#if __WIN__
using System;
using System.Drawing;
namespace NewLife.Serialization
{
/// <summary>字体处理器。</summary>
public class BinaryFont : BinaryHandlerBase
{
/// <summary>实例化</summary>
public BinaryFont() => Priority = 50;
/// <summary>写入对象</summary>
/// <param name="value">目标对象</param>
/// <param name="type">类型</param>
/// <returns></returns>
public override Boolean Write(Object value, Type type)
{
if (type != typeof(Font)) return false;
// 写入引用
if (value == null)
{
Host.WriteSize(0);
return true;
}
Host.WriteSize(1);
var font = value as Font;
WriteLog("WriteFont {0}", font);
Host.Write(font.Name);
Host.Write(font.Size);
Host.Write((Byte)font.Style);
return true;
}
/// <summary>尝试读取指定类型对象</summary>
/// <param name="type"></param>
/// <param name="value"></param>
/// <returns></returns>
public override Boolean TryRead(Type type, ref Object value)
{
if (type != typeof(Font)) return false;
// 读引用
var size = Host.ReadSize();
if (size == 0) return true;
if (size != 1) WriteLog("读取引用应该是1,而实际是{0}", size);
var font = new Font(Host.Read<String>(), Host.Read<Single>(), (FontStyle)Host.ReadByte());
value = font;
WriteLog("ReadFont {0}", font);
return true;
}
}
}
#endif
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