using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Runtime.InteropServices;
using System.Security.Authentication;
using NewLife.Caching;
using NewLife.Collections;
using NewLife.IP;
using NewLife.Log;
using NewLife.Net;
namespace NewLife
{
/// <summary>网络工具类</summary>
public static class NetHelper
{
#region 辅助函数
/// <summary>设置超时检测时间和检测间隔</summary>
/// <param name="socket">要设置的Socket对象</param>
/// <param name="iskeepalive">是否启用Keep-Alive</param>
/// <param name="starttime">多长时间后开始第一次探测(单位:毫秒)</param>
/// <param name="interval">探测时间间隔(单位:毫秒)</param>
public static void SetTcpKeepAlive(this Socket socket, Boolean iskeepalive, Int32 starttime = 10000, Int32 interval = 10000)
{
if (socket == null || !socket.Connected) return;
UInt32 dummy = 0;
var inOptionValues = new Byte[Marshal.SizeOf(dummy) * 3];
BitConverter.GetBytes((UInt32)(iskeepalive ? 1 : 0)).CopyTo(inOptionValues, 0);
BitConverter.GetBytes((UInt32)starttime).CopyTo(inOptionValues, Marshal.SizeOf(dummy));
BitConverter.GetBytes((UInt32)interval).CopyTo(inOptionValues, Marshal.SizeOf(dummy) * 2);
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
socket.IOControl(IOControlCode.KeepAliveValues, inOptionValues, null);
}
private static readonly ICache _Cache = MemoryCache.Instance;
/// <summary>分析地址,根据IP或者域名得到IP地址,缓存60秒,异步更新</summary>
/// <param name="hostname"></param>
/// <returns></returns>
public static IPAddress ParseAddress(this String hostname)
{
if (hostname.IsNullOrEmpty()) return null;
var key = $"NetHelper:ParseAddress:{hostname}";
if (_Cache.TryGetValue<IPAddress>(key, out var address)) return address;
address = NetUri.ParseAddress(hostname)?.FirstOrDefault();
_Cache.Set(key, address, 60);
return address;
}
/// <summary>分析网络终结点</summary>
/// <param name="address">地址,可以不带端口</param>
/// <param name="defaultPort">地址不带端口时指定的默认端口</param>
/// <returns></returns>
public static IPEndPoint ParseEndPoint(String address, Int32 defaultPort = 0)
{
if (String.IsNullOrEmpty(address)) return null;
var p = address.IndexOf("://");
if (p >= 0) address = address[(p + 3)..];
p = address.LastIndexOf(':');
if (p > 0)
return new IPEndPoint(ParseAddress(address[..p]), Int32.Parse(address[(p + 1)..]));
else
return new IPEndPoint(ParseAddress(address), defaultPort);
}
/// <summary>针对IPv4和IPv6获取合适的Any地址</summary>
/// <remarks>除了Any地址以为,其它地址不具备等效性</remarks>
/// <param name="address"></param>
/// <param name="family"></param>
/// <returns></returns>
public static IPAddress GetRightAny(this IPAddress address, AddressFamily family)
{
if (address.AddressFamily == family) return address;
switch (family)
{
case AddressFamily.InterNetwork:
if (address == IPAddress.IPv6Any) return IPAddress.Any;
break;
case AddressFamily.InterNetworkV6:
if (address == IPAddress.Any) return IPAddress.IPv6Any;
break;
default:
break;
}
return null;
}
/// <summary>是否Any地址,同时处理IPv4和IPv6</summary>
/// <param name="address"></param>
/// <returns></returns>
public static Boolean IsAny(this IPAddress address) => IPAddress.Any.Equals(address) || IPAddress.IPv6Any.Equals(address);
/// <summary>是否Any结点</summary>
/// <param name="endpoint"></param>
/// <returns></returns>
public static Boolean IsAny(this EndPoint endpoint) => (endpoint as IPEndPoint).Address.IsAny() || (endpoint as IPEndPoint).Port == 0;
/// <summary>是否IPv4地址</summary>
/// <param name="address"></param>
/// <returns></returns>
public static Boolean IsIPv4(this IPAddress address) => address.AddressFamily == AddressFamily.InterNetwork;
/// <summary>是否本地地址</summary>
/// <param name="address"></param>
/// <returns></returns>
public static Boolean IsLocal(this IPAddress address) => IPAddress.IsLoopback(address) || GetIPsWithCache().Any(ip => ip.Equals(address));
/// <summary>获取相对于指定远程地址的本地地址</summary>
/// <param name="address"></param>
/// <param name="remote"></param>
/// <returns></returns>
public static IPAddress GetRelativeAddress(this IPAddress address, IPAddress remote)
{
// 如果不是任意地址,直接返回
var addr = address;
if (addr == null || !addr.IsAny()) return addr;
// 如果是本地环回地址,返回环回地址
if (IPAddress.IsLoopback(remote)) return addr.IsIPv4() ? IPAddress.Loopback : IPAddress.IPv6Loopback;
// 否则返回本地第一个IP地址
foreach (var item in NetHelper.GetIPsWithCache())
{
if (item.AddressFamily == addr.AddressFamily) return item;
}
return null;
}
/// <summary>获取相对于指定远程地址的本地地址</summary>
/// <param name="local"></param>
/// <param name="remote"></param>
/// <returns></returns>
public static IPEndPoint GetRelativeEndPoint(this IPEndPoint local, IPAddress remote)
{
if (local == null || remote == null) return local;
var addr = GetRelativeAddress(local.Address, remote);
return addr == null ? local : new IPEndPoint(addr, local.Port);
}
/// <summary>指定地址的指定端口是否已被使用,似乎没办法判断IPv6地址</summary>
/// <param name="protocol"></param>
/// <param name="address"></param>
/// <param name="port"></param>
/// <returns></returns>
public static Boolean CheckPort(this IPAddress address, NetType protocol, Int32 port)
{
//if (NewLife.Runtime.Mono) return false;
if (!NewLife.Runtime.Windows) return false;
try
{
// 某些情况下检查端口占用会抛出异常,原因未知
var gp = IPGlobalProperties.GetIPGlobalProperties();
IPEndPoint[] eps = null;
switch (protocol)
{
case NetType.Tcp:
eps = gp.GetActiveTcpListeners();
break;
case NetType.Udp:
eps = gp.GetActiveUdpListeners();
break;
default:
return false;
}
foreach (var item in eps)
{
// 先比较端口,性能更好
if (item.Port == port && item.Address.Equals(address)) return true;
}
}
catch (Exception ex)
{
XTrace.WriteException(ex);
}
return false;
}
/// <summary>检查该协议的地址端口是否已经呗使用</summary>
/// <param name="uri"></param>
/// <returns></returns>
public static Boolean CheckPort(this NetUri uri) => CheckPort(uri.Address, uri.Type, uri.Port);
/// <summary>获取所有Tcp连接,带进程Id</summary>
/// <returns></returns>
public static TcpConnectionInformation2[] GetAllTcpConnections()
{
if (!Runtime.Windows) return Array.Empty<TcpConnectionInformation2>();
return TcpConnectionInformation2.GetAllTcpConnections();
}
#endregion
#region 本机信息
/// <summary>获取活动的接口信息</summary>
/// <returns></returns>
public static IEnumerable<IPInterfaceProperties> GetActiveInterfaces()
{
foreach (var item in NetworkInterface.GetAllNetworkInterfaces())
{
if (item.OperationalStatus != OperationalStatus.Up) continue;
if (item.NetworkInterfaceType == NetworkInterfaceType.Loopback) continue;
var ip = item.GetIPProperties();
if (ip != null) yield return ip;
}
}
/// <summary>获取可用的DHCP地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetDhcps()
{
var list = new List<IPAddress>();
foreach (var item in GetActiveInterfaces())
{
if (item != null && item.DhcpServerAddresses.Count > 0)
{
foreach (var elm in item.DhcpServerAddresses)
{
if (list.Contains(elm)) continue;
list.Add(elm);
yield return elm;
}
}
}
}
/// <summary>获取可用的DNS地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetDns()
{
var list = new List<IPAddress>();
foreach (var item in GetActiveInterfaces())
{
if (item != null && item.DnsAddresses.Count > 0)
{
foreach (var elm in item.DnsAddresses)
{
if (list.Contains(elm)) continue;
list.Add(elm);
yield return elm;
}
}
}
}
/// <summary>获取可用的网关地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetGateways()
{
var list = new List<IPAddress>();
foreach (var item in GetActiveInterfaces())
{
if (item != null && item.GatewayAddresses.Count > 0)
{
foreach (var elm in item.GatewayAddresses)
{
if (list.Contains(elm.Address)) continue;
list.Add(elm.Address);
yield return elm.Address;
}
}
}
}
/// <summary>获取可用的IP地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetIPs()
{
var dic = new Dictionary<UnicastIPAddressInformation, Int32>();
foreach (var item in NetworkInterface.GetAllNetworkInterfaces())
{
if (item.OperationalStatus != OperationalStatus.Up) continue;
if (item.NetworkInterfaceType == NetworkInterfaceType.Loopback) continue;
var ipp = item.GetIPProperties();
if (ipp != null && ipp.UnicastAddresses.Count > 0)
{
var gw = ipp.GatewayAddresses.Count;
foreach (var elm in ipp.UnicastAddresses)
{
try
{
if (elm.DuplicateAddressDetectionState != DuplicateAddressDetectionState.Preferred) continue;
}
catch { }
dic.Add(elm, gw);
}
}
}
// 带网关的接口地址很重要,优先返回
// Linux下不支持PrefixOrigin
var ips = dic.OrderByDescending(e => e.Value)
//.ThenByDescending(e => e.Key.PrefixOrigin == PrefixOrigin.Dhcp || e.Key.PrefixOrigin == PrefixOrigin.Manual)
.Select(e => e.Key.Address).ToList();
return ips;
}
/// <summary>获取本机可用IP地址,缓存60秒,异步更新</summary>
/// <returns></returns>
public static IPAddress[] GetIPsWithCache()
{
var key = $"NetHelper:GetIPsWithCache";
if (_Cache.TryGetValue<IPAddress[]>(key, out var addrs)) return addrs;
addrs = GetIPs().ToArray();
_Cache.Set(key, addrs, 60);
return addrs;
}
/// <summary>获取可用的多播地址</summary>
/// <returns></returns>
public static IEnumerable<IPAddress> GetMulticasts()
{
var list = new List<IPAddress>();
foreach (var item in GetActiveInterfaces())
{
if (item != null && item.MulticastAddresses.Count > 0)
{
foreach (var elm in item.MulticastAddresses)
{
if (list.Contains(elm.Address)) continue;
list.Add(elm.Address);
yield return elm.Address;
}
}
}
}
private static readonly String[] _Excludes = new[] { "Loopback", "VMware", "VBox", "Virtual", "Teredo", "Microsoft", "VPN", "VNIC", "IEEE" };
/// <summary>获取所有物理网卡MAC地址</summary>
/// <returns></returns>
public static IEnumerable<Byte[]> GetMacs()
{
foreach (var item in NetworkInterface.GetAllNetworkInterfaces())
{
// 只要物理网卡
if (item.NetworkInterfaceType == NetworkInterfaceType.Loopback ||
item.NetworkInterfaceType == NetworkInterfaceType.Tunnel ||
item.NetworkInterfaceType == NetworkInterfaceType.Unknown) continue;
if (_Excludes.Any(e => item.Description.Contains(e))) continue;
if (NewLife.Runtime.Windows && item.Speed < 1_000_000) continue;
// 物理网卡在禁用时没有IP,如果有IP,则不能是环回
var ips = item.GetIPProperties();
var addrs = ips.UnicastAddresses
.Where(e => e.Address.AddressFamily == AddressFamily.InterNetwork)
.Select(e => e.Address)
.ToArray();
if (addrs.Length > 0 && addrs.All(e => IPAddress.IsLoopback(e))) continue;
var mac = item.GetPhysicalAddress()?.GetAddressBytes();
if (mac != null && mac.Length == 6) yield return mac;
}
}
/// <summary>获取网卡MAC地址(网关所在网卡)</summary>
/// <returns></returns>
public static Byte[] GetMac()
{
foreach (var item in NetworkInterface.GetAllNetworkInterfaces())
{
if (_Excludes.Any(e => item.Description.Contains(e))) continue;
if (NewLife.Runtime.Windows && item.Speed < 1_000_000) continue;
var ips = item.GetIPProperties();
var addrs = ips.UnicastAddresses
.Where(e => e.Address.AddressFamily == AddressFamily.InterNetwork)
.Select(e => e.Address)
.ToArray();
if (addrs.All(e => IPAddress.IsLoopback(e))) continue;
// 网关
addrs = ips.GatewayAddresses
.Where(e => e.Address.AddressFamily == AddressFamily.InterNetwork)
.Select(e => e.Address)
.ToArray();
if (addrs.Length == 0) continue;
var mac = item.GetPhysicalAddress()?.GetAddressBytes();
if (mac != null && mac.Length == 6) return mac;
}
return null;
}
/// <summary>获取本地第一个IPv4地址</summary>
/// <returns></returns>
public static IPAddress MyIP() => GetIPsWithCache().FirstOrDefault(ip => ip.IsIPv4() && !IPAddress.IsLoopback(ip) && ip.GetAddressBytes()[0] != 169);
/// <summary>获取本地第一个IPv6地址</summary>
/// <returns></returns>
public static IPAddress MyIPv6() => GetIPsWithCache().FirstOrDefault(ip => !ip.IsIPv4() && !IPAddress.IsLoopback(ip));
#endregion
#region 远程开机
/// <summary>唤醒指定MAC地址的计算机</summary>
/// <param name="macs"></param>
public static void Wake(params String[] macs)
{
if (macs == null || macs.Length <= 0) return;
foreach (var item in macs)
{
Wake(item);
}
}
private static void Wake(String mac)
{
mac = mac.Replace("-", null).Replace(":", null);
var buffer = new Byte[mac.Length / 2];
for (var i = 0; i < buffer.Length; i++)
{
buffer[i] = Byte.Parse(mac.Substring(i * 2, 2), NumberStyles.HexNumber);
}
var bts = new Byte[6 + 16 * buffer.Length];
for (var i = 0; i < 6; i++)
{
bts[i] = 0xFF;
}
for (Int32 i = 6, k = 0; i < bts.Length; i++, k++)
{
if (k >= buffer.Length) k = 0;
bts[i] = buffer[k];
}
var client = new UdpClient
{
EnableBroadcast = true
};
client.Send(bts, bts.Length, new IPEndPoint(IPAddress.Broadcast, 7));
client.Close();
//client.SendAsync(bts, bts.Length, new IPEndPoint(IPAddress.Broadcast, 7));
}
#endregion
#region MAC获取/ARP协议
[DllImport("Iphlpapi.dll")]
private static extern Int32 SendARP(UInt32 destip, UInt32 srcip, Byte[] mac, ref Int32 length);
/// <summary>根据IP地址获取MAC地址</summary>
/// <param name="ip"></param>
/// <returns></returns>
public static Byte[] GetMac(this IPAddress ip)
{
// 考虑到IPv6是16字节,不确定SendARP是否支持IPv6
var len = 16;
var buf = new Byte[16];
var rs = SendARP(ip.GetAddressBytes().ToUInt32(), 0, buf, ref len);
if (rs != 0 || len <= 0) return null;
if (len != buf.Length) buf = buf.ReadBytes(0, len);
return buf;
}
#endregion
#region IP地理位置
/// <summary>IP地址提供者</summary>
public static IPProvider IpProvider { get; set; }
/// <summary>获取IP地址的物理地址位置</summary>
/// <param name="addr"></param>
/// <returns></returns>
public static String GetAddress(this IPAddress addr)
{
if (addr.IsAny()) return "任意地址";
if (IPAddress.IsLoopback(addr)) return "本地环回";
if (addr.IsLocal()) return "本机地址";
if (IpProvider == null) IpProvider = new MyIpProvider();
return IpProvider.GetAddress(addr);
}
/// <summary>根据字符串形式IP地址转为物理地址</summary>
/// <param name="addr"></param>
/// <returns></returns>
public static String IPToAddress(this String addr)
{
if (addr.IsNullOrEmpty()) return String.Empty;
// 有可能是NetUri
var p = addr.IndexOf("://");
if (p >= 0) addr = addr[(p + 3)..];
// 有可能是多个IP地址
p = addr.IndexOf(',');
if (p >= 0) addr = addr.Split(',').FirstOrDefault();
// 过滤IPv4/IPv6端口
if (addr.Replace("::", "").Contains(':')) addr = addr[..addr.LastIndexOf(':')];
if (!IPAddress.TryParse(addr, out var ip)) return String.Empty;
return ip.GetAddress();
}
/// <summary>IP地址提供者</summary>
public class IPProvider
{
/// <summary>获取IP地址的物理地址位置</summary>
/// <param name="addr"></param>
/// <returns></returns>
public virtual String GetAddress(IPAddress addr)
{
// 判断局域网地址
var ip = addr.ToString();
var myip = MyIP().ToString();
if (ip.CutEnd(".") == myip.CutEnd(".")) return "本地局域网";
var f = addr.GetAddressBytes()[0];
if ((f & 0x7F) == 0) return "A类地址";
if ((f & 0xC0) == 0x80) return "B类地址";
if ((f & 0xE0) == 0xC0) return "C类地址";
if ((f & 0xF0) == 0xE0) return "D类地址";
if ((f & 0xF8) == 0xF0) return "E类地址";
return "";
}
}
#endregion
#region 创建客户端和会话
/// <summary>根据本地网络标识创建客户端</summary>
/// <param name="local"></param>
/// <returns></returns>
public static ISocketClient CreateClient(this NetUri local)
{
if (local == null) throw new ArgumentNullException(nameof(local));
return local.Type switch
{
NetType.Tcp => new TcpSession { Local = local },
NetType.Udp => new UdpServer { Local = local },
_ => throw new NotSupportedException($"不支持{local.Type}协议"),
};
}
/// <summary>根据远程网络标识创建客户端</summary>
/// <param name="remote"></param>
/// <returns></returns>
public static ISocketClient CreateRemote(this NetUri remote)
{
if (remote == null) throw new ArgumentNullException(nameof(remote));
return remote.Type switch
{
NetType.Tcp => new TcpSession { Remote = remote },
NetType.Udp => new UdpServer { Remote = remote },
NetType.Http => new TcpSession { Remote = remote, SslProtocol = remote.Port == 443 ? SslProtocols.Tls12 : SslProtocols.None },
NetType.WebSocket => new TcpSession { Remote = remote, SslProtocol = remote.Port == 443 ? SslProtocols.Tls12 : SslProtocols.None },
_ => throw new NotSupportedException($"不支持{remote.Type}协议"),
};
}
internal static Socket CreateTcp(Boolean ipv4 = true) => new(ipv4 ? AddressFamily.InterNetwork : AddressFamily.InterNetworkV6, SocketType.Stream, ProtocolType.Tcp);
internal static Socket CreateUdp(Boolean ipv4 = true) => new(ipv4 ? AddressFamily.InterNetwork : AddressFamily.InterNetworkV6, SocketType.Dgram, ProtocolType.Udp);
#endregion
}
}
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