using System.Reflection;
using NewLife.Data;
using NewLife.Reflection;
namespace NewLife.Serialization;
/// <summary>二进制序列化</summary>
public class Binary : FormatterBase, IBinary
{
#region 属性
/// <summary>使用7位编码整数。默认false不使用</summary>
public Boolean EncodeInt { get; set; }
/// <summary>小端字节序。默认false大端</summary>
public Boolean IsLittleEndian { get; set; }
/// <summary>使用指定大小的FieldSizeAttribute特性,默认false</summary>
public Boolean UseFieldSize { get; set; }
/// <summary>使用对象引用,默认false</summary>
public Boolean UseRef { get; set; } = false;
/// <summary>大小宽度。可选0/1/2/4,默认0表示压缩编码整数</summary>
public Int32 SizeWidth { get; set; }
/// <summary>解析字符串时,是否清空两头的0字节,默认false</summary>
public Boolean TrimZero { get; set; }
/// <summary>协议版本。用于支持多版本协议序列化,配合FieldSize特性使用。例如JT/T808的2011/2019</summary>
public String Version { get; set; }
/// <summary>使用完整的时间格式。完整格式使用8个字节保存毫秒数,默认false</summary>
public Boolean FullTime { get; set; }
/// <summary>要忽略的成员</summary>
public ICollection<String> IgnoreMembers { get; set; } = [];
/// <summary>处理器列表</summary>
public IList<IBinaryHandler> Handlers { get; private set; }
#endregion
#region 构造
/// <summary>实例化</summary>
public Binary()
{
// 遍历所有处理器实现
var list = new List<IBinaryHandler>
{
new BinaryGeneral { Host = this },
new BinaryNormal { Host = this },
new BinaryComposite { Host = this },
new BinaryList { Host = this },
new BinaryDictionary { Host = this }
};
// 根据优先级排序
Handlers = list.OrderBy(e => e.Priority).ToList();
}
#endregion
#region 处理器
/// <summary>添加处理器</summary>
/// <param name="handler"></param>
/// <returns></returns>
public Binary AddHandler(IBinaryHandler handler)
{
if (handler != null)
{
handler.Host = this;
Handlers.Add(handler);
// 根据优先级排序
Handlers = Handlers.OrderBy(e => e.Priority).ToList();
}
return this;
}
/// <summary>添加处理器</summary>
/// <typeparam name="THandler"></typeparam>
/// <param name="priority"></param>
/// <returns></returns>
public Binary AddHandler<THandler>(Int32 priority = 0) where THandler : IBinaryHandler, new()
{
var handler = new THandler
{
Host = this
};
if (priority != 0) handler.Priority = priority;
return AddHandler(handler);
}
/// <summary>获取处理器</summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public T GetHandler<T>() where T : class, IBinaryHandler
{
foreach (var item in Handlers)
{
if (item is T handler) return handler;
}
return default;
}
#endregion
#region 写入
/// <summary>写入一个对象</summary>
/// <param name="value">目标对象</param>
/// <param name="type">类型</param>
/// <returns></returns>
public virtual Boolean Write(Object value, Type type = null)
{
if (type == null)
{
if (value == null) return true;
type = value.GetType();
// 一般类型为空是顶级调用
if (Hosts.Count == 0 && Log != null && Log.Enable) WriteLog("BinaryWrite {0} {1}", type.Name, value);
}
// 优先 IAccessor 接口
if (value is IAccessor acc)
{
if (acc.Write(Stream, this)) return true;
}
foreach (var item in Handlers)
{
if (item.Write(value, type)) return true;
}
return false;
}
/// <summary>写入字节</summary>
/// <param name="value"></param>
public virtual void Write(Byte value) => Stream.WriteByte(value);
/// <summary>将字节数组部分写入当前流,不写入数组长度。</summary>
/// <param name="buffer">包含要写入的数据的字节数组。</param>
/// <param name="offset">buffer 中开始写入的起始点。</param>
/// <param name="count">要写入的字节数。</param>
public virtual void Write(Byte[] buffer, Int32 offset, Int32 count)
{
if (count < 0) count = buffer.Length - offset;
Stream.Write(buffer, offset, count);
}
/// <summary>写入大小,如果有FieldSize则返回,否则写入编码的大小并返回-1</summary>
/// <param name="size"></param>
/// <returns></returns>
public virtual Int32 WriteSize(Int32 size)
{
var sizeWidth = -1;
if (UseFieldSize && TryGetFieldSize(out var fieldsize, out sizeWidth)) return fieldsize;
if (sizeWidth < 0) sizeWidth = SizeWidth;
switch (sizeWidth)
{
case 1:
Write((Byte)size);
break;
case 2:
Write((Int16)size);
break;
case 4:
Write(size);
break;
case 0:
default:
WriteEncoded(size);
break;
}
return -1;
}
#endregion
#region 读取
/// <summary>读取指定类型对象</summary>
/// <param name="type"></param>
/// <returns></returns>
public virtual Object Read(Type type)
{
Object value = null;
if (!TryRead(type, ref value)) throw new Exception($"读取失败,不支持类型{type}!");
return value;
}
/// <summary>读取指定类型对象</summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public T Read<T>() => (T)Read(typeof(T));
/// <summary>尝试读取指定类型对象</summary>
/// <param name="type"></param>
/// <param name="value"></param>
/// <returns></returns>
public virtual Boolean TryRead(Type type, ref Object value)
{
if (Hosts.Count == 0 && Log != null && Log.Enable) WriteLog("BinaryRead {0} {1}", type.Name, value);
// 优先 IAccessor 接口
if (value is IAccessor acc)
{
if (acc.Read(Stream, this)) return true;
}
if (value == null && type.As<IAccessor>())
{
value = type.CreateInstance();
if (value is IAccessor acc2)
{
if (acc2.Read(Stream, this)) return true;
}
}
foreach (var item in Handlers)
{
if (item.TryRead(type, ref value)) return true;
}
return false;
}
/// <summary>读取字节</summary>
/// <returns></returns>
public virtual Byte ReadByte()
{
var b = Stream.ReadByte();
if (b < 0) throw new Exception("数据流超出范围!");
return (Byte)b;
}
/// <summary>从当前流中将 count 个字节读入字节数组</summary>
/// <param name="count">要读取的字节数。</param>
/// <returns></returns>
public virtual Byte[] ReadBytes(Int32 count)
{
var buffer = Stream.ReadBytes(count);
//if (n != count) throw new InvalidDataException($"数据不足,需要{count},实际{n}");
return buffer;
}
/// <summary>读取大小</summary>
/// <returns></returns>
public virtual Int32 ReadSize()
{
var sizeWidth = -1;
if (UseFieldSize && TryGetFieldSize(out var size, out sizeWidth)) return size;
if (sizeWidth < 0) sizeWidth = SizeWidth;
return sizeWidth switch
{
1 => ReadByte(),
2 => (Int16)Read(typeof(Int16)),
4 => (Int32)Read(typeof(Int32)),
0 => ReadEncodedInt32(),
_ => -1,
};
}
private Boolean TryGetFieldSize(out Int32 size, out Int32 sizeWidth)
{
sizeWidth = -1;
if (Member is MemberInfo member)
{
// 获取FieldSizeAttribute特性
var atts = member.GetCustomAttributes<FieldSizeAttribute>();
if (atts != null)
{
foreach (var att in atts)
{
// 检查版本是否匹配
if (att.Version.IsNullOrEmpty() || att.Version == Version)
{
// 如果指定了引用字段,则找引用字段所表示的长度
if (!att.ReferenceName.IsNullOrEmpty() && att.TryGetReferenceSize(Hosts.Peek(), member, out size))
return true;
// 如果指定了固定大小,直接返回
size = att.Size;
if (size > 0) return true;
// 指定了大小位宽
if (att.SizeWidth >= 0)
{
sizeWidth = att.SizeWidth;
return false;
}
}
}
}
}
size = -1;
return false;
}
#endregion
#region 7位压缩编码整数
[ThreadStatic]
private static Byte[]? _encodes;
/// <summary>写7位压缩编码整数</summary>
/// <remarks>
/// 以7位压缩格式写入32位整数,小于7位用1个字节,小于14位用2个字节。
/// 由每次写入的一个字节的第一位标记后面的字节是否还是当前数据,所以每个字节实际可利用存储空间只有后7位。
/// </remarks>
/// <param name="value">数值</param>
/// <returns>实际写入字节数</returns>
public Int32 WriteEncoded(Int32 value)
{
_encodes ??= new Byte[16];
var count = 0;
var num = (UInt32)value;
while (num >= 0x80)
{
_encodes[count++] = (Byte)(num | 0x80);
num >>= 7;
}
_encodes[count++] = (Byte)num;
Write(_encodes, 0, count);
return count;
}
/// <summary>以压缩格式读取16位整数</summary>
/// <returns></returns>
public Int16 ReadEncodedInt16()
{
Byte b;
Int16 rs = 0;
Byte n = 0;
while (true)
{
b = ReadByte();
// 必须转为Int16,否则可能溢出
rs += (Int16)((b & 0x7f) << n);
if ((b & 0x80) == 0) break;
n += 7;
if (n >= 16) throw new FormatException("数字值过大,无法使用压缩格式读取!");
}
return rs;
}
/// <summary>以压缩格式读取32位整数</summary>
/// <returns></returns>
public Int32 ReadEncodedInt32()
{
Byte b;
var rs = 0;
Byte n = 0;
while (true)
{
b = ReadByte();
// 必须转为Int32,否则可能溢出
rs += (b & 0x7f) << n;
if ((b & 0x80) == 0) break;
n += 7;
if (n >= 32) throw new FormatException("数字值过大,无法使用压缩格式读取!");
}
return rs;
}
/// <summary>以压缩格式读取64位整数</summary>
/// <returns></returns>
public Int64 ReadEncodedInt64()
{
Byte b;
Int64 rs = 0;
Byte n = 0;
while (true)
{
b = ReadByte();
// 必须转为Int64,否则可能溢出
rs += (Int64)(b & 0x7f) << n;
if ((b & 0x80) == 0) break;
n += 7;
if (n >= 64) throw new FormatException("数字值过大,无法使用压缩格式读取!");
}
return rs;
}
#endregion
#region 专用扩展
/// <summary>读取无符号短整数</summary>
/// <returns></returns>
public UInt16 ReadUInt16() => Read<UInt16>();
/// <summary>读取短整数</summary>
/// <returns></returns>
public Int16 ReadInt16() => Read<Int16>();
/// <summary>读取无符号整数</summary>
/// <returns></returns>
public UInt32 ReadUInt32() => Read<UInt32>();
/// <summary>读取整数</summary>
/// <returns></returns>
public Int32 ReadInt32() => Read<Int32>();
/// <summary>写入字节</summary>
/// <param name="value"></param>
public void WriteByte(Byte value) => Write(value);
/// <summary>写入无符号短整数</summary>
/// <param name="value"></param>
public void WriteUInt16(UInt16 value) => Write(value);
/// <summary>写入短整数</summary>
/// <param name="value"></param>
public void WriteInt16(Int16 value) => Write(value);
/// <summary>写入无符号整数</summary>
/// <param name="value"></param>
public void WriteUInt32(UInt32 value) => Write(value);
/// <summary>写入整数</summary>
/// <param name="value"></param>
public void WriteInt32(Int32 value) => Write(value);
/// <summary>BCD字节转十进制数字</summary>
/// <param name="b"></param>
/// <returns></returns>
public static Int32 FromBCD(Byte b) => (b >> 4) * 10 + (b & 0x0F);
/// <summary>十进制数字转BCD字节</summary>
/// <param name="n"></param>
/// <returns></returns>
public static Byte ToBCD(Int32 n) => (Byte)(((n / 10) << 4) | (n % 10));
/// <summary>读取指定长度的BCD字符串。BCD每个字节存放两个数字</summary>
/// <param name="len"></param>
/// <returns></returns>
public String ReadBCD(Int32 len)
{
var buf = ReadBytes(len);
var cs = new Char[len * 2];
for (var i = 0; i < len; i++)
{
cs[i * 2] = (Char)('0' + (buf[i] >> 4));
cs[i * 2 + 1] = (Char)('0' + (buf[i] & 0x0F));
}
return new String(cs).Trim('\0');
}
/// <summary>写入指定长度的BCD字符串。BCD每个字节存放两个数字</summary>
/// <param name="value"></param>
/// <param name="max"></param>
public void WriteBCD(String value, Int32 max)
{
var buf = new Byte[max];
for (Int32 i = 0, j = 0; i < max && j + 1 < value.Length; i++, j += 2)
{
var a = (Byte)(value[j] - '0');
var b = (Byte)(value[j + 1] - '0');
buf[i] = (Byte)((a << 4) | (b & 0x0F));
}
Write(buf, 0, buf.Length);
}
/// <summary>写入定长字符串。多余截取,少则补零</summary>
/// <param name="value"></param>
/// <param name="max"></param>
public void WriteFixedString(String value, Int32 max)
{
var buf = new Byte[max];
if (!value.IsNullOrEmpty()) Encoding.GetBytes(value, 0, value.Length, buf, 0);
Write(buf, 0, buf.Length);
}
/// <summary>读取定长字符串。多余截取,少则补零</summary>
/// <param name="len"></param>
/// <returns></returns>
public String ReadFixedString(Int32 len)
{
var buf = ReadBytes(len);
// 得到实际长度,在读取-1全部字符串时也能剔除首尾的0x00和0xFF
if (len < 0) len = buf.Length;
// 剔除头尾非法字符
Int32 s, e;
for (s = 0; s < len && (buf[s] == 0x00 || buf[s] == 0xFF); s++) ;
for (e = len - 1; e >= 0 && (buf[e] == 0x00 || buf[e] == 0xFF); e--) ;
if (s >= len || e < 0) return null;
var str = Encoding.GetString(buf, s, e - s + 1);
if (TrimZero && str != null) str = str.Trim('\0');
return str;
}
#endregion
#region 辅助
/// <summary>是否已达到末尾</summary>
/// <returns></returns>
public Boolean EndOfStream() => Stream.Position >= Stream.Length;
/// <summary>检查剩余量是否足够</summary>
/// <param name="size"></param>
/// <returns></returns>
public Boolean CheckRemain(Int32 size) => Stream.Position + size <= Stream.Length;
#endregion
#region 快捷方法
/// <summary>快速读取</summary>
/// <typeparam name="T"></typeparam>
/// <param name="stream">数据流</param>
/// <param name="encodeInt">使用7位编码整数</param>
/// <returns></returns>
public static T FastRead<T>(Stream stream, Boolean encodeInt = true)
{
var bn = new Binary() { Stream = stream, EncodeInt = encodeInt };
return bn.Read<T>();
}
/// <summary>快速写入</summary>
/// <param name="value">对象</param>
/// <param name="encodeInt">使用7位编码整数</param>
/// <returns></returns>
public static Packet FastWrite(Object value, Boolean encodeInt = true)
{
// 头部预留8字节,方便加协议头
var bn = new Binary { EncodeInt = encodeInt };
bn.Stream.Seek(8, SeekOrigin.Current);
bn.Write(value);
var buf = bn.GetBytes();
return new Packet(buf, 8, buf.Length - 8);
}
/// <summary>快速写入</summary>
/// <param name="value">对象</param>
/// <param name="stream">目标数据流</param>
/// <param name="encodeInt">使用7位编码整数</param>
/// <returns></returns>
public static void FastWrite(Object value, Stream stream, Boolean encodeInt = true)
{
var bn = new Binary
{
Stream = stream,
EncodeInt = encodeInt,
};
bn.Write(value);
}
#endregion
}
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