary>解码参数</summary>
/// <param name="action">动作</param>
/// <param name="data">数据</param>
/// <param name="msg">消息</param>
/// <returns></returns>
public IDictionary<String, Object> DecodeParameters(String action, Packet data, IMessage msg)
{
var json = data.ToStr();
WriteLog("{0}<={1}", action, json);
return JsonParser.Decode(json);
}
/// <summary>解码结果</summary>
/// <param name="action"></param>
/// <param name="data"></param>
/// <returns></returns>
public Object DecodeResult(String action, Packet data)
{
var json = data.ToStr();
WriteLog("{0}<={1}", action, json);
return new JsonParser(json).Decode();
}
/// <summary>转换为目标类型</summary>
/// <param name="obj"></param>
/// <param name="targetType"></param>
/// <returns></returns>
public Object Convert(Object obj, Type targetType) => JsonHelper.Default.Convert(obj, targetType);
/// <summary>创建请求</summary>
/// <param name="action"></param>
/// <param name="args"></param>
/// <returns></returns>
public virtual IMessage CreateRequest(String action, Object args)
{
// 二进制优先
if (args is Packet pk)
{
}
// 支持IAccessor
else if (args is IAccessor acc)
pk = acc.ToPacket();
else if (args is Byte[] buf)
pk = new Packet(buf);
else
pk = Encode(action, 0, args);
pk = Encode(action, 0, pk);
return new DefaultMessage { Payload = pk, };
}
/// <summary>创建响应</summary>
/// <param name="msg"></param>
/// <param name="action"></param>
/// <param name="code"></param>
/// <param name="value"></param>
/// <returns></returns>
public IMessage CreateResponse(IMessage msg, String action, Int32 code, Object value)
{
// 编码响应数据包,二进制优先
if (value is Packet pk)
{
}
else if (value is IAccessor acc)
pk = acc.ToPacket();
else
pk = Encode(action, code, value);
pk = Encode(action, code, pk);
// 构造响应消息
var rs = msg.CreateReply();
rs.Payload = pk;
if (code > 0) rs.Error = true;
return rs;
}
}
}
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