using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using NewLife.Caching;
using NewLife.Log;
using NewLife.Threading;
using Xunit;
namespace XUnitTest.Caching
{
public class MemoryQueueTests
{
[Fact]
public async void Test1()
{
XTrace.WriteLine("MemoryQueueTests.Test1");
var q = new MemoryQueue<String>();
Assert.True(q.IsEmpty);
Assert.Equal(0, q.Count);
q.Add("test");
q.Add("newlife", "stone");
Assert.False(q.IsEmpty);
Assert.Equal(3, q.Count);
var s1 = q.TakeOne();
Assert.Equal("test", s1);
var ss = q.Take(3).ToArray();
Assert.Equal(2, ss.Length);
XTrace.WriteLine("begin TokeOneAsync");
ThreadPoolX.QueueUserWorkItem(() =>
{
Thread.Sleep(1100);
XTrace.WriteLine("add message");
q.Add("delay");
});
var s2 = await q.TakeOneAsync(1500);
XTrace.WriteLine("end TokeOneAsync");
Assert.Equal("delay", s2);
}
}
}
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