using System.Collections.Concurrent;
using System.Net;
using System.Net.Sockets;
using NewLife.Data;
using NewLife.Log;
using NewLife.Model;
#if !NET45
using TaskEx = System.Threading.Tasks.Task;
#endif
namespace NewLife.Net;
/// <summary>Udp会话。仅用于服务端与某一固定远程地址通信</summary>
public class UdpSession : DisposeBase, ISocketSession, ITransport, ILogFeature
{
#region 属性
/// <summary>会话编号</summary>
public Int32 ID { get; set; }
/// <summary>名称</summary>
public String Name { get; set; }
/// <summary>服务器</summary>
public UdpServer Server { get; set; }
/// <summary>底层Socket</summary>
Socket? ISocket.Client => Server?.Client;
/// <summary>本地地址</summary>
public NetUri Local { get; set; }
/// <summary>端口</summary>
public Int32 Port { get => Local.Port; set => Local.Port = value; }
/// <summary>远程地址</summary>
public NetUri Remote { get; set; }
private Int32 _timeout;
/// <summary>超时。默认3000ms</summary>
public Int32 Timeout
{
get => _timeout;
set
{
_timeout = value;
if (Server?.Client != null)
Server.Client.ReceiveTimeout = _timeout;
}
}
/// <summary>消息管道。收发消息都经过管道处理器,进行协议编码解码</summary>
/// <remarks>
/// 1,接收数据解码时,从前向后通过管道处理器;
/// 2,发送数据编码时,从后向前通过管道处理器;
/// </remarks>
public IPipeline? Pipeline { get; set; }
/// <summary>Socket服务器。当前通讯所在的Socket服务器,其实是TcpServer/UdpServer</summary>
ISocketServer ISocketSession.Server => Server;
/// <summary>最后一次通信时间,主要表示活跃时间,包括收发</summary>
public DateTime LastTime { get; private set; } = DateTime.Now;
/// <summary>APM性能追踪器</summary>
public ITracer? Tracer { get; set; }
#endregion
#region 构造
/// <summary>实例化Udp会话</summary>
/// <param name="server"></param>
/// <param name="local">接收数据的本地地址</param>
/// <param name="remote"></param>
public UdpSession(UdpServer server, IPAddress? local, IPEndPoint remote)
{
Name = server.Name;
Server = server;
Remote = new NetUri(NetType.Udp, remote);
Tracer = server.Tracer;
Local = server.Local.Clone();
if (local != null) Local.Address = local;
// 检查并开启广播
server.Client?.CheckBroadcast(remote.Address);
}
/// <summary>开始数据交换</summary>
public void Start()
{
Pipeline = Server.Pipeline;
//Server.ReceiveAsync();
Server.Open();
WriteLog("New {0}", Remote.EndPoint);
// 管道
Pipeline?.Open(Server.CreateContext(this));
}
private void Stop(String reason)
{
if (Server == null) return;
WriteLog("Close {0} {1}", Remote.EndPoint, reason);
// 管道
var ctx = Server?.CreateContext(this);
if (ctx != null)
Pipeline?.Close(ctx, reason);
Server = null!;
}
/// <summary>销毁</summary>
/// <param name="disposing"></param>
protected override void Dispose(Boolean disposing)
{
base.Dispose(disposing);
Stop(disposing ? "Dispose" : "GC");
//// 释放对服务对象的引用,如果没有其它引用,服务对象将会被回收
//Server = null;
}
#endregion
#region 发送
/// <summary>发送数据</summary>
/// <param name="data"></param>
/// <returns></returns>
/// <exception cref="ObjectDisposedException"></exception>
public Int32 Send(IPacket data)
{
if (Disposed) throw new ObjectDisposedException(GetType().Name);
return Server.OnSend(data, Remote.EndPoint);
}
/// <summary>发送数据</summary>
/// <param name="data">字节数组</param>
/// <param name="offset">偏移</param>
/// <param name="count">字节数</param>
/// <returns></returns>
/// <exception cref="ObjectDisposedException"></exception>
public Int32 Send(Byte[] data, Int32 offset = 0, Int32 count = -1)
{
if (Disposed) throw new ObjectDisposedException(GetType().Name);
#if NET6_0_OR_GREATER
return Server.OnSend(new ReadOnlySpan<Byte>(data, offset, count), Remote.EndPoint);
#else
return Server.OnSend(new ArraySegment<Byte>(data, offset, count), Remote.EndPoint);
#endif
}
/// <summary>发送数据</summary>
/// <param name="data"></param>
/// <returns></returns>
/// <exception cref="ObjectDisposedException"></exception>
public Int32 Send(ArraySegment<Byte> data)
{
if (Disposed) throw new ObjectDisposedException(GetType().Name);
return Server.OnSend(data, Remote.EndPoint);
}
/// <summary>发送数据</summary>
/// <param name="data"></param>
/// <returns></returns>
/// <exception cref="ObjectDisposedException"></exception>
public Int32 Send(ReadOnlySpan<Byte> data)
{
if (Disposed) throw new ObjectDisposedException(GetType().Name);
return Server.OnSend(data, Remote.EndPoint);
}
/// <summary>发送消息,不等待响应</summary>
/// <param name="message"></param>
/// <returns></returns>
public virtual Int32 SendMessage(Object message)
{
if (Pipeline == null) throw new InvalidOperationException(nameof(Pipeline));
using var span = Tracer?.NewSpan($"net:{Name}:SendMessage", message);
try
{
var ctx = Server.CreateContext(this);
return (Int32)(Pipeline.Write(ctx, message) ?? -1);
}
catch (Exception ex)
{
span?.SetError(ex, message);
throw;
}
}
/// <summary>发送消息并等待响应</summary>
/// <param name="message">消息</param>
/// <returns></returns>
public virtual async Task<Object> SendMessageAsync(Object message)
{
if (Server == null) throw new InvalidOperationException(nameof(Server));
if (Pipeline == null) throw new InvalidOperationException(nameof(Pipeline));
using var span = Tracer?.NewSpan($"net:{Name}:SendMessageAsync", message);
try
{
var ctx = Server.CreateContext(this);
#if NET45
var source = new TaskCompletionSource<Object>();
#else
var source = new TaskCompletionSource<Object>(TaskCreationOptions.RunContinuationsAsynchronously);
#endif
ctx["TaskSource"] = source;
ctx["Span"] = span;
var rs = (Int32)(Pipeline.Write(ctx, message) ?? -1);
if (rs < 0) return TaskEx.CompletedTask;
return await source.Task.ConfigureAwait(false);
}
catch (Exception ex)
{
if (ex is TaskCanceledException)
span?.AppendTag(ex.Message);
else
span?.SetError(ex, message);
throw;
}
}
/// <summary>发送消息并等待响应</summary>
/// <param name="message">消息</param>
/// <param name="cancellationToken">取消通知</param>
/// <returns></returns>
public virtual async Task<Object> SendMessageAsync(Object message, CancellationToken cancellationToken)
{
if (Server == null) throw new InvalidOperationException(nameof(Server));
if (Pipeline == null) throw new InvalidOperationException(nameof(Pipeline));
using var span = Tracer?.NewSpan($"net:{Name}:SendMessageAsync", message);
try
{
var ctx = Server.CreateContext(this);
#if NET45
var source = new TaskCompletionSource<Object>();
#else
var source = new TaskCompletionSource<Object>(TaskCreationOptions.RunContinuationsAsynchronously);
#endif
ctx["TaskSource"] = source;
ctx["Span"] = span;
var rs = (Int32)(Pipeline.Write(ctx, message) ?? -1);
if (rs < 0) return TaskEx.CompletedTask;
// 注册取消时的处理,如果没有收到响应,取消发送等待
using (cancellationToken.Register(TrySetCanceled, source))
{
return await source.Task.ConfigureAwait(false);
}
}
catch (Exception ex)
{
if (ex is TaskCanceledException)
span?.AppendTag(ex.Message);
else
span?.SetError(ex, message);
throw;
}
}
void TrySetCanceled(Object? state)
{
var source = state as TaskCompletionSource<Object>;
if (source != null && !source.Task.IsCompleted) source.TrySetCanceled();
}
#endregion
#region 接收
/// <summary>接收数据</summary>
/// <returns></returns>
public IOwnerPacket Receive()
{
if (Disposed) throw new ObjectDisposedException(GetType().Name);
if (Server?.Client == null) throw new InvalidOperationException(nameof(Server));
using var span = Tracer?.NewSpan($"net:{Name}:Receive", Server.BufferSize + "");
try
{
var ep = Remote.EndPoint as EndPoint;
var pk = new OwnerPacket(Server.BufferSize);
var size = Server.Client.ReceiveFrom(pk.Buffer, ref ep);
if (span != null) span.Value = size;
return pk.Resize(size);
}
catch (Exception ex)
{
span?.SetError(ex, null);
throw;
}
}
/// <summary>异步接收数据</summary>
/// <returns></returns>
public virtual async Task<IOwnerPacket?> ReceiveAsync(CancellationToken cancellationToken = default)
{
if (Disposed) throw new ObjectDisposedException(GetType().Name);
if (Server?.Client == null) throw new InvalidOperationException(nameof(Server));
using var span = Tracer?.NewSpan($"net:{Name}:Receive", Server.BufferSize + "");
try
{
var ep = Remote.EndPoint as EndPoint;
var pk = new OwnerPacket(Server.BufferSize);
var socket = Server.Client;
#if NETFRAMEWORK || NETSTANDARD2_0
var ar = socket.BeginReceiveFrom(pk.Buffer, 0, pk.Length, SocketFlags.None, ref ep, null, socket);
var size = ar.IsCompleted ?
socket.EndReceive(ar) :
await Task.Factory.FromAsync(ar, e => socket.EndReceiveFrom(e, ref ep)).ConfigureAwait(false);
#elif NET7_0_OR_GREATER
var result = await socket.ReceiveFromAsync(pk.GetMemory(), ep, cancellationToken).ConfigureAwait(false);
var size = result.ReceivedBytes;
#else
var result = await socket.ReceiveFromAsync(pk.Buffer, SocketFlags.None, ep).ConfigureAwait(false);
var size = result.ReceivedBytes;
#endif
if (span != null) span.Value = size;
return pk.Resize(size);
}
catch (Exception ex)
{
span?.SetError(ex, null);
throw;
}
}
/// <summary>数据接收事件</summary>
public event EventHandler<ReceivedEventArgs>? Received;
internal void OnReceive(ReceivedEventArgs e)
{
LastTime = DateTime.Now;
if (e != null) Received?.Invoke(this, e);
// 我们约定,UDP收到空数据包时,结束会话
if (e != null && (e.Packet == null || e.Packet.Length == 0))
{
Stop("Finish");
Dispose();
}
}
/// <summary>处理数据帧</summary>
/// <param name="data">数据帧</param>
void ISocketRemote.Process(IData data) => (Server as ISocketRemote).Process(data);
#endregion
#region 异常处理
/// <summary>错误发生/断开连接时</summary>
public event EventHandler<ExceptionEventArgs>? Error;
/// <summary>触发异常</summary>
/// <param name="action">动作</param>
/// <param name="ex">异常</param>
protected virtual void OnError(String action, Exception ex)
{
Log?.Error(LogPrefix + "{0}Error {1} {2}", action, this, ex.Message);
Error?.Invoke(this, new ExceptionEventArgs(action, ex));
}
#endregion
#region 辅助
/// <summary>已重载。</summary>
/// <returns></returns>
public override String ToString()
{
if (Remote != null && !Remote.EndPoint.IsAny())
return $"{Local}<={Remote.EndPoint}";
else
return Local.ToString();
}
#endregion
#region ITransport接口
Boolean ITransport.Open() => true;
Boolean ITransport.Close() => true;
#endregion
#region 扩展接口
private ConcurrentDictionary<String, Object?>? _items;
/// <summary>数据项</summary>
public IDictionary<String, Object?> Items => _items ??= new();
/// <summary>设置 或 获取 数据项</summary>
/// <param name="key"></param>
/// <returns></returns>
public Object? this[String key] { get => _items != null && _items.TryGetValue(key, out var obj) ? obj : null; set => Items[key] = value; }
#endregion
#region 日志
/// <summary>日志提供者</summary>
public ILog Log { get; set; } = Logger.Null;
/// <summary>是否输出发送日志。默认false</summary>
public Boolean LogSend { get; set; }
/// <summary>是否输出接收日志。默认false</summary>
public Boolean LogReceive { get; set; }
private String? _LogPrefix;
/// <summary>日志前缀</summary>
public virtual String LogPrefix
{
get
{
if (_LogPrefix == null)
{
var name = Server == null ? "" : Server.Name;
_LogPrefix = $"{name}[{ID}].";
}
return _LogPrefix;
}
set => _LogPrefix = value;
}
/// <summary>输出日志</summary>
/// <param name="format"></param>
/// <param name="args"></param>
public void WriteLog(String format, params Object?[] args) => Log.Info(LogPrefix + format, args);
#endregion
}
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