using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Web;
using System.Web.Script.Serialization;
using System.Xml.Serialization;
using NewLife;
using NewLife.Configuration;
using NewLife.Log;
using NewLife.Model;
using NewLife.Reflection;
namespace XCode.Membership
{
/// <summary>菜单</summary>
[Serializable]
[ModelCheckMode(ModelCheckModes.CheckTableWhenFirstUse)]
public class Menu : Menu<Menu> { }
/// <summary>菜单</summary>
public partial class Menu<TEntity> : EntityTree<TEntity>, IMenu where TEntity : Menu<TEntity>, new()
{
#region 对象操作
static Menu()
{
var entity = new TEntity();
EntityFactory.Register(typeof(TEntity), new MenuFactory());
ObjectContainer.Current.AutoRegister<IMenuFactory, MenuFactory>();
}
/// <summary>验证数据,通过抛出异常的方式提示验证失败。</summary>
/// <param name="isNew">是否新数据</param>
public override void Valid(Boolean isNew)
{
if (String.IsNullOrEmpty(Name)) throw new ArgumentNullException(__.Name, _.Name.DisplayName + "不能为空!");
base.Valid(isNew);
SavePermission();
}
/// <summary>已重载。调用Save时写日志,而调用Insert和Update时不写日志</summary>
/// <returns></returns>
public override Int32 Save()
{
// 先处理一次,否则可能因为别的字段没有修改而没有脏数据
SavePermission();
// 更改日志保存顺序,先保存才能获取到id
String action = "添加";
var isNew = IsNullKey;
if (!isNew)
{
// 没有修改时不写日志
if (!HasDirty) return 0;
action = "修改";
// 必须提前写修改日志,否则修改后脏数据失效,保存的日志为空
LogProvider.Provider.WriteLog(action, this);
}
Int32 result = base.Save();
if (isNew) LogProvider.Provider.WriteLog(action, this);
return result;
}
/// <summary>已重载。</summary>
/// <returns></returns>
public override Int32 Delete()
{
LogProvider.Provider.WriteLog("删除", this);
return base.Delete();
}
/// <summary>加载权限字典</summary>
internal protected override void OnLoad()
{
base.OnLoad();
// 构造权限字典
LoadPermission();
}
/// <summary>如果Permission被修改,则重新加载</summary>
/// <param name="fieldName"></param>
protected override void OnPropertyChanged(String fieldName)
{
base.OnPropertyChanged(fieldName);
if (fieldName == __.Permission) LoadPermission();
}
#endregion
#region 扩展属性
/// <summary>父菜单名</summary>
[XmlIgnore, ScriptIgnore]
public virtual String ParentMenuName { get { return Parent?.Name; } set { } }
/// <summary>必要的菜单。必须至少有角色拥有这些权限,如果没有则自动授权给系统角色</summary>
internal static Int32[] Necessaries
{
get
{
// 找出所有的必要菜单,如果没有,则表示全部都是必要
var list = FindAllWithCache().FindAll(__.Necessary, true);
if (list.Count <= 0) list = Meta.Cache.Entities;
return list.GetItem<Int32>(__.ID).ToArray();
}
}
/// <summary>友好名称。优先显示名</summary>
[XmlIgnore, ScriptIgnore]
public String FriendName { get { return DisplayName.IsNullOrWhiteSpace() ? Name : DisplayName; } }
#endregion
#region 扩展查询
/// <summary>根据编号查找</summary>
/// <param name="id"></param>
/// <returns></returns>
public static TEntity FindByID(Int32 id)
{
if (id <= 0) return null;
return Meta.Cache.Entities.Find(__.ID, id);
}
/// <summary>根据名字查找</summary>
/// <param name="name">名称</param>
/// <returns></returns>
public static TEntity FindByName(String name) { return Meta.Cache.Entities.Find(__.Name, name); }
/// <summary>根据Url查找</summary>
/// <param name="url"></param>
/// <returns></returns>
public static TEntity FindByUrl(String url) { return Meta.Cache.Entities.FindIgnoreCase(__.Url, url); }
/// <summary>根据名字查找,支持路径查找</summary>
/// <param name="name">名称</param>
/// <returns></returns>
public static TEntity FindForName(String name)
{
TEntity entity = FindByName(name);
if (entity != null) return entity;
return Root.FindByPath(name, _.Name, _.DisplayName);
}
/// <summary>查找指定菜单的子菜单</summary>
/// <param name="id"></param>
/// <returns></returns>
public static EntityList<TEntity> FindAllByParentID(Int32 id)
{
var list = Meta.Cache.Entities.FindAll(__.ParentID, id);
if (list != null && list.Count > 0) list.Sort(new String[] { _.Sort, _.ID }, new Boolean[] { true, false });
return list;
}
/// <summary>取得当前角色的子菜单,有权限、可显示、排序</summary>
/// <param name="filters"></param>
/// <returns></returns>
public IList<IMenu> GetMySubMenus(Int32[] filters)
{
var list = Childs;
if (list == null || list.Count < 1) return new List<IMenu>();
list = list.FindAll(_.Visible, true);
if (list == null || list.Count < 1) return new List<IMenu>();
return list.ToList().Where(e => filters.Contains(e.ID)).Cast<IMenu>().ToList();
}
#endregion
#region 扩展操作
/// <summary>添加子菜单</summary>
/// <param name="name"></param>
/// <param name="displayName"></param>
/// <param name="url"></param>
/// <returns></returns>
public TEntity Add(String name, String displayName, String url)
{
var entity = new TEntity();
entity.Name = name;
entity.DisplayName = displayName;
entity.Url = url;
entity.ParentID = this.ID;
entity.Parent = this as TEntity;
entity.Visible = ID == 0 || displayName != null;
entity.Save();
return entity;
}
#endregion
#region 扩展权限
/// <summary>可选权限子项</summary>
[XmlIgnore, ScriptIgnore]
public Dictionary<Int32, String> Permissions { get; set; } = new Dictionary<Int32, String>();
void LoadPermission()
{
Permissions.Clear();
if (String.IsNullOrEmpty(Permission)) return;
var dic = Permission.SplitAsDictionary("#", ",");
foreach (var item in dic)
{
var resid = item.Key.ToInt();
Permissions[resid] = item.Value;
}
}
void SavePermission()
{
// 不能这样子直接清空,因为可能没有任何改变,而这么做会两次改变脏数据,让系统以为有改变
//Permission = null;
if (Permissions.Count <= 0)
{
//Permission = null;
SetItem(__.Permission, null);
return;
}
var sb = new StringBuilder();
// 根据资源按照从小到大排序一下
foreach (var item in Permissions.OrderBy(e => e.Key))
{
if (sb.Length > 0) sb.Append(",");
sb.AppendFormat("{0}#{1}", item.Key, item.Value);
}
SetItem(__.Permission, sb.ToString());
}
#endregion
#region 日志
/// <summary>写日志</summary>
/// <param name="action">操作</param>
/// <param name="remark">备注</param>
public static void WriteLog(String action, String remark)
{
LogProvider.Provider.WriteLog(typeof(TEntity), action, remark);
}
#endregion
#region 导入导出
/// <summary>导出</summary>
/// <param name="list"></param>
/// <returns></returns>
public static String Export(IList<IMenu> list)
{
return Export(new EntityList<TEntity>(list));
}
/// <summary>导出</summary>
/// <param name="list"></param>
/// <returns></returns>
public static String Export(EntityList<TEntity> list)
{
return list.ToXml();
}
/// <summary>导入</summary>
public virtual void Import()
{
using (var trans = new EntityTransaction<TEntity>())
{
//顶级节点根据名字合并
if (ParentID == 0)
{
var m = Find(__.Name, Name);
if (m != null)
{
this.ID = m.ID;
this.Name = m.Name;
this.DisplayName = m.DisplayName;
this.ParentID = 0;
this.Url = m.Url;
this.Update();
}
else
this.Insert();
}
else
{
this.Insert();
}
//更新编号
var list = Childs;
if (list != null && list.Count > 0)
{
foreach (TEntity item in list)
{
item.ParentID = ID;
item.Import();
}
}
trans.Commit();
}
}
/// <summary>导入</summary>
/// <param name="xml"></param>
public static void Import(String xml)
{
var list = new EntityList<TEntity>();
list.FromXml(xml);
foreach (var item in list)
{
item.Import();
}
}
#endregion
#region 辅助
/// <summary>已重载。</summary>
/// <returns></returns>
public override String ToString()
{
var path = GetFullPath(true, "\\", e => e.FriendName);
if (!String.IsNullOrEmpty(path))
return path;
else
return FriendName;
}
#endregion
#region IMenu 成员
/// <summary>取得全路径的实体,由上向下排序</summary>
/// <param name="includeSelf">是否包含自己</param>
/// <param name="separator">分隔符</param>
/// <param name="func">回调</param>
/// <returns></returns>
String IMenu.GetFullPath(Boolean includeSelf, String separator, Func<IMenu, String> func)
{
Func<TEntity, String> d = null;
if (func != null) d = item => func(item);
return GetFullPath(includeSelf, separator, d);
}
IMenu IMenu.Add(String name, String displayName, String url) { return Add(name, displayName, url); }
/// <summary>父菜单</summary>
IMenu IMenu.Parent { get { return Parent; } }
/// <summary>子菜单</summary>
IList<IMenu> IMenu.Childs { get { return Childs.OfType<IMenu>().ToList(); } }
/// <summary>子孙菜单</summary>
IList<IMenu> IMenu.AllChilds { get { return AllChilds.OfType<IMenu>().ToList(); } }
/// <summary>根据层次路径查找</summary>
/// <param name="path">层次路径</param>
/// <returns></returns>
IMenu IMenu.FindByPath(String path) { return FindByPath(path, _.Name, _.DisplayName); }
#endregion
#region 菜单工厂
/// <summary>菜单工厂</summary>
public class MenuFactory : EntityOperate, IMenuFactory
{
#region IMenuFactory 成员
IMenu IMenuFactory.Root { get { return Root; } }
/// <summary>当前请求所在菜单。自动根据当前请求的文件路径定位</summary>
IMenu IMenuFactory.Current
{
get
{
var context = HttpContext.Current;
if (context == null) return null;
var menu = context.Items["CurrentMenu"] as IMenu;
if (menu == null && !context.Items.Contains("CurrentMenu"))
{
var ss = context.Request.AppRelativeCurrentExecutionFilePath.Split("/");
// 默认路由包括区域、控制器、动作,Url有时候会省略动作,再往后的就是参数了,动作和参数不参与菜单匹配
var max = ss.Length - 1;
if (ss[0] == "~") max++;
// 寻找当前所属菜单,路径倒序,从最长Url路径查起
for (Int32 i = max; i > 0 && menu == null; i--)
{
var url = ss.Take(i).Join("/");
menu = FindByUrl(url);
}
context.Items["CurrentMenu"] = menu;
}
return menu;
}
set { HttpContext.Current.Items["CurrentMenu"] = value; }
}
/// <summary>根据编号找到菜单</summary>
/// <param name="id"></param>
/// <returns></returns>
IMenu IMenuFactory.FindByID(Int32 id) { return FindByID(id); }
/// <summary>根据Url找到菜单</summary>
/// <param name="url"></param>
/// <returns></returns>
IMenu IMenuFactory.FindByUrl(String url) { return FindByUrl(url); }
/// <summary>获取指定菜单下,当前用户有权访问的子菜单。</summary>
/// <param name="menuid"></param>
/// <returns></returns>
IList<IMenu> IMenuFactory.GetMySubMenus(Int32 menuid)
{
var factory = this as IMenuFactory;
var root = factory.Root;
// 当前用户
var admin = ManageProvider.Provider.Current as IUser;
if (admin == null || admin.Role == null) return new List<IMenu>();
IMenu menu = null;
// 找到菜单
if (menuid > 0) menu = FindByID(menuid);
if (menu == null)
{
menu = root;
if (menu == null || menu.Childs == null || menu.Childs.Count < 1) return new List<IMenu>();
}
return menu.GetMySubMenus(admin.Role.Resources);
}
/// <summary>扫描命名空间下的控制器并添加为菜单</summary>
/// <param name="rootName">根菜单名称,所有菜单附属在其下</param>
/// <param name="asm">要扫描的程序集</param>
/// <param name="nameSpace">要扫描的命名空间</param>
/// <returns></returns>
public virtual IList<IMenu> ScanController(String rootName, Assembly asm, String nameSpace)
{
var list = new List<IMenu>();
// 如果根菜单不存在,则添加
var r = Root as IMenu;
var root = r.FindByPath(rootName);
if (root == null) root = r.Childs.FirstOrDefault(e => e.Name.EqualIgnoreCase(rootName));
if (root == null) root = FindByName(rootName);
if (root == null)
{
root = r.Add(rootName, null, "~/" + rootName);
list.Add(root);
}
var ms = new List<IMenu>();
// 遍历该程序集所有类型
foreach (var type in asm.GetTypes())
{
var name = type.Name;
if (!name.EndsWith("Controller")) continue;
name = name.TrimEnd("Controller");
if (type.Namespace != nameSpace) continue;
var url = root.Url;
var node = root;
// 添加Controller
var controller = node.FindByPath(name);
if (controller == null)
{
url += "/" + name;
controller = FindByUrl(url);
if (controller == null)
{
// DisplayName特性作为中文名
controller = node.Add(name, type.GetDisplayName(), url);
controller.Remark = type.GetDescription();
list.Add(node);
}
}
// 反射调用控制器的GetActions方法来获取动作
var func = type.GetMethodEx("ScanActionMenu");
if (func == null) continue;
//var acts = type.Invoke(func) as MethodInfo[];
var acts = func.As<Func<IMenu, IDictionary<MethodInfo, Int32>>>(type.CreateInstance()).Invoke(controller);
if (acts == null || acts.Count == 0) continue;
// 可选权限子项
controller.Permissions.Clear();
var dic = new Dictionary<String, Int32>();
var mask = 0;
// 添加该类型下的所有Action作为可选权限子项
foreach (var item in acts)
{
var method = item.Key;
var dn = method.GetDisplayName();
if (!dn.IsNullOrEmpty()) dn = dn.Replace("{type}", (controller as TEntity)?.FriendName);
var pmName = !dn.IsNullOrEmpty() ? dn : method.Name;
if (item.Value == 0)
dic.Add(pmName, item.Value);
else
{
if (item.Value < 0x10) pmName = ((PermissionFlags)item.Value).GetDescription();
mask |= item.Value;
controller.Permissions[item.Value] = pmName;
}
}
// 分配权限位
var idx = 0x10;
foreach (var item in dic)
{
while ((mask & idx) != 0)
{
if (idx >= 0x80) throw new XException("控制器{0}的Action过多,不够分配权限位", type.Name);
idx <<= 1;
}
mask |= idx;
controller.Permissions[idx] = item.Key;
}
// 排序
ms.Add(controller);
//controller.Save();
}
// 所有都是新增菜单才排序
if (ms.All(m => m.Sort == 0)) ms = ms.OrderByDescending(m => m.Name).ToList();
for (Int32 i = 0; i < ms.Count; i++)
{
ms[i].Sort = i;
(ms[i] as IEntity).Save();
}
// 如果新增了菜单,需要检查权限
if (list.Count > 0)
{
Task.Run(() =>
{
var eop = ManageProvider.GetFactory<IRole>();
eop.EntityType.Invoke("CheckRole");
});
}
return list;
}
#endregion
}
#endregion
}
/// <summary>菜单工厂接口</summary>
public interface IMenuFactory
{
/// <summary>根菜单</summary>
IMenu Root { get; }
/// <summary>当前请求所在菜单。自动根据当前请求的文件路径定位</summary>
IMenu Current { get; set; }
/// <summary>根据编号找到菜单</summary>
/// <param name="id"></param>
/// <returns></returns>
IMenu FindByID(Int32 id);
/// <summary>根据Url找到菜单</summary>
/// <param name="url"></param>
/// <returns></returns>
IMenu FindByUrl(String url);
/// <summary>获取指定菜单下,当前用户有权访问的子菜单。</summary>
/// <param name="menuid"></param>
/// <returns></returns>
IList<IMenu> GetMySubMenus(Int32 menuid);
/// <summary>扫描命名空间下的控制器并添加为菜单</summary>
/// <param name="rootName"></param>
/// <param name="asm"></param>
/// <param name="nameSpace"></param>
/// <returns></returns>
IList<IMenu> ScanController(String rootName, Assembly asm, String nameSpace);
}
public partial interface IMenu
{
/// <summary>取得全路径的实体,由上向下排序</summary>
/// <param name="includeSelf">是否包含自己</param>
/// <param name="separator">分隔符</param>
/// <param name="func">回调</param>
/// <returns></returns>
String GetFullPath(Boolean includeSelf, String separator, Func<IMenu, String> func);
/// <summary>添加子菜单</summary>
/// <param name="name"></param>
/// <param name="displayName"></param>
/// <param name="url"></param>
/// <returns></returns>
IMenu Add(String name, String displayName, String url);
/// <summary>父菜单</summary>
IMenu Parent { get; }
/// <summary>子菜单</summary>
IList<IMenu> Childs { get; }
/// <summary>子孙菜单</summary>
IList<IMenu> AllChilds { get; }
/// <summary>根据层次路径查找。因为需要指定在某个菜单子级查找路径,所以是成员方法而不是静态方法</summary>
/// <param name="path">层次路径</param>
/// <returns></returns>
IMenu FindByPath(String path);
/// <summary>排序上升</summary>
void Up();
/// <summary>排序下降</summary>
void Down();
/// <summary></summary>
/// <param name="filters"></param>
/// <returns></returns>
IList<IMenu> GetMySubMenus(Int32[] filters);
/// <summary>可选权限子项</summary>
Dictionary<Int32, String> Permissions { get; }
}
}
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